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Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp68
1 files changed, 22 insertions, 46 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index da8977b76..bcb94ce4d 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -2,13 +2,14 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <algorithm>
5#include <optional> 6#include <optional>
6 7
7#include <boost/container/flat_set.hpp>
8#include <boost/container/small_vector.hpp> 8#include <boost/container/small_vector.hpp>
9 9
10#include "shader_recompiler/environment.h" 10#include "shader_recompiler/environment.h"
11#include "shader_recompiler/frontend/ir/basic_block.h" 11#include "shader_recompiler/frontend/ir/basic_block.h"
12#include "shader_recompiler/frontend/ir/breadth_first_search.h"
12#include "shader_recompiler/frontend/ir/ir_emitter.h" 13#include "shader_recompiler/frontend/ir/ir_emitter.h"
13#include "shader_recompiler/ir_opt/passes.h" 14#include "shader_recompiler/ir_opt/passes.h"
14#include "shader_recompiler/shader_info.h" 15#include "shader_recompiler/shader_info.h"
@@ -28,9 +29,6 @@ struct TextureInst {
28 29
29using TextureInstVector = boost::container::small_vector<TextureInst, 24>; 30using TextureInstVector = boost::container::small_vector<TextureInst, 24>;
30 31
31using VisitedBlocks = boost::container::flat_set<IR::Block*, std::less<IR::Block*>,
32 boost::container::small_vector<IR::Block*, 2>>;
33
34IR::Opcode IndexedInstruction(const IR::Inst& inst) { 32IR::Opcode IndexedInstruction(const IR::Inst& inst) {
35 switch (inst.Opcode()) { 33 switch (inst.Opcode()) {
36 case IR::Opcode::BindlessImageSampleImplicitLod: 34 case IR::Opcode::BindlessImageSampleImplicitLod:
@@ -101,57 +99,35 @@ bool IsTextureInstruction(const IR::Inst& inst) {
101 return IndexedInstruction(inst) != IR::Opcode::Void; 99 return IndexedInstruction(inst) != IR::Opcode::Void;
102} 100}
103 101
104std::optional<ConstBufferAddr> Track(IR::Block* block, const IR::Value& value, 102std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst) {
105 VisitedBlocks& visited) { 103 if (inst->Opcode() != IR::Opcode::GetCbufU32) {
106 if (value.IsImmediate()) {
107 // Immediates can't be a storage buffer
108 return std::nullopt; 104 return std::nullopt;
109 } 105 }
110 const IR::Inst* const inst{value.InstRecursive()}; 106 const IR::Value index{inst->Arg(0)};
111 if (inst->Opcode() == IR::Opcode::GetCbufU32) { 107 const IR::Value offset{inst->Arg(1)};
112 const IR::Value index{inst->Arg(0)}; 108 if (!index.IsImmediate()) {
113 const IR::Value offset{inst->Arg(1)}; 109 // Reading a bindless texture from variable indices is valid
114 if (!index.IsImmediate()) { 110 // but not supported here at the moment
115 // Reading a bindless texture from variable indices is valid 111 return std::nullopt;
116 // but not supported here at the moment
117 return std::nullopt;
118 }
119 if (!offset.IsImmediate()) {
120 // TODO: Support arrays of textures
121 return std::nullopt;
122 }
123 return ConstBufferAddr{
124 .index{index.U32()},
125 .offset{offset.U32()},
126 };
127 } 112 }
128 // Reversed loops are more likely to find the right result 113 if (!offset.IsImmediate()) {
129 for (size_t arg = inst->NumArgs(); arg--;) { 114 // TODO: Support arrays of textures
130 IR::Block* inst_block{block}; 115 return std::nullopt;
131 if (inst->Opcode() == IR::Opcode::Phi) {
132 // If we are going through a phi node, mark the current block as visited
133 visited.insert(block);
134 // and skip already visited blocks to avoid looping forever
135 IR::Block* const phi_block{inst->PhiBlock(arg)};
136 if (visited.contains(phi_block)) {
137 // Already visited, skip
138 continue;
139 }
140 inst_block = phi_block;
141 }
142 const std::optional storage_buffer{Track(inst_block, inst->Arg(arg), visited)};
143 if (storage_buffer) {
144 return *storage_buffer;
145 }
146 } 116 }
147 return std::nullopt; 117 return ConstBufferAddr{
118 .index{index.U32()},
119 .offset{offset.U32()},
120 };
121}
122
123std::optional<ConstBufferAddr> Track(const IR::Value& value) {
124 return IR::BreadthFirstSearch(value, TryGetConstBuffer);
148} 125}
149 126
150TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) { 127TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
151 ConstBufferAddr addr; 128 ConstBufferAddr addr;
152 if (IsBindless(inst)) { 129 if (IsBindless(inst)) {
153 VisitedBlocks visited; 130 const std::optional<ConstBufferAddr> track_addr{Track(inst.Arg(0))};
154 const std::optional<ConstBufferAddr> track_addr{Track(block, inst.Arg(0), visited)};
155 if (!track_addr) { 131 if (!track_addr) {
156 throw NotImplementedException("Failed to track bindless texture constant buffer"); 132 throw NotImplementedException("Failed to track bindless texture constant buffer");
157 } 133 }