diff options
Diffstat (limited to 'src/shader_recompiler')
233 files changed, 621 insertions, 735 deletions
diff --git a/src/shader_recompiler/backend/bindings.h b/src/shader_recompiler/backend/bindings.h index 669702553..b2598fd52 100644 --- a/src/shader_recompiler/backend/bindings.h +++ b/src/shader_recompiler/backend/bindings.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 42eff443f..97a6b383b 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <string> | 5 | #include <string> |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.h b/src/shader_recompiler/backend/glasm/emit_glasm.h index 292655acb..01a2efeff 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp index c0b97683e..c42fa6cd1 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp index 3bfcbbe65..2fc2a0ac6 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp index babbe6654..d508ee567 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index 7434a1f92..b5c08d611 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp index 8a14fc8d9..078c75b20 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp index 8603c6be2..473dc8364 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index e4b6b6f31..e38ae49b0 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp index 237a5af3f..a97b143e4 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <utility> | 4 | #include <utility> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 5efbe4e6f..8b0ac3031 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp index f698b8b9b..528240f44 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp index eed7bfec2..b0968c0ee 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp index 44b363b50..2705ab140 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index affe35be7..7094d8e42 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp index dc441c56d..fcb3fe3cb 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp | |||
| @@ -1,7 +1,6 @@ | |||
| 1 | 1 | ||
| 2 | // Copyright 2021 yuzu Emulator Project | 2 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 3 | // Licensed under GPLv2 or any later version | 3 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 4 | // Refer to the license.txt file included. | ||
| 5 | 4 | ||
| 6 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 7 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp index 39e1c6c3a..5c1a488a0 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp | |||
| @@ -1,7 +1,6 @@ | |||
| 1 | 1 | ||
| 2 | // Copyright 2021 yuzu Emulator Project | 2 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 3 | // Licensed under GPLv2 or any later version | 3 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 4 | // Refer to the license.txt file included. | ||
| 5 | 4 | ||
| 6 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 7 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_special.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_special.cpp index e7a5fb13a..368975492 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_special.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_special.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp index 875e9d991..69fec3ff7 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp index 32e0dd923..fb6a597d4 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 4 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 5 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp index af88b7dfa..89603c1c4 100644 --- a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp +++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/bindings.h" | 4 | #include "shader_recompiler/backend/bindings.h" |
| 6 | #include "shader_recompiler/backend/glasm/emit_glasm.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm.h" |
diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.h b/src/shader_recompiler/backend/glasm/glasm_emit_context.h index 8433e5c00..a81d64a9e 100644 --- a/src/shader_recompiler/backend/glasm/glasm_emit_context.h +++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp index 4e98d3ea0..781803e55 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <fmt/format.h> | 4 | #include <fmt/format.h> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h index 82aec66c6..bd6e2d929 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.h +++ b/src/shader_recompiler/backend/glasm/reg_alloc.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index b6b17a330..76c18e488 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <string> | 5 | #include <string> |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.h b/src/shader_recompiler/backend/glsl/emit_glsl.h index 20e5719e6..1c6d1472b 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp index a409a7ab3..911181c43 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp index 0f204495c..2cf614045 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 4 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 5 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp index e0ead7a53..1be4a0f59 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp index 98cc57e58..14bc824be 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 0c1fbc7b1..fad8d1e30 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
| @@ -35,6 +34,15 @@ std::string_view OutputVertexIndex(EmitContext& ctx) { | |||
| 35 | return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : ""; | 34 | return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : ""; |
| 36 | } | 35 | } |
| 37 | 36 | ||
| 37 | std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) { | ||
| 38 | if (binding.IsImmediate()) { | ||
| 39 | return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index); | ||
| 40 | } else { | ||
| 41 | const auto binding_var{ctx.var_alloc.Consume(binding)}; | ||
| 42 | return fmt::format("GetCbufIndirect({},{})", binding_var, index); | ||
| 43 | } | ||
| 44 | } | ||
| 45 | |||
| 38 | void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding, | 46 | void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding, |
| 39 | const IR::Value& offset, u32 num_bits, std::string_view cast = {}, | 47 | const IR::Value& offset, u32 num_bits, std::string_view cast = {}, |
| 40 | std::string_view bit_offset = {}) { | 48 | std::string_view bit_offset = {}) { |
| @@ -55,8 +63,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding, | |||
| 55 | const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32())) | 63 | const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32())) |
| 56 | : fmt::format("[({}>>2)%4]", offset_var)}; | 64 | : fmt::format("[({}>>2)%4]", offset_var)}; |
| 57 | 65 | ||
| 58 | const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | 66 | const auto cbuf{ChooseCbuf(ctx, binding, index)}; |
| 59 | const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)}; | 67 | const auto cbuf_cast{fmt::format("{}({}{{}})", cast, cbuf)}; |
| 60 | const auto extraction{num_bits == 32 ? cbuf_cast | 68 | const auto extraction{num_bits == 32 ? cbuf_cast |
| 61 | : fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast, | 69 | : fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast, |
| 62 | bit_offset, num_bits)}; | 70 | bit_offset, num_bits)}; |
| @@ -140,9 +148,9 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | |||
| 140 | 148 | ||
| 141 | void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | 149 | void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, |
| 142 | const IR::Value& offset) { | 150 | const IR::Value& offset) { |
| 143 | const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||
| 144 | const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"}; | 151 | const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"}; |
| 145 | if (offset.IsImmediate()) { | 152 | if (offset.IsImmediate()) { |
| 153 | const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||
| 146 | static constexpr u32 cbuf_size{0x10000}; | 154 | static constexpr u32 cbuf_size{0x10000}; |
| 147 | const u32 u32_offset{offset.U32()}; | 155 | const u32 u32_offset{offset.U32()}; |
| 148 | const s32 signed_offset{static_cast<s32>(offset.U32())}; | 156 | const s32 signed_offset{static_cast<s32>(offset.U32())}; |
| @@ -162,17 +170,17 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding | |||
| 162 | return; | 170 | return; |
| 163 | } | 171 | } |
| 164 | const auto offset_var{ctx.var_alloc.Consume(offset)}; | 172 | const auto offset_var{ctx.var_alloc.Consume(offset)}; |
| 173 | const auto cbuf{ChooseCbuf(ctx, binding, fmt::format("{}>>4", offset_var))}; | ||
| 165 | if (!ctx.profile.has_gl_component_indexing_bug) { | 174 | if (!ctx.profile.has_gl_component_indexing_bug) { |
| 166 | ctx.AddU32x2("{}=uvec2({}({}[{}>>4][({}>>2)%4]),{}({}[({}+4)>>4][(({}+4)>>2)%4]));", inst, | 175 | ctx.AddU32x2("{}=uvec2({}({}[({}>>2)%4]),{}({}[(({}+4)>>2)%4]));", inst, cast, cbuf, |
| 167 | cast, cbuf, offset_var, offset_var, cast, cbuf, offset_var, offset_var); | 176 | offset_var, cast, cbuf, offset_var); |
| 168 | return; | 177 | return; |
| 169 | } | 178 | } |
| 170 | const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)}; | 179 | const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)}; |
| 171 | const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | 180 | const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; |
| 172 | for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | 181 | for (u32 swizzle = 0; swizzle < 4; ++swizzle) { |
| 173 | ctx.Add("if(({}&3)=={}){}=uvec2({}({}[{}>>4].{}),{}({}[({}+4)>>4].{}));", cbuf_offset, | 182 | ctx.Add("if(({}&3)=={}){}=uvec2({}({}.{}),{}({}.{}));", cbuf_offset, swizzle, ret, cast, |
| 174 | swizzle, ret, cast, cbuf, offset_var, "xyzw"[swizzle], cast, cbuf, offset_var, | 183 | cbuf, "xyzw"[swizzle], cast, cbuf, "xyzw"[(swizzle + 1) % 4]); |
| 175 | "xyzw"[(swizzle + 1) % 4]); | ||
| 176 | } | 184 | } |
| 177 | } | 185 | } |
| 178 | 186 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp index 6f61560f1..91a087487 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 4 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 5 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp index ce6ea1bb7..aeacb5a64 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp index 474189d87..882a48c43 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp index fae2e397a..6af7e3fe6 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h index 704baddc9..639691ba6 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp index 64322cdbf..49397c9b2 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 4 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 5 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp index 162a8c461..97d5bd9bd 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 4 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 5 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp index 9fd41b4fd..28bd3f5b3 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index 4ebdfb3bc..b03a8ba1e 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp index b1e486e5f..d570f2328 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp index f8aa4ecd6..5095f5a29 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 4 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 5 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp index 8b94ea90a..67a54a84f 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 4 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 5 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp index 9367524e8..5f6edcf02 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 4 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 5 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp index 6e01979b4..1245c9429 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string_view> | 4 | #include <string_view> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp index e816a93ec..221b06328 100644 --- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/bindings.h" | 4 | #include "shader_recompiler/backend/bindings.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 5 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| @@ -359,6 +358,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile | |||
| 359 | header += "layout(location=0) uniform vec4 scaling;"; | 358 | header += "layout(location=0) uniform vec4 scaling;"; |
| 360 | } | 359 | } |
| 361 | DefineConstantBuffers(bindings); | 360 | DefineConstantBuffers(bindings); |
| 361 | DefineConstantBufferIndirect(); | ||
| 362 | DefineStorageBuffers(bindings); | 362 | DefineStorageBuffers(bindings); |
| 363 | SetupImages(bindings); | 363 | SetupImages(bindings); |
| 364 | SetupTextures(bindings); | 364 | SetupTextures(bindings); |
| @@ -436,6 +436,24 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) { | |||
| 436 | } | 436 | } |
| 437 | } | 437 | } |
| 438 | 438 | ||
| 439 | void EmitContext::DefineConstantBufferIndirect() { | ||
| 440 | if (!info.uses_cbuf_indirect) { | ||
| 441 | return; | ||
| 442 | } | ||
| 443 | |||
| 444 | header += profile.has_gl_cbuf_ftou_bug ? "uvec4 " : "vec4 "; | ||
| 445 | header += "GetCbufIndirect(uint binding, uint offset){" | ||
| 446 | "switch(binding){" | ||
| 447 | "default:"; | ||
| 448 | |||
| 449 | for (const auto& desc : info.constant_buffer_descriptors) { | ||
| 450 | header += | ||
| 451 | fmt::format("case {}:return {}_cbuf{}[offset];", desc.index, stage_name, desc.index); | ||
| 452 | } | ||
| 453 | |||
| 454 | header += "}}"; | ||
| 455 | } | ||
| 456 | |||
| 439 | void EmitContext::DefineStorageBuffers(Bindings& bindings) { | 457 | void EmitContext::DefineStorageBuffers(Bindings& bindings) { |
| 440 | if (info.storage_buffers_descriptors.empty()) { | 458 | if (info.storage_buffers_descriptors.empty()) { |
| 441 | return; | 459 | return; |
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.h b/src/shader_recompiler/backend/glsl/glsl_emit_context.h index d9b639d29..dfd10ac28 100644 --- a/src/shader_recompiler/backend/glsl/glsl_emit_context.h +++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
| @@ -162,6 +161,7 @@ public: | |||
| 162 | private: | 161 | private: |
| 163 | void SetupExtensions(); | 162 | void SetupExtensions(); |
| 164 | void DefineConstantBuffers(Bindings& bindings); | 163 | void DefineConstantBuffers(Bindings& bindings); |
| 164 | void DefineConstantBufferIndirect(); | ||
| 165 | void DefineStorageBuffers(Bindings& bindings); | 165 | void DefineStorageBuffers(Bindings& bindings); |
| 166 | void DefineGenericOutput(size_t index, u32 invocations); | 166 | void DefineGenericOutput(size_t index, u32 invocations); |
| 167 | void DefineHelperFunctions(); | 167 | void DefineHelperFunctions(); |
diff --git a/src/shader_recompiler/backend/glsl/var_alloc.cpp b/src/shader_recompiler/backend/glsl/var_alloc.cpp index be0a695c0..8b7da539a 100644 --- a/src/shader_recompiler/backend/glsl/var_alloc.cpp +++ b/src/shader_recompiler/backend/glsl/var_alloc.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string> | 4 | #include <string> |
| 6 | #include <string_view> | 5 | #include <string_view> |
diff --git a/src/shader_recompiler/backend/glsl/var_alloc.h b/src/shader_recompiler/backend/glsl/var_alloc.h index 8b49f32a6..c571473ed 100644 --- a/src/shader_recompiler/backend/glsl/var_alloc.h +++ b/src/shader_recompiler/backend/glsl/var_alloc.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 08b3a81ce..265ac9c85 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <span> | 4 | #include <span> |
| 6 | #include <tuple> | 5 | #include <tuple> |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 2b360e073..7567b6fc9 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp index d3cbb14a9..4b3043b65 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp | |||
| @@ -1,6 +1,7 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | 3 | |
| 4 | #include <bit> | ||
| 4 | 5 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | 6 | #include "shader_recompiler/backend/spirv/emit_spirv.h" |
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 7 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp index 6ecaa3937..0b9a3664f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp index 831c6f158..c4ca28d11 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp index 812c3668d..e757e9aed 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 3c2a5e16f..2c68aba39 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | |||
| @@ -1,7 +1,7 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 4 | #include <bit> | ||
| 5 | #include <tuple> | 5 | #include <tuple> |
| 6 | #include <utility> | 6 | #include <utility> |
| 7 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp index d1afd47b8..7ad0b08ac 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp index 137a0e257..a88f1b7c4 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index 9f65fa269..c740c96fb 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp index d18d5f1d5..d8d86c91a 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <boost/container/static_vector.hpp> | 4 | #include <boost/container/static_vector.hpp> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp index 727ac2027..2a12feddc 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h index f263b41b0..984d072b4 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp index 45a384e46..960bdea6f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp index 74b6efe01..c38427c93 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp index 175f4be19..8693801c7 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <bit> | 4 | #include <bit> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp index ce55cd31c..68e5b1c8e 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp index b57c66828..df05dad74 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp index d96a17583..00be1f127 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv.h" |
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp index 00c6e86e2..0649290b0 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp index 905c735ad..7cbbbfaa6 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 4 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 5 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 53be98ced..d4a49ea99 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | |||
| @@ -1,9 +1,9 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <array> | 5 | #include <array> |
| 6 | #include <bit> | ||
| 7 | #include <climits> | 7 | #include <climits> |
| 8 | 8 | ||
| 9 | #include <boost/container/static_vector.hpp> | 9 | #include <boost/container/static_vector.hpp> |
| @@ -1042,15 +1042,15 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) { | |||
| 1042 | const Id merge_label{OpLabel()}; | 1042 | const Id merge_label{OpLabel()}; |
| 1043 | const Id uniform_type{uniform_types.*member_ptr}; | 1043 | const Id uniform_type{uniform_types.*member_ptr}; |
| 1044 | 1044 | ||
| 1045 | std::array<Id, Info::MAX_CBUFS> buf_labels; | 1045 | std::array<Id, Info::MAX_INDIRECT_CBUFS> buf_labels; |
| 1046 | std::array<Sirit::Literal, Info::MAX_CBUFS> buf_literals; | 1046 | std::array<Sirit::Literal, Info::MAX_INDIRECT_CBUFS> buf_literals; |
| 1047 | for (u32 i = 0; i < Info::MAX_CBUFS; i++) { | 1047 | for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) { |
| 1048 | buf_labels[i] = OpLabel(); | 1048 | buf_labels[i] = OpLabel(); |
| 1049 | buf_literals[i] = Sirit::Literal{i}; | 1049 | buf_literals[i] = Sirit::Literal{i}; |
| 1050 | } | 1050 | } |
| 1051 | OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone); | 1051 | OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone); |
| 1052 | OpSwitch(binding, buf_labels[0], buf_literals, buf_labels); | 1052 | OpSwitch(binding, buf_labels[0], buf_literals, buf_labels); |
| 1053 | for (u32 i = 0; i < Info::MAX_CBUFS; i++) { | 1053 | for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) { |
| 1054 | AddLabel(buf_labels[i]); | 1054 | AddLabel(buf_labels[i]); |
| 1055 | const Id cbuf{cbufs[i].*member_ptr}; | 1055 | const Id cbuf{cbufs[i].*member_ptr}; |
| 1056 | const Id access_chain{OpAccessChain(uniform_type, cbuf, u32_zero_value, offset)}; | 1056 | const Id access_chain{OpAccessChain(uniform_type, cbuf, u32_zero_value, offset)}; |
| @@ -1063,22 +1063,23 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) { | |||
| 1063 | return func; | 1063 | return func; |
| 1064 | }}; | 1064 | }}; |
| 1065 | IR::Type types{info.used_indirect_cbuf_types}; | 1065 | IR::Type types{info.used_indirect_cbuf_types}; |
| 1066 | if (True(types & IR::Type::U8)) { | 1066 | bool supports_aliasing = profile.support_descriptor_aliasing; |
| 1067 | if (supports_aliasing && True(types & IR::Type::U8)) { | ||
| 1067 | load_const_func_u8 = make_accessor(U8, &UniformDefinitions::U8); | 1068 | load_const_func_u8 = make_accessor(U8, &UniformDefinitions::U8); |
| 1068 | } | 1069 | } |
| 1069 | if (True(types & IR::Type::U16)) { | 1070 | if (supports_aliasing && True(types & IR::Type::U16)) { |
| 1070 | load_const_func_u16 = make_accessor(U16, &UniformDefinitions::U16); | 1071 | load_const_func_u16 = make_accessor(U16, &UniformDefinitions::U16); |
| 1071 | } | 1072 | } |
| 1072 | if (True(types & IR::Type::F32)) { | 1073 | if (supports_aliasing && True(types & IR::Type::F32)) { |
| 1073 | load_const_func_f32 = make_accessor(F32[1], &UniformDefinitions::F32); | 1074 | load_const_func_f32 = make_accessor(F32[1], &UniformDefinitions::F32); |
| 1074 | } | 1075 | } |
| 1075 | if (True(types & IR::Type::U32)) { | 1076 | if (supports_aliasing && True(types & IR::Type::U32)) { |
| 1076 | load_const_func_u32 = make_accessor(U32[1], &UniformDefinitions::U32); | 1077 | load_const_func_u32 = make_accessor(U32[1], &UniformDefinitions::U32); |
| 1077 | } | 1078 | } |
| 1078 | if (True(types & IR::Type::U32x2)) { | 1079 | if (supports_aliasing && True(types & IR::Type::U32x2)) { |
| 1079 | load_const_func_u32x2 = make_accessor(U32[2], &UniformDefinitions::U32x2); | 1080 | load_const_func_u32x2 = make_accessor(U32[2], &UniformDefinitions::U32x2); |
| 1080 | } | 1081 | } |
| 1081 | if (True(types & IR::Type::U32x4)) { | 1082 | if (!supports_aliasing || True(types & IR::Type::U32x4)) { |
| 1082 | load_const_func_u32x4 = make_accessor(U32[4], &UniformDefinitions::U32x4); | 1083 | load_const_func_u32x4 = make_accessor(U32[4], &UniformDefinitions::U32x4); |
| 1083 | } | 1084 | } |
| 1084 | } | 1085 | } |
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index b9115a405..bc25b8b84 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index db16429d4..9729d48c6 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/exception.h b/src/shader_recompiler/exception.h index a6aecde3e..322fce657 100644 --- a/src/shader_recompiler/exception.h +++ b/src/shader_recompiler/exception.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/abstract_syntax_list.h b/src/shader_recompiler/frontend/ir/abstract_syntax_list.h index b61773487..7edf21e8a 100644 --- a/src/shader_recompiler/frontend/ir/abstract_syntax_list.h +++ b/src/shader_recompiler/frontend/ir/abstract_syntax_list.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp index 4d0b8b8e5..7d3d882e4 100644 --- a/src/shader_recompiler/frontend/ir/attribute.cpp +++ b/src/shader_recompiler/frontend/ir/attribute.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <fmt/format.h> | 4 | #include <fmt/format.h> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h index 3bbd38a03..6ee3947b1 100644 --- a/src/shader_recompiler/frontend/ir/attribute.h +++ b/src/shader_recompiler/frontend/ir/attribute.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp index a1472cb76..14293770e 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.cpp +++ b/src/shader_recompiler/frontend/ir/basic_block.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <initializer_list> | 5 | #include <initializer_list> |
diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h index fbfe98266..c9d83661a 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.h +++ b/src/shader_recompiler/frontend/ir/basic_block.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/breadth_first_search.h b/src/shader_recompiler/frontend/ir/breadth_first_search.h index a52ccbd58..ec5542554 100644 --- a/src/shader_recompiler/frontend/ir/breadth_first_search.h +++ b/src/shader_recompiler/frontend/ir/breadth_first_search.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/condition.cpp b/src/shader_recompiler/frontend/ir/condition.cpp index fc18ea2a2..fb6b141d3 100644 --- a/src/shader_recompiler/frontend/ir/condition.cpp +++ b/src/shader_recompiler/frontend/ir/condition.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string> | 4 | #include <string> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/condition.h b/src/shader_recompiler/frontend/ir/condition.h index 2f8c10e71..1cad46b9b 100644 --- a/src/shader_recompiler/frontend/ir/condition.h +++ b/src/shader_recompiler/frontend/ir/condition.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/flow_test.cpp b/src/shader_recompiler/frontend/ir/flow_test.cpp index 6ebb4ad89..a859efdde 100644 --- a/src/shader_recompiler/frontend/ir/flow_test.cpp +++ b/src/shader_recompiler/frontend/ir/flow_test.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <string> | 4 | #include <string> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/flow_test.h b/src/shader_recompiler/frontend/ir/flow_test.h index 09e113773..88f7c9e82 100644 --- a/src/shader_recompiler/frontend/ir/flow_test.h +++ b/src/shader_recompiler/frontend/ir/flow_test.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 356f889ac..d2b658bca 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_cast.h" | 4 | #include "common/bit_cast.h" |
| 6 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | 5 | #include "shader_recompiler/frontend/ir/ir_emitter.h" |
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 13eefa88b..c29bda558 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp index 631446cf7..468782eb1 100644 --- a/src/shader_recompiler/frontend/ir/microinstruction.cpp +++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <memory> | 5 | #include <memory> |
| @@ -326,6 +325,11 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) { | |||
| 326 | phi_args.emplace_back(predecessor, value); | 325 | phi_args.emplace_back(predecessor, value); |
| 327 | } | 326 | } |
| 328 | 327 | ||
| 328 | void Inst::ErasePhiOperand(size_t index) { | ||
| 329 | const auto operand_it{phi_args.begin() + static_cast<ptrdiff_t>(index)}; | ||
| 330 | phi_args.erase(operand_it); | ||
| 331 | } | ||
| 332 | |||
| 329 | void Inst::OrderPhiArgs() { | 333 | void Inst::OrderPhiArgs() { |
| 330 | if (op != Opcode::Phi) { | 334 | if (op != Opcode::Phi) { |
| 331 | throw LogicError("{} is not a Phi instruction", op); | 335 | throw LogicError("{} is not a Phi instruction", op); |
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h index 77cda1f8a..69035d462 100644 --- a/src/shader_recompiler/frontend/ir/modifiers.h +++ b/src/shader_recompiler/frontend/ir/modifiers.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp index 5baa6792f..9e4d9e65a 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.cpp +++ b/src/shader_recompiler/frontend/ir/opcodes.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/ir/opcodes.h" | 4 | #include "shader_recompiler/frontend/ir/opcodes.h" |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h index 85f7aac02..d17dc0376 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.h +++ b/src/shader_recompiler/frontend/ir/opcodes.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index efb6bfac3..86410ddfc 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | // opcode name, return type, arg1 type, arg2 type, arg3 type, arg4 type, arg4 type, ... | 4 | // opcode name, return type, arg1 type, arg2 type, arg3 type, arg4 type, arg4 type, ... |
| 6 | OPCODE(Phi, Opaque, ) | 5 | OPCODE(Phi, Opaque, ) |
diff --git a/src/shader_recompiler/frontend/ir/patch.cpp b/src/shader_recompiler/frontend/ir/patch.cpp index 4c956a970..b0707d85a 100644 --- a/src/shader_recompiler/frontend/ir/patch.cpp +++ b/src/shader_recompiler/frontend/ir/patch.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/exception.h" | 4 | #include "shader_recompiler/exception.h" |
| 6 | #include "shader_recompiler/frontend/ir/patch.h" | 5 | #include "shader_recompiler/frontend/ir/patch.h" |
diff --git a/src/shader_recompiler/frontend/ir/patch.h b/src/shader_recompiler/frontend/ir/patch.h index 6d66ff0d6..1e37c8eb6 100644 --- a/src/shader_recompiler/frontend/ir/patch.h +++ b/src/shader_recompiler/frontend/ir/patch.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/post_order.cpp b/src/shader_recompiler/frontend/ir/post_order.cpp index 16bc44101..f526615fc 100644 --- a/src/shader_recompiler/frontend/ir/post_order.cpp +++ b/src/shader_recompiler/frontend/ir/post_order.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/post_order.h b/src/shader_recompiler/frontend/ir/post_order.h index 07bfbadc3..d93071b07 100644 --- a/src/shader_recompiler/frontend/ir/post_order.h +++ b/src/shader_recompiler/frontend/ir/post_order.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/pred.h b/src/shader_recompiler/frontend/ir/pred.h index 4e7f32423..a77c1e2a7 100644 --- a/src/shader_recompiler/frontend/ir/pred.h +++ b/src/shader_recompiler/frontend/ir/pred.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/program.cpp b/src/shader_recompiler/frontend/ir/program.cpp index 3fc06f855..bda56ff46 100644 --- a/src/shader_recompiler/frontend/ir/program.cpp +++ b/src/shader_recompiler/frontend/ir/program.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <map> | 4 | #include <map> |
| 6 | #include <string> | 5 | #include <string> |
diff --git a/src/shader_recompiler/frontend/ir/program.h b/src/shader_recompiler/frontend/ir/program.h index ebcaa8bc2..6b4a05c59 100644 --- a/src/shader_recompiler/frontend/ir/program.h +++ b/src/shader_recompiler/frontend/ir/program.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/reg.h b/src/shader_recompiler/frontend/ir/reg.h index a4b635792..f7cb716a9 100644 --- a/src/shader_recompiler/frontend/ir/reg.h +++ b/src/shader_recompiler/frontend/ir/reg.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/type.cpp b/src/shader_recompiler/frontend/ir/type.cpp index f28341bfe..32657cb05 100644 --- a/src/shader_recompiler/frontend/ir/type.cpp +++ b/src/shader_recompiler/frontend/ir/type.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <array> | 4 | #include <array> |
| 6 | #include <string> | 5 | #include <string> |
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h index 294b230c4..04c8c4ddb 100644 --- a/src/shader_recompiler/frontend/ir/type.h +++ b/src/shader_recompiler/frontend/ir/type.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp index 0248d9c6e..346169328 100644 --- a/src/shader_recompiler/frontend/ir/value.cpp +++ b/src/shader_recompiler/frontend/ir/value.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/ir/value.h" | 4 | #include "shader_recompiler/frontend/ir/value.h" |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 947579852..1a2e4ccb6 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
| @@ -179,9 +178,13 @@ public: | |||
| 179 | 178 | ||
| 180 | /// Get a pointer to the block of a phi argument. | 179 | /// Get a pointer to the block of a phi argument. |
| 181 | [[nodiscard]] Block* PhiBlock(size_t index) const; | 180 | [[nodiscard]] Block* PhiBlock(size_t index) const; |
| 181 | |||
| 182 | /// Add phi operand to a phi instruction. | 182 | /// Add phi operand to a phi instruction. |
| 183 | void AddPhiOperand(Block* predecessor, const Value& value); | 183 | void AddPhiOperand(Block* predecessor, const Value& value); |
| 184 | 184 | ||
| 185 | // Erase the phi operand at the given index. | ||
| 186 | void ErasePhiOperand(size_t index); | ||
| 187 | |||
| 185 | /// Orders the Phi arguments from farthest away to nearest. | 188 | /// Orders the Phi arguments from farthest away to nearest. |
| 186 | void OrderPhiArgs(); | 189 | void OrderPhiArgs(); |
| 187 | 190 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp index efe457baa..6939692cd 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <array> | 5 | #include <array> |
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h index 7e91fac46..2487b9b0b 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.h +++ b/src/shader_recompiler/frontend/maxwell/control_flow.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp index e688e648b..455c91470 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.cpp +++ b/src/shader_recompiler/frontend/maxwell/decode.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <array> | 5 | #include <array> |
diff --git a/src/shader_recompiler/frontend/maxwell/decode.h b/src/shader_recompiler/frontend/maxwell/decode.h index b4f080fd7..fc2fc016a 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.h +++ b/src/shader_recompiler/frontend/maxwell/decode.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp index 008625cb3..712aefaa0 100644 --- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp +++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <optional> | 4 | #include <optional> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h index 2a23f7abf..9a3afd19c 100644 --- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h +++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/instruction.h b/src/shader_recompiler/frontend/maxwell/instruction.h index 57fd531f2..d86c8cd34 100644 --- a/src/shader_recompiler/frontend/maxwell/instruction.h +++ b/src/shader_recompiler/frontend/maxwell/instruction.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/location.h b/src/shader_recompiler/frontend/maxwell/location.h index 17107f082..0c0477e2d 100644 --- a/src/shader_recompiler/frontend/maxwell/location.h +++ b/src/shader_recompiler/frontend/maxwell/location.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/maxwell.inc b/src/shader_recompiler/frontend/maxwell/maxwell.inc index 2fee591bb..495b3e9f1 100644 --- a/src/shader_recompiler/frontend/maxwell/maxwell.inc +++ b/src/shader_recompiler/frontend/maxwell/maxwell.inc | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | INST(AL2P, "AL2P", "1110 1111 1010 0---") | 4 | INST(AL2P, "AL2P", "1110 1111 1010 0---") |
| 6 | INST(ALD, "ALD", "1110 1111 1101 1---") | 5 | INST(ALD, "ALD", "1110 1111 1101 1---") |
diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.cpp b/src/shader_recompiler/frontend/maxwell/opcodes.cpp index ccc40c20c..2d5c4d79e 100644 --- a/src/shader_recompiler/frontend/maxwell/opcodes.cpp +++ b/src/shader_recompiler/frontend/maxwell/opcodes.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <array> | 4 | #include <array> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.h b/src/shader_recompiler/frontend/maxwell/opcodes.h index cd574f29d..83093fca0 100644 --- a/src/shader_recompiler/frontend/maxwell/opcodes.h +++ b/src/shader_recompiler/frontend/maxwell/opcodes.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp index 7bad628aa..3dc7c9a11 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <memory> | 5 | #include <memory> |
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h index e38158da3..15c1185ed 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp index d9f999e05..a6be7c97e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp index 8b974621e..5ce911247 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp index d26d0982b..f6ff160c9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp index d92d4e929..fb5368c7b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp index 9d5a87e52..8d8a90c9b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_insert.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_insert.cpp index 1e1ec2119..e03ccc1ad 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_insert.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_insert.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/branch_indirect.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/branch_indirect.cpp index 371c0e0f7..50aa16049 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/branch_indirect.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/branch_indirect.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h index fd73f656c..b43bb01b8 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.cpp index 20458d2ad..3fd2c616d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" | 4 | #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h index 24f041a4f..25b7e12e6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/condition_code_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/condition_code_set.cpp index 420f2fb94..4bf151499 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/condition_code_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/condition_code_set.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp index 5a1b3a8fc..b24ac80e0 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp index 1173192e4..6f040c45c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp index f66097014..b43a3a2e6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp index 6b551847c..59a138eef 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp index c0159fb65..a3dcdb6d7 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp index b8e74ee44..24859f5b8 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp index 62d20ebe4..c1179d9aa 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" | 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/find_leading_one.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/find_leading_one.cpp index f0cb25d61..a920bfcb2 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/find_leading_one.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/find_leading_one.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp index b8c89810c..7350b6a82 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp index 7127ebf54..b26a68766 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp index eece4f28f..8f253ff6e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp index 02ab023c1..7f3dccc52 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h" | 4 | #include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h" |
| 6 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" | 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp index 92b1ce015..4942878b9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <limits> | 4 | #include <limits> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp index fa2a7807b..fb9f40b82 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp index c0d6ee5af..125ade769 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp index bb8512400..64b213ebf 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp index 06226b7ce..fc8c7174b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_range_reduction.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_range_reduction.cpp index f91b93fad..96e3e68e0 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_range_reduction.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_range_reduction.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp index 5f93a1513..cbdaafc7b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp index 7550a8d4c..ef4ffa54b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp index f2738a93b..3e810b67f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" | 4 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp index fd7986701..a75a2d84b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" | 4 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.cpp index 0dbeb7f56..014217ece 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" | 4 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h index c5e80a559..3283b85bd 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp index 3f548ce76..c83b5649a 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" | 4 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp index 01bc9c49f..c3080da25 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" | 4 | #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" |
| 6 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" | 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp index 2b9c4fc0f..a08979e8d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" | 4 | #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" |
| 6 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" | 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp index b446aae0e..b0ebc75f7 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | 5 | #include "shader_recompiler/frontend/ir/ir_emitter.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h index 335e4f24f..adf7cad06 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp index 8ffd84867..49f70451a 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp index 040cfc10f..3d9877359 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare.cpp index ba6e01926..ac1b405c5 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare_and_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare_and_set.cpp index 8ce1aee04..a708f8b91 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare_and_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare_and_set.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp index 0b8119ddd..a2dc0f4a6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp index 5feefc0ce..442365a26 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp index 1badbacc4..c3f6b0b7d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_popcount.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_popcount.cpp index 5ece7678d..2a535f387 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_popcount.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_popcount.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp index 044671943..4a3f0772f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp index bee10e5b9..c5d5221a0 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp index 20af68852..5779cfbdd 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_right.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_right.cpp index be00bb605..2dccd2ca6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_right.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_right.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp index 2932cdc42..a96f8707e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp index 53e8d8923..7484621d0 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp index 9b85f8059..7025f14a2 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp index 8007a4d46..7e12c089b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h index 3074ea0e3..0df13b7c8 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp index 4a0f04e47..8361c8ab1 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp index 00d1d8438..e3745ce08 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp index d2a1dbf61..a198b2b76 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp index 4792cd4a5..8f2cf897d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation.cpp index 92cd27ed4..4e0ff897c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp index f3c7ceb57..a4ec25844 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_predicate_to_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_predicate_to_register.cpp index 4324fd443..37586a65d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_predicate_to_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_predicate_to_register.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp index c317e14c9..82aec3b73 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register_to_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register_to_predicate.cpp index eda5f177b..2369e4cf6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register_to_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register_to_predicate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp index 20cb2674e..52be12f9c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp index 7e26ab359..2f930f1ea 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/output_geometry.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/output_geometry.cpp index 01cfad88d..b4b7925c9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/output_geometry.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/output_geometry.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/pixel_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/pixel_load.cpp index b4767afb5..f8607c3d7 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/pixel_load.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/pixel_load.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp index 75d1fa8c1..3b7d53953 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_register.cpp index b02789874..cd1179c7d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_register.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/select_source_with_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/select_source_with_predicate.cpp index 93baa75a9..992d6d1af 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/select_source_with_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/select_source_with_predicate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp index 100c94c19..8ec90f52e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_load_store.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_load_store.cpp index 681220a8d..c01ab361b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_load_store.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_load_store.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <array> | 4 | #include <array> |
| 6 | #include <bit> | 5 | #include <bit> |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp index 0046b5edd..2459fc30d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <optional> | 4 | #include <optional> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp index 00dbcd86f..50e618c2f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp index 959c63ba9..3263b3c7c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp index 86e68a830..e4c658145 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp index 6f4feff11..dd34507bc 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp index 57b4f0eee..0a7821e18 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
| @@ -132,7 +131,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) { | |||
| 132 | multisample = v.X(meta_reg++); | 131 | multisample = v.X(meta_reg++); |
| 133 | } | 132 | } |
| 134 | if (tld.clamp != 0) { | 133 | if (tld.clamp != 0) { |
| 135 | throw NotImplementedException("TLD.CL - CLAMP is not implmented"); | 134 | throw NotImplementedException("TLD.CL - CLAMP is not implemented"); |
| 136 | } | 135 | } |
| 137 | IR::TextureInstInfo info{}; | 136 | IR::TextureInstInfo info{}; |
| 138 | info.type.Assign(GetType(tld.type)); | 137 | info.type.Assign(GetType(tld.type)); |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp index 5dd7e31b2..0362f076a 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <array> | 4 | #include <array> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp index 311a9e763..639da1e9c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
| @@ -81,7 +80,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) { | |||
| 81 | } const tmml{insn}; | 80 | } const tmml{insn}; |
| 82 | 81 | ||
| 83 | if ((tmml.mask & 0b1100) != 0) { | 82 | if ((tmml.mask & 0b1100) != 0) { |
| 84 | throw NotImplementedException("TMML BA results are not implmented"); | 83 | throw NotImplementedException("TMML BA results are not implemented"); |
| 85 | } | 84 | } |
| 86 | const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)}; | 85 | const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)}; |
| 87 | 86 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp index 72131301c..f8cfd4ab6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <optional> | 4 | #include <optional> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp index e1f4174cf..7d7444aff 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/exception.h" | 4 | #include "shader_recompiler/exception.h" |
| 6 | #include "shader_recompiler/frontend/maxwell/translate/impl/video_helper.h" | 5 | #include "shader_recompiler/frontend/maxwell/translate/impl/video_helper.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.h b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.h index 40c0b907c..cbf253b6f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_minimum_maximum.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_minimum_maximum.cpp index 4851b0b8d..5ac25beee 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_minimum_maximum.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_minimum_maximum.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_multiply_add.cpp index cc2e6d6e6..9272a6d03 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_multiply_add.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp index 1b66abc33..73db35304 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/common_types.h" | 4 | #include "common/common_types.h" |
| 6 | #include "shader_recompiler/exception.h" | 5 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/vote.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/vote.cpp index 7ce370f09..70e490e80 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/vote.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/vote.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp index f98f66940..f0436994b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/bit_field.h" | 4 | #include "common/bit_field.h" |
| 6 | #include "common/common_types.h" | 5 | #include "common/common_types.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp index 8e3c4c5d5..6d6844826 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/environment.h" | 4 | #include "shader_recompiler/environment.h" |
| 6 | #include "shader_recompiler/frontend/ir/basic_block.h" | 5 | #include "shader_recompiler/frontend/ir/basic_block.h" |
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.h b/src/shader_recompiler/frontend/maxwell/translate/translate.h index a3edd2e46..2f98f0ec1 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/translate.h +++ b/src/shader_recompiler/frontend/maxwell/translate/translate.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index b22725584..77efb4f57 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <memory> | 5 | #include <memory> |
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h index 7b024c627..02ede8c9c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.h +++ b/src/shader_recompiler/frontend/maxwell/translate_program.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h index 96468b2e7..881874310 100644 --- a/src/shader_recompiler/host_translate_info.h +++ b/src/shader_recompiler/host_translate_info.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 0b2c60842..7cff8ecdc 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/alignment.h" | 4 | #include "common/alignment.h" |
| 6 | #include "shader_recompiler/environment.h" | 5 | #include "shader_recompiler/environment.h" |
| @@ -32,13 +31,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) { | |||
| 32 | void AddRegisterIndexedLdc(Info& info) { | 31 | void AddRegisterIndexedLdc(Info& info) { |
| 33 | info.uses_cbuf_indirect = true; | 32 | info.uses_cbuf_indirect = true; |
| 34 | 33 | ||
| 35 | // The shader can use any possible constant buffer | 34 | for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) { |
| 36 | info.constant_buffer_mask = (1 << Info::MAX_CBUFS) - 1; | 35 | AddConstantBufferDescriptor(info, i, 1); |
| 37 | |||
| 38 | auto& cbufs{info.constant_buffer_descriptors}; | ||
| 39 | cbufs.clear(); | ||
| 40 | for (u32 i = 0; i < Info::MAX_CBUFS; i++) { | ||
| 41 | cbufs.push_back(ConstantBufferDescriptor{.index = i, .count = 1}); | ||
| 42 | 36 | ||
| 43 | // The shader can use any possible access size | 37 | // The shader can use any possible access size |
| 44 | info.constant_buffer_used_sizes[i] = 0x10'000; | 38 | info.constant_buffer_used_sizes[i] = 0x10'000; |
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 2a14e7f12..826f9a54a 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <functional> | 5 | #include <functional> |
diff --git a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp index 400836301..9a7d47344 100644 --- a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp +++ b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp | |||
| @@ -1,25 +1,104 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | 3 | |
| 4 | #include <algorithm> | ||
| 5 | |||
| 6 | #include <boost/container/small_vector.hpp> | ||
| 4 | 7 | ||
| 5 | #include "shader_recompiler/frontend/ir/basic_block.h" | 8 | #include "shader_recompiler/frontend/ir/basic_block.h" |
| 6 | #include "shader_recompiler/frontend/ir/value.h" | 9 | #include "shader_recompiler/frontend/ir/value.h" |
| 7 | #include "shader_recompiler/ir_opt/passes.h" | 10 | #include "shader_recompiler/ir_opt/passes.h" |
| 8 | 11 | ||
| 9 | namespace Shader::Optimization { | 12 | namespace Shader::Optimization { |
| 10 | 13 | namespace { | |
| 11 | void DeadCodeEliminationPass(IR::Program& program) { | 14 | template <bool TEST_USES> |
| 15 | void DeadInstElimination(IR::Block* const block) { | ||
| 12 | // We iterate over the instructions in reverse order. | 16 | // We iterate over the instructions in reverse order. |
| 13 | // This is because removing an instruction reduces the number of uses for earlier instructions. | 17 | // This is because removing an instruction reduces the number of uses for earlier instructions. |
| 14 | for (IR::Block* const block : program.post_order_blocks) { | 18 | auto it{block->end()}; |
| 15 | auto it{block->end()}; | 19 | while (it != block->begin()) { |
| 16 | while (it != block->begin()) { | 20 | --it; |
| 17 | --it; | 21 | if constexpr (TEST_USES) { |
| 18 | if (!it->HasUses() && !it->MayHaveSideEffects()) { | 22 | if (it->HasUses() || it->MayHaveSideEffects()) { |
| 19 | it->Invalidate(); | 23 | continue; |
| 20 | it = block->Instructions().erase(it); | 24 | } |
| 25 | } | ||
| 26 | it->Invalidate(); | ||
| 27 | it = block->Instructions().erase(it); | ||
| 28 | } | ||
| 29 | } | ||
| 30 | |||
| 31 | void DeletedPhiArgElimination(IR::Program& program, std::span<const IR::Block*> dead_blocks) { | ||
| 32 | for (IR::Block* const block : program.blocks) { | ||
| 33 | for (IR::Inst& phi : *block) { | ||
| 34 | if (!IR::IsPhi(phi)) { | ||
| 35 | continue; | ||
| 36 | } | ||
| 37 | for (size_t i = 0; i < phi.NumArgs(); ++i) { | ||
| 38 | if (std::ranges::find(dead_blocks, phi.PhiBlock(i)) == dead_blocks.end()) { | ||
| 39 | continue; | ||
| 40 | } | ||
| 41 | // Phi operand at this index is an unreachable block | ||
| 42 | phi.ErasePhiOperand(i); | ||
| 43 | --i; | ||
| 44 | } | ||
| 45 | } | ||
| 46 | } | ||
| 47 | } | ||
| 48 | |||
| 49 | void DeadBranchElimination(IR::Program& program) { | ||
| 50 | boost::container::small_vector<const IR::Block*, 3> dead_blocks; | ||
| 51 | const auto begin_it{program.syntax_list.begin()}; | ||
| 52 | for (auto node_it = begin_it; node_it != program.syntax_list.end(); ++node_it) { | ||
| 53 | if (node_it->type != IR::AbstractSyntaxNode::Type::If) { | ||
| 54 | continue; | ||
| 55 | } | ||
| 56 | IR::Inst* const cond_ref{node_it->data.if_node.cond.Inst()}; | ||
| 57 | const IR::U1 cond{cond_ref->Arg(0)}; | ||
| 58 | if (!cond.IsImmediate()) { | ||
| 59 | continue; | ||
| 60 | } | ||
| 61 | if (cond.U1()) { | ||
| 62 | continue; | ||
| 63 | } | ||
| 64 | // False immediate condition. Remove condition ref, erase the entire branch. | ||
| 65 | cond_ref->Invalidate(); | ||
| 66 | // Account for nested if-statements within the if(false) branch | ||
| 67 | u32 nested_ifs{1u}; | ||
| 68 | while (node_it->type != IR::AbstractSyntaxNode::Type::EndIf || nested_ifs > 0) { | ||
| 69 | node_it = program.syntax_list.erase(node_it); | ||
| 70 | switch (node_it->type) { | ||
| 71 | case IR::AbstractSyntaxNode::Type::If: | ||
| 72 | ++nested_ifs; | ||
| 73 | break; | ||
| 74 | case IR::AbstractSyntaxNode::Type::EndIf: | ||
| 75 | --nested_ifs; | ||
| 76 | break; | ||
| 77 | case IR::AbstractSyntaxNode::Type::Block: { | ||
| 78 | IR::Block* const block{node_it->data.block}; | ||
| 79 | DeadInstElimination<false>(block); | ||
| 80 | dead_blocks.push_back(block); | ||
| 81 | break; | ||
| 82 | } | ||
| 83 | default: | ||
| 84 | break; | ||
| 21 | } | 85 | } |
| 22 | } | 86 | } |
| 87 | // Erase EndIf node of the if(false) branch | ||
| 88 | node_it = program.syntax_list.erase(node_it); | ||
| 89 | // Account for loop increment | ||
| 90 | --node_it; | ||
| 91 | } | ||
| 92 | if (!dead_blocks.empty()) { | ||
| 93 | DeletedPhiArgElimination(program, std::span(dead_blocks.data(), dead_blocks.size())); | ||
| 94 | } | ||
| 95 | } | ||
| 96 | } // namespace | ||
| 97 | |||
| 98 | void DeadCodeEliminationPass(IR::Program& program) { | ||
| 99 | DeadBranchElimination(program); | ||
| 100 | for (IR::Block* const block : program.post_order_blocks) { | ||
| 101 | DeadInstElimination<true>(block); | ||
| 23 | } | 102 | } |
| 24 | } | 103 | } |
| 25 | 104 | ||
diff --git a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp index 055ba9c54..900f6f9fd 100644 --- a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp +++ b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | 4 | #include "shader_recompiler/frontend/ir/ir_emitter.h" |
| 6 | #include "shader_recompiler/ir_opt/passes.h" | 5 | #include "shader_recompiler/ir_opt/passes.h" |
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index 3cc1cc07a..336338e62 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <optional> | 4 | #include <optional> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp index e9b55f835..951534bbf 100644 --- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp +++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <vector> | 4 | #include <vector> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp index 622f94fc7..71e12b3e4 100644 --- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp +++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/ir/value.h" | 4 | #include "shader_recompiler/frontend/ir/value.h" |
| 6 | #include "shader_recompiler/ir_opt/passes.h" | 5 | #include "shader_recompiler/ir_opt/passes.h" |
diff --git a/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp b/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp index c2654cd9b..cdb58f46b 100644 --- a/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp +++ b/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <utility> | 4 | #include <utility> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 16ea3d80a..6ff8e4266 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp index 75679c793..0d5f2e4d8 100644 --- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp +++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/settings.h" | 4 | #include "common/settings.h" |
| 6 | #include "shader_recompiler/environment.h" | 5 | #include "shader_recompiler/environment.h" |
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp index 928557acb..d0b145860 100644 --- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp +++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | // This file implements the SSA rewriting algorithm proposed in | 4 | // This file implements the SSA rewriting algorithm proposed in |
| 6 | // | 5 | // |
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 96c997a58..ca3e306e8 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <bit> | 5 | #include <bit> |
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp index 975d5aadf..e2ef2b0b3 100644 --- a/src/shader_recompiler/ir_opt/verification_pass.cpp +++ b/src/shader_recompiler/ir_opt/verification_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <map> | 4 | #include <map> |
| 6 | #include <set> | 5 | #include <set> |
diff --git a/src/shader_recompiler/object_pool.h b/src/shader_recompiler/object_pool.h index a12ddcc8f..2b42c4ba2 100644 --- a/src/shader_recompiler/object_pool.h +++ b/src/shader_recompiler/object_pool.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index dc4c806ff..21d3d236b 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/program_header.h b/src/shader_recompiler/program_header.h index 0cd6597ef..1e8bae7cd 100644 --- a/src/shader_recompiler/program_header.h +++ b/src/shader_recompiler/program_header.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2018 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/runtime_info.h b/src/shader_recompiler/runtime_info.h index 722e9d729..dcb5ab158 100644 --- a/src/shader_recompiler/runtime_info.h +++ b/src/shader_recompiler/runtime_info.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index 9d36bd9eb..fd2ef5336 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
| @@ -105,6 +104,7 @@ struct ImageDescriptor { | |||
| 105 | using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>; | 104 | using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>; |
| 106 | 105 | ||
| 107 | struct Info { | 106 | struct Info { |
| 107 | static constexpr size_t MAX_INDIRECT_CBUFS{14}; | ||
| 108 | static constexpr size_t MAX_CBUFS{18}; | 108 | static constexpr size_t MAX_CBUFS{18}; |
| 109 | static constexpr size_t MAX_SSBOS{32}; | 109 | static constexpr size_t MAX_SSBOS{32}; |
| 110 | 110 | ||
diff --git a/src/shader_recompiler/stage.h b/src/shader_recompiler/stage.h index 5c1c8d8fc..9af0a1b72 100644 --- a/src/shader_recompiler/stage.h +++ b/src/shader_recompiler/stage.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/varying_state.h b/src/shader_recompiler/varying_state.h index bc4f273c8..7b28a285f 100644 --- a/src/shader_recompiler/varying_state.h +++ b/src/shader_recompiler/varying_state.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||