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Diffstat (limited to 'src/shader_recompiler/ir_opt')
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 0b2c60842..16278faab 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -32,13 +32,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
32void AddRegisterIndexedLdc(Info& info) { 32void AddRegisterIndexedLdc(Info& info) {
33 info.uses_cbuf_indirect = true; 33 info.uses_cbuf_indirect = true;
34 34
35 // The shader can use any possible constant buffer 35 for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
36 info.constant_buffer_mask = (1 << Info::MAX_CBUFS) - 1; 36 AddConstantBufferDescriptor(info, i, 1);
37
38 auto& cbufs{info.constant_buffer_descriptors};
39 cbufs.clear();
40 for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
41 cbufs.push_back(ConstantBufferDescriptor{.index = i, .count = 1});
42 37
43 // The shader can use any possible access size 38 // The shader can use any possible access size
44 info.constant_buffer_used_sizes[i] = 0x10'000; 39 info.constant_buffer_used_sizes[i] = 0x10'000;