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-rw-r--r--src/shader_recompiler/profile.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index 31390e869..9f88fb440 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -52,9 +52,9 @@ struct Profile {
52 bool need_declared_frag_colors{}; 52 bool need_declared_frag_colors{};
53 /// Prevents fast math optimizations that may cause inaccuracies 53 /// Prevents fast math optimizations that may cause inaccuracies
54 bool need_fastmath_off{}; 54 bool need_fastmath_off{};
55 /// Some GPU vendors use a lower fixed point format of 16.8 when calculating pixel coordinates 55 /// Some GPU vendors use a different rounding precision when calculating texture pixel
56 /// in the ImageGather instruction than the Maxwell architecture does. Applying an offset does 56 /// coordinates with the 16.8 format in the ImageGather instruction than the Maxwell
57 /// fix this mismatching rounding behaviour. 57 /// architecture. Applying an offset does fix this mismatching rounding behaviour.
58 bool need_gather_subpixel_offset{}; 58 bool need_gather_subpixel_offset{};
59 59
60 /// OpFClamp is broken and OpFMax + OpFMin should be used instead 60 /// OpFClamp is broken and OpFMax + OpFMin should be used instead