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Diffstat (limited to 'src/shader_recompiler/ir_opt/rescaling_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/rescaling_pass.cpp22
1 files changed, 19 insertions, 3 deletions
diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp
index d5b98ae6e..86c8f0c69 100644
--- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp
+++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp
@@ -84,10 +84,8 @@ void PatchImageQueryDimensions(IR::Block& block, IR::Inst& inst) {
84 } 84 }
85} 85}
86 86
87void PatchImageFetch(IR::Block& block, IR::Inst& inst) { 87void ScaleIntegerCoord(IR::IREmitter& ir, IR::Inst& inst, const IR::U1& is_scaled) {
88 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
89 const auto info{inst.Flags<IR::TextureInstInfo>()}; 88 const auto info{inst.Flags<IR::TextureInstInfo>()};
90 const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))};
91 const IR::Value coord{inst.Arg(1)}; 89 const IR::Value coord{inst.Arg(1)};
92 switch (info.type) { 90 switch (info.type) {
93 case TextureType::Color1D: 91 case TextureType::Color1D:
@@ -121,6 +119,21 @@ void PatchImageFetch(IR::Block& block, IR::Inst& inst) {
121 } 119 }
122} 120}
123 121
122void PatchImageFetch(IR::Block& block, IR::Inst& inst) {
123 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
124 const auto info{inst.Flags<IR::TextureInstInfo>()};
125 const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))};
126 ScaleIntegerCoord(ir, inst, is_scaled);
127}
128
129void PatchImageRead(IR::Block& block, IR::Inst& inst) {
130 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
131 const auto info{inst.Flags<IR::TextureInstInfo>()};
132 // TODO: Scale conditionally
133 const IR::U1 is_scaled{IR::Value{true}};
134 ScaleIntegerCoord(ir, inst, is_scaled);
135}
136
124void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) { 137void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
125 const bool is_fragment_shader{program.stage == Stage::Fragment}; 138 const bool is_fragment_shader{program.stage == Stage::Fragment};
126 switch (inst.GetOpcode()) { 139 switch (inst.GetOpcode()) {
@@ -144,6 +157,9 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
144 case IR::Opcode::ImageFetch: 157 case IR::Opcode::ImageFetch:
145 PatchImageFetch(block, inst); 158 PatchImageFetch(block, inst);
146 break; 159 break;
160 case IR::Opcode::ImageRead:
161 PatchImageRead(block, inst);
162 break;
147 default: 163 default:
148 break; 164 break;
149 } 165 }