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-rw-r--r--src/shader_recompiler/backend/glsl/emit_context.cpp4
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp16
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h26
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp4
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp60
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp27
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp53
8 files changed, 133 insertions, 62 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp
index 3530e89e5..db62ba73b 100644
--- a/src/shader_recompiler/backend/glsl/emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_context.cpp
@@ -122,6 +122,10 @@ void EmitContext::SetupExtensions(std::string&) {
122 header += "#extension GL_AMD_gpu_shader_half_float : enable\n"; 122 header += "#extension GL_AMD_gpu_shader_half_float : enable\n";
123 } 123 }
124 } 124 }
125 if (info.uses_subgroup_invocation_id || info.uses_subgroup_mask || info.uses_subgroup_vote ||
126 info.uses_subgroup_shuffles || info.uses_fswzadd) {
127 header += "#extension GL_ARB_shader_ballot : enable\n";
128 }
125} 129}
126 130
127void EmitContext::DefineConstantBuffers(Bindings& bindings) { 131void EmitContext::DefineConstantBuffers(Bindings& bindings) {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index 992e4b82e..800de58b7 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -183,8 +183,11 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR
183 for (size_t index = 0; index < ctx.reg_alloc.num_used_registers; ++index) { 183 for (size_t index = 0; index < ctx.reg_alloc.num_used_registers; ++index) {
184 ctx.header += fmt::format("{} R{};", ctx.reg_alloc.reg_types[index], index); 184 ctx.header += fmt::format("{} R{};", ctx.reg_alloc.reg_types[index], index);
185 } 185 }
186 // TODO: track CC usage 186 // TODO: track usage
187 ctx.header += "uint carry;"; 187 ctx.header += "uint carry;";
188 if (program.info.uses_subgroup_shuffles) {
189 ctx.header += "bool shfl_in_bounds;\n";
190 }
188 ctx.code.insert(0, ctx.header); 191 ctx.code.insert(0, ctx.header);
189 ctx.code += "}"; 192 ctx.code += "}";
190 fmt::print("\n{}\n", ctx.code); 193 fmt::print("\n{}\n", ctx.code);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 67d308c49..2286177a7 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -20,22 +20,26 @@ char OffsetSwizzle(u32 offset) {
20} 20}
21} // namespace 21} // namespace
22 22
23void EmitGetCbufU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, 23void EmitGetCbufU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
24 [[maybe_unused]] const IR::Value& binding,
24 [[maybe_unused]] const IR::Value& offset) { 25 [[maybe_unused]] const IR::Value& offset) {
25 throw NotImplementedException("GLSL"); 26 throw NotImplementedException("GLSL");
26} 27}
27 28
28void EmitGetCbufS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, 29void EmitGetCbufS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
30 [[maybe_unused]] const IR::Value& binding,
29 [[maybe_unused]] const IR::Value& offset) { 31 [[maybe_unused]] const IR::Value& offset) {
30 throw NotImplementedException("GLSL"); 32 throw NotImplementedException("GLSL");
31} 33}
32 34
33void EmitGetCbufU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, 35void EmitGetCbufU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
36 [[maybe_unused]] const IR::Value& binding,
34 [[maybe_unused]] const IR::Value& offset) { 37 [[maybe_unused]] const IR::Value& offset) {
35 throw NotImplementedException("GLSL"); 38 throw NotImplementedException("GLSL");
36} 39}
37 40
38void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, 41void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
42 [[maybe_unused]] const IR::Value& binding,
39 [[maybe_unused]] const IR::Value& offset) { 43 [[maybe_unused]] const IR::Value& offset) {
40 throw NotImplementedException("GLSL"); 44 throw NotImplementedException("GLSL");
41} 45}
@@ -151,4 +155,8 @@ void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, std::string_vi
151 ctx.Add("frag_color{}.{}={};", index, swizzle, value); 155 ctx.Add("frag_color{}.{}={};", index, swizzle, value);
152} 156}
153 157
158void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
159 ctx.AddU32x3("{}=gl_LocalInvocationID;", inst);
160}
161
154} // namespace Shader::Backend::GLSL 162} // namespace Shader::Backend::GLSL
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index b54fe684e..07408d9e9 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -52,10 +52,14 @@ void EmitSetGotoVariable(EmitContext& ctx);
52void EmitGetGotoVariable(EmitContext& ctx); 52void EmitGetGotoVariable(EmitContext& ctx);
53void EmitSetIndirectBranchVariable(EmitContext& ctx); 53void EmitSetIndirectBranchVariable(EmitContext& ctx);
54void EmitGetIndirectBranchVariable(EmitContext& ctx); 54void EmitGetIndirectBranchVariable(EmitContext& ctx);
55void EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 55void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
56void EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 56 const IR::Value& offset);
57void EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 57void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
58void EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 58 const IR::Value& offset);
59void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
60 const IR::Value& offset);
61void EmitGetCbufS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
62 const IR::Value& offset);
59void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, 63void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
60 const IR::Value& offset); 64 const IR::Value& offset);
61void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, 65void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
@@ -83,7 +87,7 @@ void EmitSetSFlag(EmitContext& ctx);
83void EmitSetCFlag(EmitContext& ctx); 87void EmitSetCFlag(EmitContext& ctx);
84void EmitSetOFlag(EmitContext& ctx); 88void EmitSetOFlag(EmitContext& ctx);
85void EmitWorkgroupId(EmitContext& ctx); 89void EmitWorkgroupId(EmitContext& ctx);
86void EmitLocalInvocationId(EmitContext& ctx); 90void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst);
87void EmitInvocationId(EmitContext& ctx); 91void EmitInvocationId(EmitContext& ctx);
88void EmitSampleId(EmitContext& ctx); 92void EmitSampleId(EmitContext& ctx);
89void EmitIsHelperInvocation(EmitContext& ctx); 93void EmitIsHelperInvocation(EmitContext& ctx);
@@ -109,10 +113,14 @@ void EmitWriteGlobalS16(EmitContext& ctx);
109void EmitWriteGlobal32(EmitContext& ctx, std::string_view address, std::string_view value); 113void EmitWriteGlobal32(EmitContext& ctx, std::string_view address, std::string_view value);
110void EmitWriteGlobal64(EmitContext& ctx, std::string_view address, std::string_view value); 114void EmitWriteGlobal64(EmitContext& ctx, std::string_view address, std::string_view value);
111void EmitWriteGlobal128(EmitContext& ctx, std::string_view address, std::string_view value); 115void EmitWriteGlobal128(EmitContext& ctx, std::string_view address, std::string_view value);
112void EmitLoadStorageU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 116void EmitLoadStorageU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
113void EmitLoadStorageS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 117 const IR::Value& offset);
114void EmitLoadStorageU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 118void EmitLoadStorageS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
115void EmitLoadStorageS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 119 const IR::Value& offset);
120void EmitLoadStorageU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
121 const IR::Value& offset);
122void EmitLoadStorageS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
123 const IR::Value& offset);
116void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, 124void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
117 const IR::Value& offset); 125 const IR::Value& offset);
118void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, 126void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
index 34f880f1b..07e1a4b51 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
@@ -156,12 +156,12 @@ void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, std::string_view value)
156 156
157void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, 157void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
158 [[maybe_unused]] std::string_view value) { 158 [[maybe_unused]] std::string_view value) {
159 throw NotImplementedException("GLSL Instruction"); 159 ctx.AddU32("{}=findMSB(int({}));", inst, value);
160} 160}
161 161
162void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, 162void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
163 [[maybe_unused]] std::string_view value) { 163 [[maybe_unused]] std::string_view value) {
164 throw NotImplementedException("GLSL Instruction"); 164 ctx.AddU32("{}=findMSB(uint({}));", inst, value);
165} 165}
166 166
167void EmitSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) { 167void EmitSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
index 708c9685b..09ad35e44 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
@@ -8,45 +8,55 @@
8#include "shader_recompiler/frontend/ir/value.h" 8#include "shader_recompiler/frontend/ir/value.h"
9 9
10namespace Shader::Backend::GLSL { 10namespace Shader::Backend::GLSL {
11void EmitLoadStorageU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, 11void EmitLoadStorageU8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
12 [[maybe_unused]] const IR::Value& binding,
12 [[maybe_unused]] const IR::Value& offset) { 13 [[maybe_unused]] const IR::Value& offset) {
13 throw NotImplementedException("GLSL Instrucion"); 14 const auto offset_var{ctx.reg_alloc.Consume(offset)};
15 ctx.AddU32("{}=bitfieldExtract(ssbo{}[{}/4],int({}%4)*8,8);", inst, binding.U32(), offset_var,
16 offset_var);
14} 17}
15 18
16void EmitLoadStorageS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, 19void EmitLoadStorageS8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
20 [[maybe_unused]] const IR::Value& binding,
17 [[maybe_unused]] const IR::Value& offset) { 21 [[maybe_unused]] const IR::Value& offset) {
18 throw NotImplementedException("GLSL Instrucion"); 22 const auto offset_var{ctx.reg_alloc.Consume(offset)};
23 ctx.AddS32("{}=bitfieldExtract(int(ssbo{}[{}/4]),int({}%4)*8,8);", inst, binding.U32(),
24 offset_var, offset_var);
19} 25}
20 26
21void EmitLoadStorageU16([[maybe_unused]] EmitContext& ctx, 27void EmitLoadStorageU16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
22 [[maybe_unused]] const IR::Value& binding, 28 [[maybe_unused]] const IR::Value& binding,
23 [[maybe_unused]] const IR::Value& offset) { 29 [[maybe_unused]] const IR::Value& offset) {
24 throw NotImplementedException("GLSL Instrucion"); 30 const auto offset_var{ctx.reg_alloc.Consume(offset)};
31 ctx.AddU32("{}=bitfieldExtract(ssbo{}[{}/4],int(({}/2)%2)*16,16);", inst, binding.U32(),
32 offset_var, offset_var);
25} 33}
26 34
27void EmitLoadStorageS16([[maybe_unused]] EmitContext& ctx, 35void EmitLoadStorageS16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
28 [[maybe_unused]] const IR::Value& binding, 36 [[maybe_unused]] const IR::Value& binding,
29 [[maybe_unused]] const IR::Value& offset) { 37 [[maybe_unused]] const IR::Value& offset) {
30 throw NotImplementedException("GLSL Instrucion"); 38 const auto offset_var{ctx.reg_alloc.Consume(offset)};
39 ctx.AddS32("{}=bitfieldExtract(int(ssbo{}[{}/4]),int(({}/2)%2)*16,16);", inst, binding.U32(),
40 offset_var, offset_var);
31} 41}
32 42
33void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, 43void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
34 const IR::Value& offset) { 44 const IR::Value& offset) {
35 const auto offset_var{ctx.reg_alloc.Consume(offset)}; 45 const auto offset_var{ctx.reg_alloc.Consume(offset)};
36 ctx.AddU32("{}=ssbo{}[{}];", inst, binding.U32(), offset_var); 46 ctx.AddU32("{}=ssbo{}[{}/4];", inst, binding.U32(), offset_var);
37} 47}
38 48
39void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, 49void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
40 const IR::Value& offset) { 50 const IR::Value& offset) {
41 const auto offset_var{ctx.reg_alloc.Consume(offset)}; 51 const auto offset_var{ctx.reg_alloc.Consume(offset)};
42 ctx.AddU32x2("{}=uvec2(ssbo{}[{}],ssbo{}[{}+1]);", inst, binding.U32(), offset_var, 52 ctx.AddU32x2("{}=uvec2(ssbo{}[{}/4],ssbo{}[{}/4+1]);", inst, binding.U32(), offset_var,
43 binding.U32(), offset_var); 53 binding.U32(), offset_var);
44} 54}
45 55
46void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, 56void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
47 const IR::Value& offset) { 57 const IR::Value& offset) {
48 const auto offset_var{ctx.reg_alloc.Consume(offset)}; 58 const auto offset_var{ctx.reg_alloc.Consume(offset)};
49 ctx.AddU32x4("{}=uvec4(ssbo{}[{}],ssbo{}[{}+1],ssbo{}[{}+2],ssbo{}[{}+3]);", inst, 59 ctx.AddU32x4("{}=uvec4(ssbo{}[{}/4],ssbo{}[{}/4+1],ssbo{}[{}/4+2],ssbo{}[{}/4+3]);", inst,
50 binding.U32(), offset_var, binding.U32(), offset_var, binding.U32(), offset_var, 60 binding.U32(), offset_var, binding.U32(), offset_var, binding.U32(), offset_var,
51 binding.U32(), offset_var); 61 binding.U32(), offset_var);
52} 62}
@@ -55,47 +65,59 @@ void EmitWriteStorageU8([[maybe_unused]] EmitContext& ctx,
55 [[maybe_unused]] const IR::Value& binding, 65 [[maybe_unused]] const IR::Value& binding,
56 [[maybe_unused]] const IR::Value& offset, 66 [[maybe_unused]] const IR::Value& offset,
57 [[maybe_unused]] std::string_view value) { 67 [[maybe_unused]] std::string_view value) {
58 throw NotImplementedException("GLSL Instrucion"); 68 const auto offset_var{ctx.reg_alloc.Consume(offset)};
69 ctx.Add("ssbo{}[{}/4]=bitfieldInsert(ssbo{}[{}/4],{},int({}%4)*8,8);", binding.U32(),
70 offset_var, binding.U32(), offset_var, value, offset_var);
59} 71}
60 72
61void EmitWriteStorageS8([[maybe_unused]] EmitContext& ctx, 73void EmitWriteStorageS8([[maybe_unused]] EmitContext& ctx,
62 [[maybe_unused]] const IR::Value& binding, 74 [[maybe_unused]] const IR::Value& binding,
63 [[maybe_unused]] const IR::Value& offset, 75 [[maybe_unused]] const IR::Value& offset,
64 [[maybe_unused]] std::string_view value) { 76 [[maybe_unused]] std::string_view value) {
65 throw NotImplementedException("GLSL Instrucion"); 77 const auto offset_var{ctx.reg_alloc.Consume(offset)};
78 ctx.Add("ssbo{}[{}/4]=bitfieldInsert(ssbo{}[{}/4],{},int({}%4)*8,8);", binding.U32(),
79 offset_var, binding.U32(), offset_var, value, offset_var);
66} 80}
67 81
68void EmitWriteStorageU16([[maybe_unused]] EmitContext& ctx, 82void EmitWriteStorageU16([[maybe_unused]] EmitContext& ctx,
69 [[maybe_unused]] const IR::Value& binding, 83 [[maybe_unused]] const IR::Value& binding,
70 [[maybe_unused]] const IR::Value& offset, 84 [[maybe_unused]] const IR::Value& offset,
71 [[maybe_unused]] std::string_view value) { 85 [[maybe_unused]] std::string_view value) {
72 throw NotImplementedException("GLSL Instrucion"); 86 const auto offset_var{ctx.reg_alloc.Consume(offset)};
87 ctx.Add("ssbo{}[{}/4]=bitfieldInsert(ssbo{}[{}/4],{},int(({}/2)%2)*16,16);", binding.U32(),
88 offset_var, binding.U32(), offset_var, value, offset_var);
73} 89}
74 90
75void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx, 91void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx,
76 [[maybe_unused]] const IR::Value& binding, 92 [[maybe_unused]] const IR::Value& binding,
77 [[maybe_unused]] const IR::Value& offset, 93 [[maybe_unused]] const IR::Value& offset,
78 [[maybe_unused]] std::string_view value) { 94 [[maybe_unused]] std::string_view value) {
79 throw NotImplementedException("GLSL Instrucion"); 95 const auto offset_var{ctx.reg_alloc.Consume(offset)};
96 ctx.Add("ssbo{}[{}/4]=bitfieldInsert(ssbo{}[{}/4],{},int(({}/2)%2)*16,16);", binding.U32(),
97 offset_var, binding.U32(), offset_var, value, offset_var);
80} 98}
81 99
82void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, 100void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
83 std::string_view value) { 101 std::string_view value) {
84 const auto offset_var{ctx.reg_alloc.Consume(offset)}; 102 const auto offset_var{ctx.reg_alloc.Consume(offset)};
85 ctx.Add("ssbo{}[{}]={};", binding.U32(), offset_var, value); 103 ctx.Add("ssbo{}[{}/4]={};", binding.U32(), offset_var, value);
86} 104}
87 105
88void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, 106void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
89 std::string_view value) { 107 std::string_view value) {
90 const auto offset_var{ctx.reg_alloc.Consume(offset)}; 108 const auto offset_var{ctx.reg_alloc.Consume(offset)};
91 ctx.Add("ssbo{}[{}]={}.x;", binding.U32(), offset_var, value); 109 ctx.Add("ssbo{}[{}/4]={}.x;", binding.U32(), offset_var, value);
92 ctx.Add("ssbo{}[{}+1]={}.y;", binding.U32(), offset_var, value); 110 ctx.Add("ssbo{}[({}/4)+1]={}.y;", binding.U32(), offset_var, value);
93} 111}
94 112
95void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx, 113void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx,
96 [[maybe_unused]] const IR::Value& binding, 114 [[maybe_unused]] const IR::Value& binding,
97 [[maybe_unused]] const IR::Value& offset, 115 [[maybe_unused]] const IR::Value& offset,
98 [[maybe_unused]] std::string_view value) { 116 [[maybe_unused]] std::string_view value) {
99 throw NotImplementedException("GLSL Instrucion"); 117 const auto offset_var{ctx.reg_alloc.Consume(offset)};
118 ctx.Add("ssbo{}[{}/4]={}.x;", binding.U32(), offset_var, value);
119 ctx.Add("ssbo{}[({}/4)+1]={}.y;", binding.U32(), offset_var, value);
120 ctx.Add("ssbo{}[({}/4)+2]={}.z;", binding.U32(), offset_var, value);
121 ctx.Add("ssbo{}[({}/4)+3]={}.w;", binding.U32(), offset_var, value);
100} 122}
101} // namespace Shader::Backend::GLSL 123} // namespace Shader::Backend::GLSL
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
index 3bac8899b..ec80f3cef 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
@@ -206,10 +206,6 @@ void EmitWorkgroupId(EmitContext& ctx) {
206 NotImplemented(); 206 NotImplemented();
207} 207}
208 208
209void EmitLocalInvocationId(EmitContext& ctx) {
210 NotImplemented();
211}
212
213void EmitInvocationId(EmitContext& ctx) { 209void EmitInvocationId(EmitContext& ctx) {
214 NotImplemented(); 210 NotImplemented();
215} 211}
@@ -626,27 +622,4 @@ void EmitSubgroupGeMask(EmitContext& ctx) {
626 NotImplemented(); 622 NotImplemented();
627} 623}
628 624
629void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
630 std::string_view index, std::string_view clamp,
631 std::string_view segmentation_mask) {
632 NotImplemented();
633}
634
635void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
636 std::string_view clamp, std::string_view segmentation_mask) {
637 NotImplemented();
638}
639
640void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
641 std::string_view index, std::string_view clamp,
642 std::string_view segmentation_mask) {
643 NotImplemented();
644}
645
646void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
647 std::string_view index, std::string_view clamp,
648 std::string_view segmentation_mask) {
649 NotImplemented();
650}
651
652} // namespace Shader::Backend::GLSL 625} // namespace Shader::Backend::GLSL
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
index aebdf8a3a..0a488188b 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
@@ -8,6 +8,59 @@
8#include "shader_recompiler/frontend/ir/value.h" 8#include "shader_recompiler/frontend/ir/value.h"
9 9
10namespace Shader::Backend::GLSL { 10namespace Shader::Backend::GLSL {
11namespace {
12void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) {
13 IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
14 if (!in_bounds) {
15 return;
16 }
17
18 ctx.AddU1("{}=shfl_in_bounds;", *in_bounds);
19 in_bounds->Invalidate();
20}
21} // namespace
22
23void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
24 std::string_view index, std::string_view clamp,
25 std::string_view segmentation_mask) {
26 ctx.Add("shfl_in_bounds=int(gl_SubGroupInvocationARB-{})>=int((gl_SubGroupInvocationARB&{})|({}"
27 "&~{}));",
28 index, segmentation_mask, clamp, segmentation_mask);
29 SetInBoundsFlag(ctx, inst);
30 ctx.AddU32("{}=shfl_in_bounds?{}:gl_SubGroupInvocationARB-{};", inst, value, index);
31}
32
33void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
34 std::string_view clamp, std::string_view segmentation_mask) {
35 ctx.Add("shfl_in_bounds=int(gl_SubGroupInvocationARB-{})>=int((gl_SubGroupInvocationARB&{})|({}"
36 "&~{}));",
37 index, segmentation_mask, clamp, segmentation_mask);
38 SetInBoundsFlag(ctx, inst);
39 ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},gl_SubGroupInvocationARB-{}):"
40 "{};",
41 inst, value, index, value);
42}
43
44void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
45 std::string_view index, std::string_view clamp,
46 std::string_view segmentation_mask) {
47 ctx.Add("shfl_in_bounds=int(gl_SubGroupInvocationARB-{})>=int((gl_SubGroupInvocationARB&{})|({}"
48 "&~{}));",
49 index, segmentation_mask, clamp, segmentation_mask);
50 SetInBoundsFlag(ctx, inst);
51 ctx.AddU32("{}=shfl_in_bounds?{}:gl_SubGroupInvocationARB-{};", inst, value, index);
52}
53
54void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
55 std::string_view index, std::string_view clamp,
56 std::string_view segmentation_mask) {
57 ctx.Add("shfl_in_bounds=int(gl_SubGroupInvocationARB-{})>=int((gl_SubGroupInvocationARB&{})|({}"
58 "&~{}));",
59 index, segmentation_mask, clamp, segmentation_mask);
60 SetInBoundsFlag(ctx, inst);
61 ctx.AddU32("{}=shfl_in_bounds?{}:gl_SubGroupInvocationARB-{};", inst, value, index);
62}
63
11void EmitFSwizzleAdd([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, 64void EmitFSwizzleAdd([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
12 [[maybe_unused]] std::string_view op_a, [[maybe_unused]] std::string_view op_b, 65 [[maybe_unused]] std::string_view op_a, [[maybe_unused]] std::string_view op_b,
13 [[maybe_unused]] std::string_view swizzle) { 66 [[maybe_unused]] std::string_view swizzle) {