summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend
diff options
context:
space:
mode:
Diffstat (limited to 'src/shader_recompiler/frontend')
-rw-r--r--src/shader_recompiler/frontend/ir/function.h1
-rw-r--r--src/shader_recompiler/frontend/ir/post_order.cpp48
-rw-r--r--src/shader_recompiler/frontend/ir/post_order.h13
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp12
4 files changed, 70 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/ir/function.h b/src/shader_recompiler/frontend/ir/function.h
index fd7d56419..d1f061146 100644
--- a/src/shader_recompiler/frontend/ir/function.h
+++ b/src/shader_recompiler/frontend/ir/function.h
@@ -12,6 +12,7 @@ namespace Shader::IR {
12 12
13struct Function { 13struct Function {
14 BlockList blocks; 14 BlockList blocks;
15 BlockList post_order_blocks;
15}; 16};
16 17
17} // namespace Shader::IR 18} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/post_order.cpp b/src/shader_recompiler/frontend/ir/post_order.cpp
new file mode 100644
index 000000000..a48b8dec5
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/post_order.cpp
@@ -0,0 +1,48 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <boost/container/flat_set.hpp>
6#include <boost/container/small_vector.hpp>
7
8#include "shader_recompiler/frontend/ir/basic_block.h"
9#include "shader_recompiler/frontend/ir/post_order.h"
10
11namespace Shader::IR {
12
13BlockList PostOrder(const BlockList& blocks) {
14 boost::container::small_vector<Block*, 16> block_stack;
15 boost::container::flat_set<Block*> visited;
16
17 BlockList post_order_blocks;
18 post_order_blocks.reserve(blocks.size());
19
20 Block* const first_block{blocks.front()};
21 visited.insert(first_block);
22 block_stack.push_back(first_block);
23
24 const auto visit_branch = [&](Block* block, Block* branch) {
25 if (!branch) {
26 return false;
27 }
28 if (!visited.insert(branch).second) {
29 return false;
30 }
31 // Calling push_back twice is faster than insert on msvc
32 block_stack.push_back(block);
33 block_stack.push_back(branch);
34 return true;
35 };
36 while (!block_stack.empty()) {
37 Block* const block{block_stack.back()};
38 block_stack.pop_back();
39
40 if (!visit_branch(block, block->TrueBranch()) &&
41 !visit_branch(block, block->FalseBranch())) {
42 post_order_blocks.push_back(block);
43 }
44 }
45 return post_order_blocks;
46}
47
48} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/post_order.h b/src/shader_recompiler/frontend/ir/post_order.h
new file mode 100644
index 000000000..30137ff57
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/post_order.h
@@ -0,0 +1,13 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "shader_recompiler/frontend/ir/basic_block.h"
8
9namespace Shader::IR {
10
11BlockList PostOrder(const BlockList& blocks);
12
13} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index 9fa912ed8..dab6d68c0 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -7,6 +7,7 @@
7#include <vector> 7#include <vector>
8 8
9#include "shader_recompiler/frontend/ir/basic_block.h" 9#include "shader_recompiler/frontend/ir/basic_block.h"
10#include "shader_recompiler/frontend/ir/post_order.h"
10#include "shader_recompiler/frontend/ir/structured_control_flow.h" 11#include "shader_recompiler/frontend/ir/structured_control_flow.h"
11#include "shader_recompiler/frontend/maxwell/program.h" 12#include "shader_recompiler/frontend/maxwell/program.h"
12#include "shader_recompiler/frontend/maxwell/translate/translate.h" 13#include "shader_recompiler/frontend/maxwell/translate/translate.h"
@@ -56,11 +57,14 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
56 } 57 }
57 58
58 fmt::print(stdout, "No optimizations: {}", IR::DumpProgram(program)); 59 fmt::print(stdout, "No optimizations: {}", IR::DumpProgram(program));
59 std::ranges::for_each(functions, Optimization::SsaRewritePass);
60 for (IR::Function& function : functions) { 60 for (IR::Function& function : functions) {
61 Optimization::Invoke(Optimization::GlobalMemoryToStorageBufferPass, function); 61 function.post_order_blocks = PostOrder(function.blocks);
62 Optimization::Invoke(Optimization::ConstantPropagationPass, function); 62 Optimization::SsaRewritePass(function.post_order_blocks);
63 Optimization::Invoke(Optimization::DeadCodeEliminationPass, function); 63 }
64 for (IR::Function& function : functions) {
65 Optimization::PostOrderInvoke(Optimization::GlobalMemoryToStorageBufferPass, function);
66 Optimization::PostOrderInvoke(Optimization::ConstantPropagationPass, function);
67 Optimization::PostOrderInvoke(Optimization::DeadCodeEliminationPass, function);
64 Optimization::IdentityRemovalPass(function); 68 Optimization::IdentityRemovalPass(function);
65 Optimization::VerificationPass(function); 69 Optimization::VerificationPass(function);
66 } 70 }