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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index 97b0e7409..14fdc88f6 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -163,11 +163,8 @@ void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) {
163 const u32 index{IR::GenericPatchIndex(patch)}; 163 const u32 index{IR::GenericPatchIndex(patch)};
164 const u32 element{IR::GenericPatchElement(patch)}; 164 const u32 element{IR::GenericPatchElement(patch)};
165 const char swizzle{"xyzw"[element]}; 165 const char swizzle{"xyzw"[element]};
166 if (ctx.stage == Stage::TessellationControl) { 166 const std::string_view out{ctx.stage == Stage::TessellationControl ? ".out" : ""};
167 ctx.Add("MOV.F {},primitive.out.patch.attrib[{}].{};", inst, index, swizzle); 167 ctx.Add("MOV.F {},primitive{}.patch.attrib[{}].{};", inst, out, index, swizzle);
168 } else {
169 ctx.Add("MOV.F {},primitive.patch.attrib[{}].{};", inst, index, swizzle);
170 }
171} 168}
172 169
173void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value) { 170void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value) {