diff options
Diffstat (limited to 'src/shader_recompiler/ir_opt')
13 files changed, 26 insertions, 39 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 16278faab..7cff8ecdc 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/alignment.h" | 4 | #include "common/alignment.h" |
| 6 | #include "shader_recompiler/environment.h" | 5 | #include "shader_recompiler/environment.h" |
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 2a14e7f12..826f9a54a 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <functional> | 5 | #include <functional> |
diff --git a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp index 6697fde85..9a7d47344 100644 --- a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp +++ b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp index 055ba9c54..900f6f9fd 100644 --- a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp +++ b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | 4 | #include "shader_recompiler/frontend/ir/ir_emitter.h" |
| 6 | #include "shader_recompiler/ir_opt/passes.h" | 5 | #include "shader_recompiler/ir_opt/passes.h" |
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index 3cc1cc07a..336338e62 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <optional> | 4 | #include <optional> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp index e9b55f835..951534bbf 100644 --- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp +++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <vector> | 4 | #include <vector> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp index 622f94fc7..71e12b3e4 100644 --- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp +++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "shader_recompiler/frontend/ir/value.h" | 4 | #include "shader_recompiler/frontend/ir/value.h" |
| 6 | #include "shader_recompiler/ir_opt/passes.h" | 5 | #include "shader_recompiler/ir_opt/passes.h" |
diff --git a/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp b/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp index c2654cd9b..cdb58f46b 100644 --- a/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp +++ b/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <utility> | 4 | #include <utility> |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 16ea3d80a..6ff8e4266 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #pragma once | 4 | #pragma once |
| 6 | 5 | ||
diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp index 75679c793..0d5f2e4d8 100644 --- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp +++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include "common/settings.h" | 4 | #include "common/settings.h" |
| 6 | #include "shader_recompiler/environment.h" | 5 | #include "shader_recompiler/environment.h" |
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp index 928557acb..d0b145860 100644 --- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp +++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | // This file implements the SSA rewriting algorithm proposed in | 4 | // This file implements the SSA rewriting algorithm proposed in |
| 6 | // | 5 | // |
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 96c997a58..ca3e306e8 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <algorithm> | 4 | #include <algorithm> |
| 6 | #include <bit> | 5 | #include <bit> |
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp index 975d5aadf..e2ef2b0b3 100644 --- a/src/shader_recompiler/ir_opt/verification_pass.cpp +++ b/src/shader_recompiler/ir_opt/verification_pass.cpp | |||
| @@ -1,6 +1,5 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | // Refer to the license.txt file included. | ||
| 4 | 3 | ||
| 5 | #include <map> | 4 | #include <map> |
| 6 | #include <set> | 5 | #include <set> |