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-rw-r--r--src/shader_recompiler/profile.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index 9ca97f6a4..38d820db2 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -9,7 +9,6 @@ namespace Shader {
9 9
10struct Profile { 10struct Profile {
11 u32 supported_spirv{0x00010000}; 11 u32 supported_spirv{0x00010000};
12
13 bool unified_descriptor_binding{}; 12 bool unified_descriptor_binding{};
14 bool support_descriptor_aliasing{}; 13 bool support_descriptor_aliasing{};
15 bool support_int8{}; 14 bool support_int8{};
@@ -82,6 +81,9 @@ struct Profile {
82 bool has_broken_spirv_subgroup_mask_vector_extract_dynamic{}; 81 bool has_broken_spirv_subgroup_mask_vector_extract_dynamic{};
83 82
84 u32 gl_max_compute_smem_size{}; 83 u32 gl_max_compute_smem_size{};
84
85 /// Maxwell and earlier nVidia architectures have broken robust support
86 bool has_broken_robust{};
85}; 87};
86 88
87} // namespace Shader 89} // namespace Shader