diff options
Diffstat (limited to 'src/shader_recompiler/host_translate_info.h')
| -rw-r--r-- | src/shader_recompiler/host_translate_info.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h index 55fc48768..7d2ded907 100644 --- a/src/shader_recompiler/host_translate_info.h +++ b/src/shader_recompiler/host_translate_info.h | |||
| @@ -10,14 +10,16 @@ namespace Shader { | |||
| 10 | 10 | ||
| 11 | /// Misc information about the host | 11 | /// Misc information about the host |
| 12 | struct HostTranslateInfo { | 12 | struct HostTranslateInfo { |
| 13 | bool support_float64{}; ///< True when the device supports 64-bit floats | ||
| 13 | bool support_float16{}; ///< True when the device supports 16-bit floats | 14 | bool support_float16{}; ///< True when the device supports 16-bit floats |
| 14 | bool support_int64{}; ///< True when the device supports 64-bit integers | 15 | bool support_int64{}; ///< True when the device supports 64-bit integers |
| 15 | bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered | 16 | bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered |
| 16 | bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers | 17 | bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers |
| 17 | bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS | 18 | bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS |
| 18 | u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs | ||
| 19 | bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry | 19 | bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry |
| 20 | ///< passthrough shaders | 20 | ///< passthrough shaders |
| 21 | bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional | ||
| 22 | ///< control flow | ||
| 21 | }; | 23 | }; |
| 22 | 24 | ||
| 23 | } // namespace Shader | 25 | } // namespace Shader |