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path: root/src/shader_recompiler/ir_opt/texture_pass.cpp
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Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index ec802e02c..de9d633e2 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -164,14 +164,12 @@ private:
164 164
165void TexturePass(Environment& env, IR::Program& program) { 165void TexturePass(Environment& env, IR::Program& program) {
166 TextureInstVector to_replace; 166 TextureInstVector to_replace;
167 for (IR::Function& function : program.functions) { 167 for (IR::Block* const block : program.post_order_blocks) {
168 for (IR::Block* const block : function.post_order_blocks) { 168 for (IR::Inst& inst : block->Instructions()) {
169 for (IR::Inst& inst : block->Instructions()) { 169 if (!IsTextureInstruction(inst)) {
170 if (!IsTextureInstruction(inst)) { 170 continue;
171 continue;
172 }
173 to_replace.push_back(MakeInst(env, block, inst));
174 } 171 }
172 to_replace.push_back(MakeInst(env, block, inst));
175 } 173 }
176 } 174 }
177 // Sort instructions to visit textures by constant buffer index, then by offset 175 // Sort instructions to visit textures by constant buffer index, then by offset