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Diffstat (limited to '')
| -rw-r--r-- | src/tests/common/unique_function.cpp | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/tests/common/unique_function.cpp b/src/tests/common/unique_function.cpp new file mode 100644 index 000000000..ac9912738 --- /dev/null +++ b/src/tests/common/unique_function.cpp | |||
| @@ -0,0 +1,108 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <string> | ||
| 6 | |||
| 7 | #include <catch2/catch.hpp> | ||
| 8 | |||
| 9 | #include "common/unique_function.h" | ||
| 10 | |||
| 11 | namespace { | ||
| 12 | struct Noisy { | ||
| 13 | Noisy() : state{"Default constructed"} {} | ||
| 14 | Noisy(Noisy&& rhs) noexcept : state{"Move constructed"} { | ||
| 15 | rhs.state = "Moved away"; | ||
| 16 | } | ||
| 17 | Noisy& operator=(Noisy&& rhs) noexcept { | ||
| 18 | state = "Move assigned"; | ||
| 19 | rhs.state = "Moved away"; | ||
| 20 | } | ||
| 21 | Noisy(const Noisy&) : state{"Copied constructed"} {} | ||
| 22 | Noisy& operator=(const Noisy&) { | ||
| 23 | state = "Copied assigned"; | ||
| 24 | } | ||
| 25 | |||
| 26 | std::string state; | ||
| 27 | }; | ||
| 28 | } // Anonymous namespace | ||
| 29 | |||
| 30 | TEST_CASE("UniqueFunction", "[common]") { | ||
| 31 | SECTION("Capture reference") { | ||
| 32 | int value = 0; | ||
| 33 | Common::UniqueFunction<void> func = [&value] { value = 5; }; | ||
| 34 | func(); | ||
| 35 | REQUIRE(value == 5); | ||
| 36 | } | ||
| 37 | SECTION("Capture pointer") { | ||
| 38 | int value = 0; | ||
| 39 | int* pointer = &value; | ||
| 40 | Common::UniqueFunction<void> func = [pointer] { *pointer = 5; }; | ||
| 41 | func(); | ||
| 42 | REQUIRE(value == 5); | ||
| 43 | } | ||
| 44 | SECTION("Move object") { | ||
| 45 | Noisy noisy; | ||
| 46 | REQUIRE(noisy.state == "Default constructed"); | ||
| 47 | |||
| 48 | Common::UniqueFunction<void> func = [noisy = std::move(noisy)] { | ||
| 49 | REQUIRE(noisy.state == "Move constructed"); | ||
| 50 | }; | ||
| 51 | REQUIRE(noisy.state == "Moved away"); | ||
| 52 | func(); | ||
| 53 | } | ||
| 54 | SECTION("Move construct function") { | ||
| 55 | int value = 0; | ||
| 56 | Common::UniqueFunction<void> func = [&value] { value = 5; }; | ||
| 57 | Common::UniqueFunction<void> new_func = std::move(func); | ||
| 58 | new_func(); | ||
| 59 | REQUIRE(value == 5); | ||
| 60 | } | ||
| 61 | SECTION("Move assign function") { | ||
| 62 | int value = 0; | ||
| 63 | Common::UniqueFunction<void> func = [&value] { value = 5; }; | ||
| 64 | Common::UniqueFunction<void> new_func; | ||
| 65 | new_func = std::move(func); | ||
| 66 | new_func(); | ||
| 67 | REQUIRE(value == 5); | ||
| 68 | } | ||
| 69 | SECTION("Default construct then assign function") { | ||
| 70 | int value = 0; | ||
| 71 | Common::UniqueFunction<void> func; | ||
| 72 | func = [&value] { value = 5; }; | ||
| 73 | func(); | ||
| 74 | REQUIRE(value == 5); | ||
| 75 | } | ||
| 76 | SECTION("Pass arguments") { | ||
| 77 | int result = 0; | ||
| 78 | Common::UniqueFunction<void, int, int> func = [&result](int a, int b) { result = a + b; }; | ||
| 79 | func(5, 4); | ||
| 80 | REQUIRE(result == 9); | ||
| 81 | } | ||
| 82 | SECTION("Pass arguments and return value") { | ||
| 83 | Common::UniqueFunction<int, int, int> func = [](int a, int b) { return a + b; }; | ||
| 84 | REQUIRE(func(5, 4) == 9); | ||
| 85 | } | ||
| 86 | SECTION("Destructor") { | ||
| 87 | int num_destroyed = 0; | ||
| 88 | struct Foo { | ||
| 89 | Foo(int* num_) : num{num_} {} | ||
| 90 | Foo(Foo&& rhs) : num{std::exchange(rhs.num, nullptr)} {} | ||
| 91 | Foo(const Foo&) = delete; | ||
| 92 | |||
| 93 | ~Foo() { | ||
| 94 | if (num) { | ||
| 95 | ++*num; | ||
| 96 | } | ||
| 97 | } | ||
| 98 | |||
| 99 | int* num = nullptr; | ||
| 100 | }; | ||
| 101 | Foo object{&num_destroyed}; | ||
| 102 | { | ||
| 103 | Common::UniqueFunction<void> func = [object = std::move(object)] {}; | ||
| 104 | REQUIRE(num_destroyed == 0); | ||
| 105 | } | ||
| 106 | REQUIRE(num_destroyed == 1); | ||
| 107 | } | ||
| 108 | } | ||