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-rw-r--r--src/shader_recompiler/ir_opt/dual_vertex_pass.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp
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1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <algorithm>
6#include <ranges>
7#include <tuple>
8#include <type_traits>
9
10#include "common/bit_cast.h"
11#include "common/bit_util.h"
12#include "shader_recompiler/exception.h"
13#include "shader_recompiler/frontend/ir/ir_emitter.h"
14#include "shader_recompiler/ir_opt/passes.h"
15
16namespace Shader::Optimization {
17
18void VertexATransformPass(IR::Program& program) {
19 bool replaced_join{};
20 bool eliminated_epilogue{};
21 for (IR::Block* const block : program.post_order_blocks) {
22 for (IR::Inst& inst : block->Instructions()) {
23 switch (inst.GetOpcode()) {
24 case IR::Opcode::Return:
25 inst.ReplaceOpcode(IR::Opcode::Join);
26 replaced_join = true;
27 break;
28 case IR::Opcode::Epilogue:
29 inst.Invalidate();
30 eliminated_epilogue = true;
31 break;
32 default:
33 break;
34 }
35 if (replaced_join && eliminated_epilogue) {
36 return;
37 }
38 }
39 }
40}
41
42void VertexBTransformPass(IR::Program& program) {
43 for (IR::Block* const block : program.post_order_blocks | std::views::reverse) {
44 for (IR::Inst& inst : block->Instructions()) {
45 if (inst.GetOpcode() == IR::Opcode::Prologue) {
46 return inst.Invalidate();
47 }
48 }
49 }
50}
51
52void DualVertexJoinPass(IR::Program& program) {
53 const auto& blocks = program.blocks;
54 s64 s = static_cast<s64>(blocks.size()) - 1;
55 if (s < 1) {
56 throw NotImplementedException("Dual Vertex Join pass failed, expected atleast 2 blocks!");
57 }
58 for (s64 index = 0; index < s; index++) {
59 IR::Block* const current_block = blocks[index];
60 IR::Block* const next_block = blocks[index + 1];
61 for (IR::Inst& inst : current_block->Instructions()) {
62 if (inst.GetOpcode() == IR::Opcode::Join) {
63 IR::IREmitter ir{*current_block, IR::Block::InstructionList::s_iterator_to(inst)};
64 ir.Branch(next_block);
65 inst.Invalidate();
66 // only 1 join should exist
67 return;
68 }
69 }
70 }
71 throw NotImplementedException("Dual Vertex Join pass failed, no join present!");
72}
73
74} // namespace Shader::Optimization