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Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index f5c86fcb1..7d13c65b3 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -486,10 +486,10 @@ void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_
486 const IR::F32 w(ir.CompositeExtract(new_inst, 3)); 486 const IR::F32 w(ir.CompositeExtract(new_inst, 3));
487 const IR::F16F32F64 max_value(ir.Imm32(get_max_value())); 487 const IR::F16F32F64 max_value(ir.Imm32(get_max_value()));
488 const IR::Value converted = 488 const IR::Value converted =
489 ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(x)), max_value), 489 ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(x)), max_value),
490 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(y)), max_value), 490 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(y)), max_value),
491 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(z)), max_value), 491 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(z)), max_value),
492 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(w)), max_value)); 492 ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(w)), max_value));
493 inst.ReplaceUsesWith(converted); 493 inst.ReplaceUsesWith(converted);
494} 494}
495} // Anonymous namespace 495} // Anonymous namespace