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-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.cpp2
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.h2
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h4
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp2
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.h20
-rw-r--r--src/shader_recompiler/frontend/ir/modifiers.h10
6 files changed, 27 insertions, 13 deletions
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp
index c97626712..5ae91dd7d 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.cpp
+++ b/src/shader_recompiler/frontend/ir/basic_block.cpp
@@ -26,7 +26,7 @@ void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) {
26} 26}
27 27
28Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op, 28Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
29 std::initializer_list<Value> args, u64 flags) { 29 std::initializer_list<Value> args, u32 flags) {
30 Inst* const inst{inst_pool->Create(op, flags)}; 30 Inst* const inst{inst_pool->Create(op, flags)};
31 const auto result_it{instructions.insert(insertion_point, *inst)}; 31 const auto result_it{instructions.insert(insertion_point, *inst)};
32 32
diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h
index 3205705e7..778b32e43 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.h
+++ b/src/shader_recompiler/frontend/ir/basic_block.h
@@ -42,7 +42,7 @@ public:
42 42
43 /// Prepends a new instruction to this basic block before the insertion point. 43 /// Prepends a new instruction to this basic block before the insertion point.
44 iterator PrependNewInst(iterator insertion_point, Opcode op, 44 iterator PrependNewInst(iterator insertion_point, Opcode op,
45 std::initializer_list<Value> args = {}, u64 flags = 0); 45 std::initializer_list<Value> args = {}, u32 flags = 0);
46 46
47 /// Set the branches to jump to when all instructions have executed. 47 /// Set the branches to jump to when all instructions have executed.
48 void SetBranches(Condition cond, Block* branch_true, Block* branch_false); 48 void SetBranches(Condition cond, Block* branch_true, Block* branch_false);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 4decb46bc..24b012a39 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -178,7 +178,7 @@ private:
178 } 178 }
179 179
180 template <typename T> 180 template <typename T>
181 requires(sizeof(T) <= sizeof(u64) && std::is_trivially_copyable_v<T>) struct Flags { 181 requires(sizeof(T) <= sizeof(u32) && std::is_trivially_copyable_v<T>) struct Flags {
182 Flags() = default; 182 Flags() = default;
183 Flags(T proxy_) : proxy{proxy_} {} 183 Flags(T proxy_) : proxy{proxy_} {}
184 184
@@ -187,7 +187,7 @@ private:
187 187
188 template <typename T = Value, typename FlagType, typename... Args> 188 template <typename T = Value, typename FlagType, typename... Args>
189 T Inst(Opcode op, Flags<FlagType> flags, Args... args) { 189 T Inst(Opcode op, Flags<FlagType> flags, Args... args) {
190 u64 raw_flags{}; 190 u32 raw_flags{};
191 std::memcpy(&raw_flags, &flags.proxy, sizeof(flags.proxy)); 191 std::memcpy(&raw_flags, &flags.proxy, sizeof(flags.proxy));
192 auto it{block->PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)}; 192 auto it{block->PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)};
193 return T{Value{&*it}}; 193 return T{Value{&*it}};
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 9279b9692..ee76db9ad 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -31,7 +31,7 @@ static void RemovePseudoInstruction(IR::Inst*& inst, IR::Opcode expected_opcode)
31 inst = nullptr; 31 inst = nullptr;
32} 32}
33 33
34Inst::Inst(IR::Opcode op_, u64 flags_) noexcept : op{op_}, flags{flags_} { 34Inst::Inst(IR::Opcode op_, u32 flags_) noexcept : op{op_}, flags{flags_} {
35 if (op == Opcode::Phi) { 35 if (op == Opcode::Phi) {
36 std::construct_at(&phi_args); 36 std::construct_at(&phi_args);
37 } else { 37 } else {
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index ddf0f90a9..5b244fa0b 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -12,6 +12,7 @@
12 12
13#include <boost/intrusive/list.hpp> 13#include <boost/intrusive/list.hpp>
14 14
15#include "common/bit_cast.h"
15#include "common/common_types.h" 16#include "common/common_types.h"
16#include "shader_recompiler/frontend/ir/opcodes.h" 17#include "shader_recompiler/frontend/ir/opcodes.h"
17#include "shader_recompiler/frontend/ir/type.h" 18#include "shader_recompiler/frontend/ir/type.h"
@@ -25,7 +26,7 @@ constexpr size_t MAX_ARG_COUNT = 4;
25 26
26class Inst : public boost::intrusive::list_base_hook<> { 27class Inst : public boost::intrusive::list_base_hook<> {
27public: 28public:
28 explicit Inst(Opcode op_, u64 flags_) noexcept; 29 explicit Inst(Opcode op_, u32 flags_) noexcept;
29 ~Inst(); 30 ~Inst();
30 31
31 Inst& operator=(const Inst&) = delete; 32 Inst& operator=(const Inst&) = delete;
@@ -86,13 +87,25 @@ public:
86 void ReplaceUsesWith(Value replacement); 87 void ReplaceUsesWith(Value replacement);
87 88
88 template <typename FlagsType> 89 template <typename FlagsType>
89 requires(sizeof(FlagsType) <= sizeof(u64) && std::is_trivially_copyable_v<FlagsType>) 90 requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
90 [[nodiscard]] FlagsType Flags() const noexcept { 91 [[nodiscard]] FlagsType Flags() const noexcept {
91 FlagsType ret; 92 FlagsType ret;
92 std::memcpy(&ret, &flags, sizeof(ret)); 93 std::memcpy(&ret, &flags, sizeof(ret));
93 return ret; 94 return ret;
94 } 95 }
95 96
97 /// Intrusively store the host definition of this instruction.
98 template <typename DefinitionType>
99 void SetDefinition(DefinitionType def) {
100 definition = Common::BitCast<u32>(def);
101 }
102
103 /// Return the intrusively stored host definition of this instruction.
104 template <typename DefinitionType>
105 [[nodiscard]] DefinitionType Definition() const noexcept {
106 return Common::BitCast<DefinitionType>(definition);
107 }
108
96private: 109private:
97 struct NonTriviallyDummy { 110 struct NonTriviallyDummy {
98 NonTriviallyDummy() noexcept {} 111 NonTriviallyDummy() noexcept {}
@@ -103,7 +116,8 @@ private:
103 116
104 IR::Opcode op{}; 117 IR::Opcode op{};
105 int use_count{}; 118 int use_count{};
106 u64 flags{}; 119 u32 flags{};
120 u32 definition{};
107 union { 121 union {
108 NonTriviallyDummy dummy{}; 122 NonTriviallyDummy dummy{};
109 std::array<Value, MAX_ARG_COUNT> args; 123 std::array<Value, MAX_ARG_COUNT> args;
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h
index 28bb9e798..c288eede0 100644
--- a/src/shader_recompiler/frontend/ir/modifiers.h
+++ b/src/shader_recompiler/frontend/ir/modifiers.h
@@ -6,13 +6,13 @@
6 6
7namespace Shader::IR { 7namespace Shader::IR {
8 8
9enum class FmzMode { 9enum class FmzMode : u8 {
10 None, // Denorms are not flushed, NAN is propagated (nouveau) 10 None, // Denorms are not flushed, NAN is propagated (nouveau)
11 FTZ, // Flush denorms to zero, NAN is propagated (D3D11, NVN, GL, VK) 11 FTZ, // Flush denorms to zero, NAN is propagated (D3D11, NVN, GL, VK)
12 FMZ, // Flush denorms to zero, x * 0 == 0 (D3D9) 12 FMZ, // Flush denorms to zero, x * 0 == 0 (D3D9)
13}; 13};
14 14
15enum class FpRounding { 15enum class FpRounding : u8 {
16 RN, // Round to nearest even, 16 RN, // Round to nearest even,
17 RM, // Round towards negative infinity 17 RM, // Round towards negative infinity
18 RP, // Round towards positive infinity 18 RP, // Round towards positive infinity
@@ -21,8 +21,8 @@ enum class FpRounding {
21 21
22struct FpControl { 22struct FpControl {
23 bool no_contraction{false}; 23 bool no_contraction{false};
24 FpRounding rounding : 8 = FpRounding::RN; 24 FpRounding rounding{FpRounding::RN};
25 FmzMode fmz_mode : 8 = FmzMode::FTZ; 25 FmzMode fmz_mode{FmzMode::FTZ};
26}; 26};
27static_assert(sizeof(FpControl) <= sizeof(u64)); 27static_assert(sizeof(FpControl) <= sizeof(u32));
28} // namespace Shader::IR 28} // namespace Shader::IR