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-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp13
-rw-r--r--src/shader_recompiler/ir_opt/passes.h2
2 files changed, 10 insertions, 5 deletions
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index d1e59f22e..0cea79945 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -11,6 +11,7 @@
11#include "shader_recompiler/frontend/ir/breadth_first_search.h" 11#include "shader_recompiler/frontend/ir/breadth_first_search.h"
12#include "shader_recompiler/frontend/ir/ir_emitter.h" 12#include "shader_recompiler/frontend/ir/ir_emitter.h"
13#include "shader_recompiler/frontend/ir/value.h" 13#include "shader_recompiler/frontend/ir/value.h"
14#include "shader_recompiler/host_translate_info.h"
14#include "shader_recompiler/ir_opt/passes.h" 15#include "shader_recompiler/ir_opt/passes.h"
15 16
16namespace Shader::Optimization { 17namespace Shader::Optimization {
@@ -408,7 +409,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
408} 409}
409 410
410/// Returns the offset in indices (not bytes) for an equivalent storage instruction 411/// Returns the offset in indices (not bytes) for an equivalent storage instruction
411IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) { 412IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
412 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; 413 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
413 IR::U32 offset; 414 IR::U32 offset;
414 if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) { 415 if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
@@ -421,7 +422,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
421 } 422 }
422 // Subtract the least significant 32 bits from the guest offset. The result is the storage 423 // Subtract the least significant 32 bits from the guest offset. The result is the storage
423 // buffer offset in bytes. 424 // buffer offset in bytes.
424 const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; 425 IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
426
427 // Align the offset base to match the host alignment requirements
428 low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
425 return ir.ISub(offset, low_cbuf); 429 return ir.ISub(offset, low_cbuf);
426} 430}
427 431
@@ -516,7 +520,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
516} 520}
517} // Anonymous namespace 521} // Anonymous namespace
518 522
519void GlobalMemoryToStorageBufferPass(IR::Program& program) { 523void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
520 StorageInfo info; 524 StorageInfo info;
521 for (IR::Block* const block : program.post_order_blocks) { 525 for (IR::Block* const block : program.post_order_blocks) {
522 for (IR::Inst& inst : block->Instructions()) { 526 for (IR::Inst& inst : block->Instructions()) {
@@ -540,7 +544,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
540 const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}}; 544 const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
541 IR::Block* const block{storage_inst.block}; 545 IR::Block* const block{storage_inst.block};
542 IR::Inst* const inst{storage_inst.inst}; 546 IR::Inst* const inst{storage_inst.inst};
543 const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)}; 547 const IR::U32 offset{
548 StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
544 Replace(*block, *inst, index, offset); 549 Replace(*block, *inst, index, offset);
545 } 550 }
546} 551}
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index d4d5285e5..1e637cb23 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -16,7 +16,7 @@ void CollectShaderInfoPass(Environment& env, IR::Program& program);
16void ConditionalBarrierPass(IR::Program& program); 16void ConditionalBarrierPass(IR::Program& program);
17void ConstantPropagationPass(Environment& env, IR::Program& program); 17void ConstantPropagationPass(Environment& env, IR::Program& program);
18void DeadCodeEliminationPass(IR::Program& program); 18void DeadCodeEliminationPass(IR::Program& program);
19void GlobalMemoryToStorageBufferPass(IR::Program& program); 19void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
20void IdentityRemovalPass(IR::Program& program); 20void IdentityRemovalPass(IR::Program& program);
21void LowerFp64ToFp32(IR::Program& program); 21void LowerFp64ToFp32(IR::Program& program);
22void LowerFp16ToFp32(IR::Program& program); 22void LowerFp16ToFp32(IR::Program& program);