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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp54
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h8
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp3
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp19
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_special.cpp29
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.cpp7
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.h2
-rw-r--r--src/shader_recompiler/profile.h10
8 files changed, 116 insertions, 16 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index df53e58a8..74c42233d 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -135,6 +135,45 @@ Id DefineOutput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin =
135 return DefineVariable(ctx, type, builtin, spv::StorageClass::Output); 135 return DefineVariable(ctx, type, builtin, spv::StorageClass::Output);
136} 136}
137 137
138void DefineGenericOutput(EmitContext& ctx, size_t index) {
139 static constexpr std::string_view swizzle{"xyzw"};
140 const size_t base_attr_index{static_cast<size_t>(IR::Attribute::Generic0X) + index * 4};
141 u32 element{0};
142 while (element < 4) {
143 const u32 remainder{4 - element};
144 const TransformFeedbackVarying* xfb_varying{};
145 if (!ctx.profile.xfb_varyings.empty()) {
146 xfb_varying = &ctx.profile.xfb_varyings[base_attr_index + element];
147 xfb_varying = xfb_varying && xfb_varying->components > 0 ? xfb_varying : nullptr;
148 }
149 const u32 num_components{xfb_varying ? xfb_varying->components : remainder};
150
151 const Id id{DefineOutput(ctx, ctx.F32[num_components])};
152 ctx.Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
153 if (element > 0) {
154 ctx.Decorate(id, spv::Decoration::Component, element);
155 }
156 if (xfb_varying) {
157 ctx.Decorate(id, spv::Decoration::XfbBuffer, xfb_varying->buffer);
158 ctx.Decorate(id, spv::Decoration::XfbStride, xfb_varying->stride);
159 ctx.Decorate(id, spv::Decoration::Offset, xfb_varying->offset);
160 }
161 if (num_components < 4 || element > 0) {
162 ctx.Name(id, fmt::format("out_attr{}", index));
163 } else {
164 const std::string_view subswizzle{swizzle.substr(element, num_components)};
165 ctx.Name(id, fmt::format("out_attr{}_{}", index, subswizzle));
166 }
167 const GenericElementInfo info{
168 .id = id,
169 .first_element = element,
170 .num_components = num_components,
171 };
172 std::fill_n(ctx.output_generics[index].begin(), num_components, info);
173 element += num_components;
174 }
175}
176
138Id GetAttributeType(EmitContext& ctx, AttributeType type) { 177Id GetAttributeType(EmitContext& ctx, AttributeType type) {
139 switch (type) { 178 switch (type) {
140 case AttributeType::Float: 179 case AttributeType::Float:
@@ -663,12 +702,15 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
663 OpReturn(); 702 OpReturn();
664 ++label_index; 703 ++label_index;
665 } 704 }
666 for (size_t i = 0; i < info.stores_generics.size(); i++) { 705 for (size_t i = 0; i < info.stores_generics.size(); ++i) {
667 if (!info.stores_generics[i]) { 706 if (!info.stores_generics[i]) {
668 continue; 707 continue;
669 } 708 }
709 if (output_generics[i][0].num_components != 4) {
710 throw NotImplementedException("Physical stores and transform feedbacks");
711 }
670 AddLabel(labels[label_index]); 712 AddLabel(labels[label_index]);
671 const Id generic_id{output_generics.at(i)}; 713 const Id generic_id{output_generics[i][0].id};
672 const Id pointer{OpAccessChain(output_f32, generic_id, masked_index)}; 714 const Id pointer{OpAccessChain(output_f32, generic_id, masked_index)};
673 OpStore(pointer, store_value); 715 OpStore(pointer, store_value);
674 OpReturn(); 716 OpReturn();
@@ -1015,11 +1057,9 @@ void EmitContext::DefineOutputs(const Info& info) {
1015 } 1057 }
1016 viewport_index = DefineOutput(*this, U32[1], spv::BuiltIn::ViewportIndex); 1058 viewport_index = DefineOutput(*this, U32[1], spv::BuiltIn::ViewportIndex);
1017 } 1059 }
1018 for (size_t i = 0; i < info.stores_generics.size(); ++i) { 1060 for (size_t index = 0; index < info.stores_generics.size(); ++index) {
1019 if (info.stores_generics[i]) { 1061 if (info.stores_generics[index]) {
1020 output_generics[i] = DefineOutput(*this, F32[4]); 1062 DefineGenericOutput(*this, index);
1021 Decorate(output_generics[i], spv::Decoration::Location, static_cast<u32>(i));
1022 Name(output_generics[i], fmt::format("out_attr{}", i));
1023 } 1063 }
1024 } 1064 }
1025 if (stage == Stage::Fragment) { 1065 if (stage == Stage::Fragment) {
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index cade1fa0d..b27e5540c 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -79,6 +79,12 @@ struct StorageDefinitions {
79 Id U32x4{}; 79 Id U32x4{};
80}; 80};
81 81
82struct GenericElementInfo {
83 Id id{};
84 u32 first_element{};
85 u32 num_components{};
86};
87
82class EmitContext final : public Sirit::Module { 88class EmitContext final : public Sirit::Module {
83public: 89public:
84 explicit EmitContext(const Profile& profile, IR::Program& program, u32& binding); 90 explicit EmitContext(const Profile& profile, IR::Program& program, u32& binding);
@@ -189,7 +195,7 @@ public:
189 195
190 Id output_point_size{}; 196 Id output_point_size{};
191 Id output_position{}; 197 Id output_position{};
192 std::array<Id, 32> output_generics{}; 198 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
193 199
194 std::array<Id, 8> frag_color{}; 200 std::array<Id, 8> frag_color{};
195 Id frag_depth{}; 201 Id frag_depth{};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 7ad00c434..444ba276f 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -288,6 +288,9 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
288 if (info.uses_typeless_image_writes) { 288 if (info.uses_typeless_image_writes) {
289 ctx.AddCapability(spv::Capability::StorageImageWriteWithoutFormat); 289 ctx.AddCapability(spv::Capability::StorageImageWriteWithoutFormat);
290 } 290 }
291 if (!ctx.profile.xfb_varyings.empty()) {
292 ctx.AddCapability(spv::Capability::TransformFeedback);
293 }
291 // TODO: Track this usage 294 // TODO: Track this usage
292 ctx.AddCapability(spv::Capability::ImageGatherExtended); 295 ctx.AddCapability(spv::Capability::ImageGatherExtended);
293 ctx.AddCapability(spv::Capability::ImageQuery); 296 ctx.AddCapability(spv::Capability::ImageQuery);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index a91b4c212..f9c151a5c 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -40,11 +40,17 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
40} 40}
41 41
42std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { 42std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
43 const u32 element{static_cast<u32>(attr) % 4};
44 const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }};
45 if (IR::IsGeneric(attr)) { 43 if (IR::IsGeneric(attr)) {
46 const u32 index{IR::GenericAttributeIndex(attr)}; 44 const u32 index{IR::GenericAttributeIndex(attr)};
47 return ctx.OpAccessChain(ctx.output_f32, ctx.output_generics.at(index), element_id()); 45 const u32 element{IR::GenericAttributeElement(attr)};
46 const GenericElementInfo& info{ctx.output_generics.at(index).at(element)};
47 if (info.num_components == 1) {
48 return info.id;
49 } else {
50 const u32 index_element{element - info.first_element};
51 const Id index_id{ctx.Constant(ctx.U32[1], index_element)};
52 return ctx.OpAccessChain(ctx.output_f32, info.id, index_id);
53 }
48 } 54 }
49 switch (attr) { 55 switch (attr) {
50 case IR::Attribute::PointSize: 56 case IR::Attribute::PointSize:
@@ -52,8 +58,11 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
52 case IR::Attribute::PositionX: 58 case IR::Attribute::PositionX:
53 case IR::Attribute::PositionY: 59 case IR::Attribute::PositionY:
54 case IR::Attribute::PositionZ: 60 case IR::Attribute::PositionZ:
55 case IR::Attribute::PositionW: 61 case IR::Attribute::PositionW: {
56 return ctx.OpAccessChain(ctx.output_f32, ctx.output_position, element_id()); 62 const u32 element{static_cast<u32>(attr) % 4};
63 const Id element_id{ctx.Constant(ctx.U32[1], element)};
64 return ctx.OpAccessChain(ctx.output_f32, ctx.output_position, element_id);
65 }
57 case IR::Attribute::ClipDistance0: 66 case IR::Attribute::ClipDistance0:
58 case IR::Attribute::ClipDistance1: 67 case IR::Attribute::ClipDistance1:
59 case IR::Attribute::ClipDistance2: 68 case IR::Attribute::ClipDistance2:
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
index fee740c08..7af29e4dd 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
@@ -22,6 +22,21 @@ void SetFixedPipelinePointSize(EmitContext& ctx) {
22 ctx.OpStore(ctx.output_point_size, ctx.Constant(ctx.F32[1], point_size)); 22 ctx.OpStore(ctx.output_point_size, ctx.Constant(ctx.F32[1], point_size));
23 } 23 }
24} 24}
25
26Id DefaultVarying(EmitContext& ctx, u32 num_components, u32 element, Id zero, Id one,
27 Id default_vector) {
28 switch (num_components) {
29 case 1:
30 return element == 3 ? one : zero;
31 case 2:
32 return ctx.ConstantComposite(ctx.F32[2], zero, element + 1 == 3 ? one : zero);
33 case 3:
34 return ctx.ConstantComposite(ctx.F32[3], zero, zero, element + 2 == 3 ? one : zero);
35 case 4:
36 return default_vector;
37 }
38 throw InvalidArgument("Bad element");
39}
25} // Anonymous namespace 40} // Anonymous namespace
26 41
27void EmitPrologue(EmitContext& ctx) { 42void EmitPrologue(EmitContext& ctx) {
@@ -30,9 +45,17 @@ void EmitPrologue(EmitContext& ctx) {
30 const Id one{ctx.Constant(ctx.F32[1], 1.0f)}; 45 const Id one{ctx.Constant(ctx.F32[1], 1.0f)};
31 const Id default_vector{ctx.ConstantComposite(ctx.F32[4], zero, zero, zero, one)}; 46 const Id default_vector{ctx.ConstantComposite(ctx.F32[4], zero, zero, zero, one)};
32 ctx.OpStore(ctx.output_position, default_vector); 47 ctx.OpStore(ctx.output_position, default_vector);
33 for (const Id generic_id : ctx.output_generics) { 48 for (const auto& info : ctx.output_generics) {
34 if (Sirit::ValidId(generic_id)) { 49 if (info[0].num_components == 0) {
35 ctx.OpStore(generic_id, default_vector); 50 continue;
51 }
52 u32 element{0};
53 while (element < 4) {
54 const auto& element_info{info[element]};
55 const u32 num{element_info.num_components};
56 const Id value{DefaultVarying(ctx, num, element, zero, one, default_vector)};
57 ctx.OpStore(element_info.id, value);
58 element += num;
36 } 59 }
37 } 60 }
38 } 61 }
diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp
index 7993e5c43..4d0b8b8e5 100644
--- a/src/shader_recompiler/frontend/ir/attribute.cpp
+++ b/src/shader_recompiler/frontend/ir/attribute.cpp
@@ -20,6 +20,13 @@ u32 GenericAttributeIndex(Attribute attribute) {
20 return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::Generic0X)) / 4u; 20 return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::Generic0X)) / 4u;
21} 21}
22 22
23u32 GenericAttributeElement(Attribute attribute) {
24 if (!IsGeneric(attribute)) {
25 throw InvalidArgument("Attribute is not generic {}", attribute);
26 }
27 return static_cast<u32>(attribute) % 4;
28}
29
23std::string NameOf(Attribute attribute) { 30std::string NameOf(Attribute attribute) {
24 switch (attribute) { 31 switch (attribute) {
25 case Attribute::PrimitiveId: 32 case Attribute::PrimitiveId:
diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h
index 34ec7e0cd..8bf2ddf30 100644
--- a/src/shader_recompiler/frontend/ir/attribute.h
+++ b/src/shader_recompiler/frontend/ir/attribute.h
@@ -226,6 +226,8 @@ enum class Attribute : u64 {
226 226
227[[nodiscard]] u32 GenericAttributeIndex(Attribute attribute); 227[[nodiscard]] u32 GenericAttributeIndex(Attribute attribute);
228 228
229[[nodiscard]] u32 GenericAttributeElement(Attribute attribute);
230
229[[nodiscard]] std::string NameOf(Attribute attribute); 231[[nodiscard]] std::string NameOf(Attribute attribute);
230 232
231} // namespace Shader::IR 233} // namespace Shader::IR
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index 919bec4e2..5ecae71b9 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -5,6 +5,7 @@
5#pragma once 5#pragma once
6 6
7#include <array> 7#include <array>
8#include <vector>
8#include <optional> 9#include <optional>
9 10
10#include "common/common_types.h" 11#include "common/common_types.h"
@@ -26,6 +27,13 @@ enum class InputTopology {
26 TrianglesAdjacency, 27 TrianglesAdjacency,
27}; 28};
28 29
30struct TransformFeedbackVarying {
31 u32 buffer{};
32 u32 stride{};
33 u32 offset{};
34 u32 components{};
35};
36
29struct Profile { 37struct Profile {
30 u32 supported_spirv{0x00010000}; 38 u32 supported_spirv{0x00010000};
31 39
@@ -58,6 +66,8 @@ struct Profile {
58 InputTopology input_topology{}; 66 InputTopology input_topology{};
59 67
60 std::optional<float> fixed_state_point_size; 68 std::optional<float> fixed_state_point_size;
69
70 std::vector<TransformFeedbackVarying> xfb_varyings;
61}; 71};
62 72
63} // namespace Shader 73} // namespace Shader