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path: root/src/shader_recompiler/ir_opt/texture_pass.cpp
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Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 737f186ab..44ad10d43 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -434,7 +434,7 @@ void TexturePass(Environment& env, IR::Program& program) {
434 throw NotImplementedException("Unexpected separate sampler"); 434 throw NotImplementedException("Unexpected separate sampler");
435 } 435 }
436 const bool is_written{inst->GetOpcode() != IR::Opcode::ImageRead}; 436 const bool is_written{inst->GetOpcode() != IR::Opcode::ImageRead};
437 const bool is_read{inst->GetOpcode() == IR::Opcode::ImageRead}; 437 const bool is_read{inst->GetOpcode() != IR::Opcode::ImageWrite};
438 if (flags.type == TextureType::Buffer) { 438 if (flags.type == TextureType::Buffer) {
439 index = descriptors.Add(ImageBufferDescriptor{ 439 index = descriptors.Add(ImageBufferDescriptor{
440 .format = flags.image_format, 440 .format = flags.image_format,