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-rw-r--r--src/shader_recompiler/frontend/maxwell/control_flow.h2
-rw-r--r--src/shader_recompiler/frontend/maxwell/decode.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h1
-rw-r--r--src/shader_recompiler/frontend/maxwell/instruction.h1
-rw-r--r--src/shader_recompiler/frontend/maxwell/location.h3
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp5
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp14
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp580
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py92
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.h5
31 files changed, 647 insertions, 97 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h
index a6bd3e196..7e91fac46 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.h
@@ -4,7 +4,6 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <compare>
8#include <optional> 7#include <optional>
9#include <span> 8#include <span>
10#include <string> 9#include <string>
@@ -15,6 +14,7 @@
15 14
16#include "shader_recompiler/environment.h" 15#include "shader_recompiler/environment.h"
17#include "shader_recompiler/frontend/ir/condition.h" 16#include "shader_recompiler/frontend/ir/condition.h"
17#include "shader_recompiler/frontend/ir/reg.h"
18#include "shader_recompiler/frontend/maxwell/instruction.h" 18#include "shader_recompiler/frontend/maxwell/instruction.h"
19#include "shader_recompiler/frontend/maxwell/location.h" 19#include "shader_recompiler/frontend/maxwell/location.h"
20#include "shader_recompiler/frontend/maxwell/opcodes.h" 20#include "shader_recompiler/frontend/maxwell/opcodes.h"
diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp
index 972f677dc..e688e648b 100644
--- a/src/shader_recompiler/frontend/maxwell/decode.cpp
+++ b/src/shader_recompiler/frontend/maxwell/decode.cpp
@@ -6,7 +6,6 @@
6#include <array> 6#include <array>
7#include <bit> 7#include <bit>
8#include <memory> 8#include <memory>
9#include <string_view>
10 9
11#include "common/common_types.h" 10#include "common/common_types.h"
12#include "shader_recompiler/exception.h" 11#include "shader_recompiler/exception.h"
diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h
index eee5102fa..2a23f7abf 100644
--- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h
+++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h
@@ -6,7 +6,6 @@
6 6
7#include <optional> 7#include <optional>
8 8
9#include "common/bit_field.h"
10#include "common/common_types.h" 9#include "common/common_types.h"
11#include "shader_recompiler/environment.h" 10#include "shader_recompiler/environment.h"
12#include "shader_recompiler/frontend/ir/reg.h" 11#include "shader_recompiler/frontend/ir/reg.h"
diff --git a/src/shader_recompiler/frontend/maxwell/instruction.h b/src/shader_recompiler/frontend/maxwell/instruction.h
index 743d68d61..57fd531f2 100644
--- a/src/shader_recompiler/frontend/maxwell/instruction.h
+++ b/src/shader_recompiler/frontend/maxwell/instruction.h
@@ -7,7 +7,6 @@
7#include "common/bit_field.h" 7#include "common/bit_field.h"
8#include "common/common_types.h" 8#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/flow_test.h" 9#include "shader_recompiler/frontend/ir/flow_test.h"
10#include "shader_recompiler/frontend/ir/reg.h"
11 10
12namespace Shader::Maxwell { 11namespace Shader::Maxwell {
13 12
diff --git a/src/shader_recompiler/frontend/maxwell/location.h b/src/shader_recompiler/frontend/maxwell/location.h
index 26d29eae2..17107f082 100644
--- a/src/shader_recompiler/frontend/maxwell/location.h
+++ b/src/shader_recompiler/frontend/maxwell/location.h
@@ -4,9 +4,6 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <compare>
8#include <iterator>
9
10#include <fmt/format.h> 7#include <fmt/format.h>
11 8
12#include "common/common_types.h" 9#include "common/common_types.h"
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
index 69eeaa3e6..7bad628aa 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
@@ -8,7 +8,6 @@
8#include <unordered_map> 8#include <unordered_map>
9#include <utility> 9#include <utility>
10#include <vector> 10#include <vector>
11#include <version>
12 11
13#include <fmt/format.h> 12#include <fmt/format.h>
14 13
@@ -17,7 +16,6 @@
17#include "shader_recompiler/environment.h" 16#include "shader_recompiler/environment.h"
18#include "shader_recompiler/frontend/ir/basic_block.h" 17#include "shader_recompiler/frontend/ir/basic_block.h"
19#include "shader_recompiler/frontend/ir/ir_emitter.h" 18#include "shader_recompiler/frontend/ir/ir_emitter.h"
20#include "shader_recompiler/frontend/maxwell/decode.h"
21#include "shader_recompiler/frontend/maxwell/structured_control_flow.h" 19#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
22#include "shader_recompiler/frontend/maxwell/translate/translate.h" 20#include "shader_recompiler/frontend/maxwell/translate/translate.h"
23#include "shader_recompiler/host_translate_info.h" 21#include "shader_recompiler/host_translate_info.h"
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp
index fb3f00d3f..d26d0982b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp
@@ -4,7 +4,6 @@
4 4
5#include "common/bit_field.h" 5#include "common/bit_field.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "shader_recompiler/frontend/maxwell/opcodes.h"
8#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 7#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
9 8
10namespace Shader::Maxwell { 9namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp
index 86e433e41..d92d4e929 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp
@@ -4,8 +4,6 @@
4 4
5#include "common/bit_field.h" 5#include "common/bit_field.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "shader_recompiler/frontend/ir/modifiers.h"
8#include "shader_recompiler/frontend/maxwell/opcodes.h"
9#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 7#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
10 8
11namespace Shader::Maxwell { 9namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h
index 214d0af3c..24f041a4f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h
@@ -4,7 +4,6 @@
4 4
5#pragma once 5#pragma once
6 6
7#include "common/common_types.h"
8#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 7#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
9 8
10namespace Shader::Maxwell { 9namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp
index c2443c886..62d20ebe4 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp
@@ -3,7 +3,6 @@
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "common/common_types.h" 5#include "common/common_types.h"
6#include "shader_recompiler/exception.h"
7#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 6#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
8 7
9namespace Shader::Maxwell { 8namespace Shader::Maxwell {
@@ -12,9 +11,13 @@ void ExitFragment(TranslatorVisitor& v) {
12 const ProgramHeader sph{v.env.SPH()}; 11 const ProgramHeader sph{v.env.SPH()};
13 IR::Reg src_reg{IR::Reg::R0}; 12 IR::Reg src_reg{IR::Reg::R0};
14 for (u32 render_target = 0; render_target < 8; ++render_target) { 13 for (u32 render_target = 0; render_target < 8; ++render_target) {
14 if (!sph.ps.HasOutputComponents(render_target)) {
15 continue;
16 }
15 const std::array<bool, 4> mask{sph.ps.EnabledOutputComponents(render_target)}; 17 const std::array<bool, 4> mask{sph.ps.EnabledOutputComponents(render_target)};
16 for (u32 component = 0; component < 4; ++component) { 18 for (u32 component = 0; component < 4; ++component) {
17 if (!mask[component]) { 19 if (!mask[component]) {
20 ++src_reg;
18 continue; 21 continue;
19 } 22 }
20 v.ir.SetFragColor(render_target, component, v.F(src_reg)); 23 v.ir.SetFragColor(render_target, component, v.F(src_reg));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
index 2f8605619..bb8512400 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp
@@ -5,7 +5,6 @@
5#include "common/bit_field.h" 5#include "common/bit_field.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "shader_recompiler/exception.h" 7#include "shader_recompiler/exception.h"
8#include "shader_recompiler/frontend/maxwell/opcodes.h"
9#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 8#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
10 9
11namespace Shader::Maxwell { 10namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h
index 59da56a7e..c5e80a559 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h
@@ -6,8 +6,6 @@
6 6
7#include "common/common_types.h" 7#include "common/common_types.h"
8#include "shader_recompiler/exception.h" 8#include "shader_recompiler/exception.h"
9#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
10#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
11#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 9#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
12 10
13namespace Shader::Maxwell { 11namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
index cca5b831f..01bc9c49f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
@@ -2,6 +2,7 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
5#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" 6#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
6 7
7namespace Shader::Maxwell { 8namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
index b3931dae3..2b9c4fc0f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
@@ -2,6 +2,7 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
5#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" 6#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
6 7
7namespace Shader::Maxwell { 8namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
index 2300088e3..8007a4d46 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
@@ -11,10 +11,20 @@ namespace Shader::Maxwell {
11using namespace LDC; 11using namespace LDC;
12namespace { 12namespace {
13std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& imm_index, 13std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& imm_index,
14 const IR::U32& reg, const IR::U32& imm) { 14 const IR::U32& reg, const IR::U32& imm_offset) {
15 switch (mode) { 15 switch (mode) {
16 case Mode::Default: 16 case Mode::Default:
17 return {imm_index, ir.IAdd(reg, imm)}; 17 return {imm_index, ir.IAdd(reg, imm_offset)};
18 case Mode::IS: {
19 // Segmented addressing mode
20 // Ra+imm_offset points into a flat mapping of const buffer
21 // address space
22 const IR::U32 address{ir.IAdd(reg, imm_offset)};
23 const IR::U32 index{ir.BitFieldExtract(address, ir.Imm32(16), ir.Imm32(16))};
24 const IR::U32 offset{ir.BitFieldExtract(address, ir.Imm32(0), ir.Imm32(16))};
25
26 return {ir.IAdd(index, imm_index), offset};
27 }
18 default: 28 default:
19 break; 29 break;
20 } 30 }
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
index 924fb7a40..00d1d8438 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
@@ -6,7 +6,6 @@
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "shader_recompiler/exception.h" 7#include "shader_recompiler/exception.h"
8#include "shader_recompiler/frontend/ir/ir_emitter.h" 8#include "shader_recompiler/frontend/ir/ir_emitter.h"
9#include "shader_recompiler/frontend/maxwell/opcodes.h"
10#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 9#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
11 10
12namespace Shader::Maxwell { 11namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
index 36c5cff2f..4792cd4a5 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
@@ -5,7 +5,6 @@
5#include "common/bit_field.h" 5#include "common/bit_field.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "shader_recompiler/exception.h" 7#include "shader_recompiler/exception.h"
8#include "shader_recompiler/frontend/maxwell/opcodes.h"
9#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 8#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
10 9
11namespace Shader::Maxwell { 10namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp
index e0fe47912..f3c7ceb57 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp
@@ -13,59 +13,535 @@ namespace {
13// Emulate GPU's LOP3.LUT (three-input logic op with 8-bit truth table) 13// Emulate GPU's LOP3.LUT (three-input logic op with 8-bit truth table)
14IR::U32 ApplyLUT(IR::IREmitter& ir, const IR::U32& a, const IR::U32& b, const IR::U32& c, 14IR::U32 ApplyLUT(IR::IREmitter& ir, const IR::U32& a, const IR::U32& b, const IR::U32& c,
15 u64 ttbl) { 15 u64 ttbl) {
16 IR::U32 r{ir.Imm32(0)}; 16 switch (ttbl) {
17 const IR::U32 not_a{ir.BitwiseNot(a)}; 17 // generated code, do not edit manually
18 const IR::U32 not_b{ir.BitwiseNot(b)}; 18 case 0:
19 const IR::U32 not_c{ir.BitwiseNot(c)}; 19 return ir.Imm32(0);
20 if (ttbl & 0x01) { 20 case 1:
21 // r |= ~a & ~b & ~c; 21 return ir.BitwiseNot(ir.BitwiseOr(a, ir.BitwiseOr(b, c)));
22 const auto lhs{ir.BitwiseAnd(not_a, not_b)}; 22 case 2:
23 const auto rhs{ir.BitwiseAnd(lhs, not_c)}; 23 return ir.BitwiseAnd(c, ir.BitwiseNot(ir.BitwiseOr(a, b)));
24 r = ir.BitwiseOr(r, rhs); 24 case 3:
25 return ir.BitwiseNot(ir.BitwiseOr(a, b));
26 case 4:
27 return ir.BitwiseAnd(b, ir.BitwiseNot(ir.BitwiseOr(a, c)));
28 case 5:
29 return ir.BitwiseNot(ir.BitwiseOr(a, c));
30 case 6:
31 return ir.BitwiseAnd(ir.BitwiseNot(a), ir.BitwiseXor(b, c));
32 case 7:
33 return ir.BitwiseNot(ir.BitwiseOr(a, ir.BitwiseAnd(b, c)));
34 case 8:
35 return ir.BitwiseAnd(ir.BitwiseAnd(b, c), ir.BitwiseNot(a));
36 case 9:
37 return ir.BitwiseNot(ir.BitwiseOr(a, ir.BitwiseXor(b, c)));
38 case 10:
39 return ir.BitwiseAnd(c, ir.BitwiseNot(a));
40 case 11:
41 return ir.BitwiseAnd(ir.BitwiseNot(a), ir.BitwiseOr(c, ir.BitwiseNot(b)));
42 case 12:
43 return ir.BitwiseAnd(b, ir.BitwiseNot(a));
44 case 13:
45 return ir.BitwiseAnd(ir.BitwiseNot(a), ir.BitwiseOr(b, ir.BitwiseNot(c)));
46 case 14:
47 return ir.BitwiseAnd(ir.BitwiseNot(a), ir.BitwiseOr(b, c));
48 case 15:
49 return ir.BitwiseNot(a);
50 case 16:
51 return ir.BitwiseAnd(a, ir.BitwiseNot(ir.BitwiseOr(b, c)));
52 case 17:
53 return ir.BitwiseNot(ir.BitwiseOr(b, c));
54 case 18:
55 return ir.BitwiseAnd(ir.BitwiseNot(b), ir.BitwiseXor(a, c));
56 case 19:
57 return ir.BitwiseNot(ir.BitwiseOr(b, ir.BitwiseAnd(a, c)));
58 case 20:
59 return ir.BitwiseAnd(ir.BitwiseNot(c), ir.BitwiseXor(a, b));
60 case 21:
61 return ir.BitwiseNot(ir.BitwiseOr(c, ir.BitwiseAnd(a, b)));
62 case 22:
63 return ir.BitwiseXor(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseAnd(a, b)));
64 case 23:
65 return ir.BitwiseXor(ir.BitwiseAnd(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c)),
66 ir.BitwiseNot(a));
67 case 24:
68 return ir.BitwiseAnd(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c));
69 case 25:
70 return ir.BitwiseNot(ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(b, c)));
71 case 26:
72 return ir.BitwiseAnd(ir.BitwiseOr(c, ir.BitwiseNot(b)), ir.BitwiseXor(a, c));
73 case 27:
74 return ir.BitwiseXor(ir.BitwiseOr(a, ir.BitwiseNot(c)), ir.BitwiseOr(b, c));
75 case 28:
76 return ir.BitwiseAnd(ir.BitwiseOr(b, ir.BitwiseNot(c)), ir.BitwiseXor(a, b));
77 case 29:
78 return ir.BitwiseXor(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseOr(b, c));
79 case 30:
80 return ir.BitwiseXor(a, ir.BitwiseOr(b, c));
81 case 31:
82 return ir.BitwiseNot(ir.BitwiseAnd(a, ir.BitwiseOr(b, c)));
83 case 32:
84 return ir.BitwiseAnd(ir.BitwiseAnd(a, c), ir.BitwiseNot(b));
85 case 33:
86 return ir.BitwiseNot(ir.BitwiseOr(b, ir.BitwiseXor(a, c)));
87 case 34:
88 return ir.BitwiseAnd(c, ir.BitwiseNot(b));
89 case 35:
90 return ir.BitwiseAnd(ir.BitwiseNot(b), ir.BitwiseOr(c, ir.BitwiseNot(a)));
91 case 36:
92 return ir.BitwiseAnd(ir.BitwiseXor(a, b), ir.BitwiseXor(b, c));
93 case 37:
94 return ir.BitwiseNot(ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(a, c)));
95 case 38:
96 return ir.BitwiseAnd(ir.BitwiseOr(c, ir.BitwiseNot(a)), ir.BitwiseXor(b, c));
97 case 39:
98 return ir.BitwiseXor(ir.BitwiseOr(a, c), ir.BitwiseOr(b, ir.BitwiseNot(c)));
99 case 40:
100 return ir.BitwiseAnd(c, ir.BitwiseXor(a, b));
101 case 41:
102 return ir.BitwiseXor(ir.BitwiseOr(a, b),
103 ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseNot(c)));
104 case 42:
105 return ir.BitwiseAnd(c, ir.BitwiseNot(ir.BitwiseAnd(a, b)));
106 case 43:
107 return ir.BitwiseXor(ir.BitwiseOr(a, ir.BitwiseNot(c)),
108 ir.BitwiseOr(b, ir.BitwiseXor(a, c)));
109 case 44:
110 return ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, b));
111 case 45:
112 return ir.BitwiseXor(a, ir.BitwiseOr(b, ir.BitwiseNot(c)));
113 case 46:
114 return ir.BitwiseXor(ir.BitwiseAnd(a, b), ir.BitwiseOr(b, c));
115 case 47:
116 return ir.BitwiseOr(ir.BitwiseAnd(c, ir.BitwiseNot(b)), ir.BitwiseNot(a));
117 case 48:
118 return ir.BitwiseAnd(a, ir.BitwiseNot(b));
119 case 49:
120 return ir.BitwiseAnd(ir.BitwiseNot(b), ir.BitwiseOr(a, ir.BitwiseNot(c)));
121 case 50:
122 return ir.BitwiseAnd(ir.BitwiseNot(b), ir.BitwiseOr(a, c));
123 case 51:
124 return ir.BitwiseNot(b);
125 case 52:
126 return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(c)), ir.BitwiseXor(a, b));
127 case 53:
128 return ir.BitwiseXor(ir.BitwiseOr(a, c), ir.BitwiseOr(b, ir.BitwiseNot(a)));
129 case 54:
130 return ir.BitwiseXor(b, ir.BitwiseOr(a, c));
131 case 55:
132 return ir.BitwiseNot(ir.BitwiseAnd(b, ir.BitwiseOr(a, c)));
133 case 56:
134 return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(a, b));
135 case 57:
136 return ir.BitwiseXor(b, ir.BitwiseOr(a, ir.BitwiseNot(c)));
137 case 58:
138 return ir.BitwiseXor(ir.BitwiseAnd(a, b), ir.BitwiseOr(a, c));
139 case 59:
140 return ir.BitwiseOr(ir.BitwiseAnd(c, ir.BitwiseNot(a)), ir.BitwiseNot(b));
141 case 60:
142 return ir.BitwiseXor(a, b);
143 case 61:
144 return ir.BitwiseOr(ir.BitwiseNot(ir.BitwiseOr(a, c)), ir.BitwiseXor(a, b));
145 case 62:
146 return ir.BitwiseOr(ir.BitwiseAnd(c, ir.BitwiseNot(a)), ir.BitwiseXor(a, b));
147 case 63:
148 return ir.BitwiseNot(ir.BitwiseAnd(a, b));
149 case 64:
150 return ir.BitwiseAnd(ir.BitwiseAnd(a, b), ir.BitwiseNot(c));
151 case 65:
152 return ir.BitwiseNot(ir.BitwiseOr(c, ir.BitwiseXor(a, b)));
153 case 66:
154 return ir.BitwiseAnd(ir.BitwiseXor(a, c), ir.BitwiseXor(b, c));
155 case 67:
156 return ir.BitwiseNot(ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(a, b)));
157 case 68:
158 return ir.BitwiseAnd(b, ir.BitwiseNot(c));
159 case 69:
160 return ir.BitwiseAnd(ir.BitwiseNot(c), ir.BitwiseOr(b, ir.BitwiseNot(a)));
161 case 70:
162 return ir.BitwiseAnd(ir.BitwiseOr(b, ir.BitwiseNot(a)), ir.BitwiseXor(b, c));
163 case 71:
164 return ir.BitwiseXor(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseNot(b)));
165 case 72:
166 return ir.BitwiseAnd(b, ir.BitwiseXor(a, c));
167 case 73:
168 return ir.BitwiseXor(ir.BitwiseOr(a, c),
169 ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseNot(b)));
170 case 74:
171 return ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, c));
172 case 75:
173 return ir.BitwiseXor(a, ir.BitwiseOr(c, ir.BitwiseNot(b)));
174 case 76:
175 return ir.BitwiseAnd(b, ir.BitwiseNot(ir.BitwiseAnd(a, c)));
176 case 77:
177 return ir.BitwiseXor(ir.BitwiseOr(a, ir.BitwiseNot(b)),
178 ir.BitwiseOr(c, ir.BitwiseXor(a, b)));
179 case 78:
180 return ir.BitwiseXor(ir.BitwiseAnd(a, c), ir.BitwiseOr(b, c));
181 case 79:
182 return ir.BitwiseOr(ir.BitwiseAnd(b, ir.BitwiseNot(c)), ir.BitwiseNot(a));
183 case 80:
184 return ir.BitwiseAnd(a, ir.BitwiseNot(c));
185 case 81:
186 return ir.BitwiseAnd(ir.BitwiseNot(c), ir.BitwiseOr(a, ir.BitwiseNot(b)));
187 case 82:
188 return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseXor(a, c));
189 case 83:
190 return ir.BitwiseXor(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseNot(a)));
191 case 84:
192 return ir.BitwiseAnd(ir.BitwiseNot(c), ir.BitwiseOr(a, b));
193 case 85:
194 return ir.BitwiseNot(c);
195 case 86:
196 return ir.BitwiseXor(c, ir.BitwiseOr(a, b));
197 case 87:
198 return ir.BitwiseNot(ir.BitwiseAnd(c, ir.BitwiseOr(a, b)));
199 case 88:
200 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(a, c));
201 case 89:
202 return ir.BitwiseXor(c, ir.BitwiseOr(a, ir.BitwiseNot(b)));
203 case 90:
204 return ir.BitwiseXor(a, c);
205 case 91:
206 return ir.BitwiseOr(ir.BitwiseNot(ir.BitwiseOr(a, b)), ir.BitwiseXor(a, c));
207 case 92:
208 return ir.BitwiseXor(ir.BitwiseAnd(a, c), ir.BitwiseOr(a, b));
209 case 93:
210 return ir.BitwiseOr(ir.BitwiseAnd(b, ir.BitwiseNot(a)), ir.BitwiseNot(c));
211 case 94:
212 return ir.BitwiseOr(ir.BitwiseAnd(b, ir.BitwiseNot(a)), ir.BitwiseXor(a, c));
213 case 95:
214 return ir.BitwiseNot(ir.BitwiseAnd(a, c));
215 case 96:
216 return ir.BitwiseAnd(a, ir.BitwiseXor(b, c));
217 case 97:
218 return ir.BitwiseXor(ir.BitwiseOr(b, c),
219 ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseNot(a)));
220 case 98:
221 return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(b, c));
222 case 99:
223 return ir.BitwiseXor(b, ir.BitwiseOr(c, ir.BitwiseNot(a)));
224 case 100:
225 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(b, c));
226 case 101:
227 return ir.BitwiseXor(c, ir.BitwiseOr(b, ir.BitwiseNot(a)));
228 case 102:
229 return ir.BitwiseXor(b, c);
230 case 103:
231 return ir.BitwiseOr(ir.BitwiseNot(ir.BitwiseOr(a, b)), ir.BitwiseXor(b, c));
232 case 104:
233 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(c, ir.BitwiseAnd(a, b)));
234 case 105:
235 return ir.BitwiseXor(ir.BitwiseNot(a), ir.BitwiseXor(b, c));
236 case 106:
237 return ir.BitwiseXor(c, ir.BitwiseAnd(a, b));
238 case 107:
239 return ir.BitwiseXor(ir.BitwiseAnd(c, ir.BitwiseOr(a, b)),
240 ir.BitwiseXor(a, ir.BitwiseNot(b)));
241 case 108:
242 return ir.BitwiseXor(b, ir.BitwiseAnd(a, c));
243 case 109:
244 return ir.BitwiseXor(ir.BitwiseAnd(b, ir.BitwiseOr(a, c)),
245 ir.BitwiseXor(a, ir.BitwiseNot(c)));
246 case 110:
247 return ir.BitwiseOr(ir.BitwiseAnd(b, ir.BitwiseNot(a)), ir.BitwiseXor(b, c));
248 case 111:
249 return ir.BitwiseOr(ir.BitwiseNot(a), ir.BitwiseXor(b, c));
250 case 112:
251 return ir.BitwiseAnd(a, ir.BitwiseNot(ir.BitwiseAnd(b, c)));
252 case 113:
253 return ir.BitwiseXor(ir.BitwiseOr(b, ir.BitwiseNot(a)),
254 ir.BitwiseOr(c, ir.BitwiseXor(a, b)));
255 case 114:
256 return ir.BitwiseXor(ir.BitwiseAnd(b, c), ir.BitwiseOr(a, c));
257 case 115:
258 return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(c)), ir.BitwiseNot(b));
259 case 116:
260 return ir.BitwiseXor(ir.BitwiseAnd(b, c), ir.BitwiseOr(a, b));
261 case 117:
262 return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(b)), ir.BitwiseNot(c));
263 case 118:
264 return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(b)), ir.BitwiseXor(b, c));
265 case 119:
266 return ir.BitwiseNot(ir.BitwiseAnd(b, c));
267 case 120:
268 return ir.BitwiseXor(a, ir.BitwiseAnd(b, c));
269 case 121:
270 return ir.BitwiseXor(ir.BitwiseAnd(a, ir.BitwiseOr(b, c)),
271 ir.BitwiseXor(b, ir.BitwiseNot(c)));
272 case 122:
273 return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(b)), ir.BitwiseXor(a, c));
274 case 123:
275 return ir.BitwiseOr(ir.BitwiseNot(b), ir.BitwiseXor(a, c));
276 case 124:
277 return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(c)), ir.BitwiseXor(a, b));
278 case 125:
279 return ir.BitwiseOr(ir.BitwiseNot(c), ir.BitwiseXor(a, b));
280 case 126:
281 return ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c));
282 case 127:
283 return ir.BitwiseNot(ir.BitwiseAnd(a, ir.BitwiseAnd(b, c)));
284 case 128:
285 return ir.BitwiseAnd(a, ir.BitwiseAnd(b, c));
286 case 129:
287 return ir.BitwiseNot(ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c)));
288 case 130:
289 return ir.BitwiseAnd(c, ir.BitwiseXor(a, ir.BitwiseNot(b)));
290 case 131:
291 return ir.BitwiseAnd(ir.BitwiseOr(c, ir.BitwiseNot(a)), ir.BitwiseXor(a, ir.BitwiseNot(b)));
292 case 132:
293 return ir.BitwiseAnd(b, ir.BitwiseXor(a, ir.BitwiseNot(c)));
294 case 133:
295 return ir.BitwiseAnd(ir.BitwiseOr(b, ir.BitwiseNot(a)), ir.BitwiseXor(a, ir.BitwiseNot(c)));
296 case 134:
297 return ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, ir.BitwiseXor(b, c)));
298 case 135:
299 return ir.BitwiseXor(ir.BitwiseAnd(b, c), ir.BitwiseNot(a));
300 case 136:
301 return ir.BitwiseAnd(b, c);
302 case 137:
303 return ir.BitwiseAnd(ir.BitwiseOr(b, ir.BitwiseNot(a)), ir.BitwiseXor(b, ir.BitwiseNot(c)));
304 case 138:
305 return ir.BitwiseAnd(c, ir.BitwiseOr(b, ir.BitwiseNot(a)));
306 case 139:
307 return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseNot(ir.BitwiseOr(a, b)));
308 case 140:
309 return ir.BitwiseAnd(b, ir.BitwiseOr(c, ir.BitwiseNot(a)));
310 case 141:
311 return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseNot(ir.BitwiseOr(a, c)));
312 case 142:
313 return ir.BitwiseXor(a, ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c)));
314 case 143:
315 return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseNot(a));
316 case 144:
317 return ir.BitwiseAnd(a, ir.BitwiseXor(b, ir.BitwiseNot(c)));
318 case 145:
319 return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseXor(b, ir.BitwiseNot(c)));
320 case 146:
321 return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(a, ir.BitwiseXor(b, c)));
322 case 147:
323 return ir.BitwiseXor(ir.BitwiseAnd(a, c), ir.BitwiseNot(b));
324 case 148:
325 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(a, ir.BitwiseXor(b, c)));
326 case 149:
327 return ir.BitwiseXor(ir.BitwiseAnd(a, b), ir.BitwiseNot(c));
328 case 150:
329 return ir.BitwiseXor(a, ir.BitwiseXor(b, c));
330 case 151:
331 return ir.BitwiseOr(ir.BitwiseNot(ir.BitwiseOr(a, b)),
332 ir.BitwiseXor(a, ir.BitwiseXor(b, c)));
333 case 152:
334 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(b, ir.BitwiseNot(c)));
335 case 153:
336 return ir.BitwiseXor(b, ir.BitwiseNot(c));
337 case 154:
338 return ir.BitwiseXor(c, ir.BitwiseAnd(a, ir.BitwiseNot(b)));
339 case 155:
340 return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(b, c)));
341 case 156:
342 return ir.BitwiseXor(b, ir.BitwiseAnd(a, ir.BitwiseNot(c)));
343 case 157:
344 return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(b, c)));
345 case 158:
346 return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseXor(a, ir.BitwiseOr(b, c)));
347 case 159:
348 return ir.BitwiseNot(ir.BitwiseAnd(a, ir.BitwiseXor(b, c)));
349 case 160:
350 return ir.BitwiseAnd(a, c);
351 case 161:
352 return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseXor(a, ir.BitwiseNot(c)));
353 case 162:
354 return ir.BitwiseAnd(c, ir.BitwiseOr(a, ir.BitwiseNot(b)));
355 case 163:
356 return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseNot(ir.BitwiseOr(a, b)));
357 case 164:
358 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(a, ir.BitwiseNot(c)));
359 case 165:
360 return ir.BitwiseXor(a, ir.BitwiseNot(c));
361 case 166:
362 return ir.BitwiseXor(c, ir.BitwiseAnd(b, ir.BitwiseNot(a)));
363 case 167:
364 return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(a, c)));
365 case 168:
366 return ir.BitwiseAnd(c, ir.BitwiseOr(a, b));
367 case 169:
368 return ir.BitwiseXor(ir.BitwiseNot(c), ir.BitwiseOr(a, b));
369 case 170:
370 return c;
371 case 171:
372 return ir.BitwiseOr(c, ir.BitwiseNot(ir.BitwiseOr(a, b)));
373 case 172:
374 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseNot(a)));
375 case 173:
376 return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseXor(a, ir.BitwiseNot(c)));
377 case 174:
378 return ir.BitwiseOr(c, ir.BitwiseAnd(b, ir.BitwiseNot(a)));
379 case 175:
380 return ir.BitwiseOr(c, ir.BitwiseNot(a));
381 case 176:
382 return ir.BitwiseAnd(a, ir.BitwiseOr(c, ir.BitwiseNot(b)));
383 case 177:
384 return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseNot(ir.BitwiseOr(b, c)));
385 case 178:
386 return ir.BitwiseXor(b, ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c)));
387 case 179:
388 return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseNot(b));
389 case 180:
390 return ir.BitwiseXor(a, ir.BitwiseAnd(b, ir.BitwiseNot(c)));
391 case 181:
392 return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, c)));
393 case 182:
394 return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(b, ir.BitwiseOr(a, c)));
395 case 183:
396 return ir.BitwiseNot(ir.BitwiseAnd(b, ir.BitwiseXor(a, c)));
397 case 184:
398 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseNot(b)));
399 case 185:
400 return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(b, ir.BitwiseNot(c)));
401 case 186:
402 return ir.BitwiseOr(c, ir.BitwiseAnd(a, ir.BitwiseNot(b)));
403 case 187:
404 return ir.BitwiseOr(c, ir.BitwiseNot(b));
405 case 188:
406 return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(a, b));
407 case 189:
408 return ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, ir.BitwiseNot(c)));
409 case 190:
410 return ir.BitwiseOr(c, ir.BitwiseXor(a, b));
411 case 191:
412 return ir.BitwiseOr(c, ir.BitwiseNot(ir.BitwiseAnd(a, b)));
413 case 192:
414 return ir.BitwiseAnd(a, b);
415 case 193:
416 return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(c)), ir.BitwiseXor(a, ir.BitwiseNot(b)));
417 case 194:
418 return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(a, ir.BitwiseNot(b)));
419 case 195:
420 return ir.BitwiseXor(a, ir.BitwiseNot(b));
421 case 196:
422 return ir.BitwiseAnd(b, ir.BitwiseOr(a, ir.BitwiseNot(c)));
423 case 197:
424 return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseNot(ir.BitwiseOr(a, c)));
425 case 198:
426 return ir.BitwiseXor(b, ir.BitwiseAnd(c, ir.BitwiseNot(a)));
427 case 199:
428 return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(a, b)));
429 case 200:
430 return ir.BitwiseAnd(b, ir.BitwiseOr(a, c));
431 case 201:
432 return ir.BitwiseXor(ir.BitwiseNot(b), ir.BitwiseOr(a, c));
433 case 202:
434 return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseOr(b, ir.BitwiseNot(a)));
435 case 203:
436 return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseXor(a, ir.BitwiseNot(b)));
437 case 204:
438 return b;
439 case 205:
440 return ir.BitwiseOr(b, ir.BitwiseNot(ir.BitwiseOr(a, c)));
441 case 206:
442 return ir.BitwiseOr(b, ir.BitwiseAnd(c, ir.BitwiseNot(a)));
443 case 207:
444 return ir.BitwiseOr(b, ir.BitwiseNot(a));
445 case 208:
446 return ir.BitwiseAnd(a, ir.BitwiseOr(b, ir.BitwiseNot(c)));
447 case 209:
448 return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseNot(ir.BitwiseOr(b, c)));
449 case 210:
450 return ir.BitwiseXor(a, ir.BitwiseAnd(c, ir.BitwiseNot(b)));
451 case 211:
452 return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, b)));
453 case 212:
454 return ir.BitwiseXor(c, ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c)));
455 case 213:
456 return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseNot(c));
457 case 214:
458 return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(c, ir.BitwiseOr(a, b)));
459 case 215:
460 return ir.BitwiseNot(ir.BitwiseAnd(c, ir.BitwiseXor(a, b)));
461 case 216:
462 return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseOr(b, ir.BitwiseNot(c)));
463 case 217:
464 return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(b, ir.BitwiseNot(c)));
465 case 218:
466 return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(a, c));
467 case 219:
468 return ir.BitwiseOr(ir.BitwiseXor(a, c), ir.BitwiseXor(a, ir.BitwiseNot(b)));
469 case 220:
470 return ir.BitwiseOr(b, ir.BitwiseAnd(a, ir.BitwiseNot(c)));
471 case 221:
472 return ir.BitwiseOr(b, ir.BitwiseNot(c));
473 case 222:
474 return ir.BitwiseOr(b, ir.BitwiseXor(a, c));
475 case 223:
476 return ir.BitwiseOr(b, ir.BitwiseNot(ir.BitwiseAnd(a, c)));
477 case 224:
478 return ir.BitwiseAnd(a, ir.BitwiseOr(b, c));
479 case 225:
480 return ir.BitwiseXor(ir.BitwiseNot(a), ir.BitwiseOr(b, c));
481 case 226:
482 return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseOr(b, c));
483 case 227:
484 return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(a, ir.BitwiseNot(b)));
485 case 228:
486 return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(c)), ir.BitwiseOr(b, c));
487 case 229:
488 return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(a, ir.BitwiseNot(c)));
489 case 230:
490 return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(b, c));
491 case 231:
492 return ir.BitwiseOr(ir.BitwiseXor(a, ir.BitwiseNot(b)), ir.BitwiseXor(b, c));
493 case 232:
494 return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseAnd(a, b)));
495 case 233:
496 return ir.BitwiseOr(ir.BitwiseAnd(a, b),
497 ir.BitwiseXor(ir.BitwiseNot(c), ir.BitwiseOr(a, b)));
498 case 234:
499 return ir.BitwiseOr(c, ir.BitwiseAnd(a, b));
500 case 235:
501 return ir.BitwiseOr(c, ir.BitwiseXor(a, ir.BitwiseNot(b)));
502 case 236:
503 return ir.BitwiseOr(b, ir.BitwiseAnd(a, c));
504 case 237:
505 return ir.BitwiseOr(b, ir.BitwiseXor(a, ir.BitwiseNot(c)));
506 case 238:
507 return ir.BitwiseOr(b, c);
508 case 239:
509 return ir.BitwiseOr(ir.BitwiseNot(a), ir.BitwiseOr(b, c));
510 case 240:
511 return a;
512 case 241:
513 return ir.BitwiseOr(a, ir.BitwiseNot(ir.BitwiseOr(b, c)));
514 case 242:
515 return ir.BitwiseOr(a, ir.BitwiseAnd(c, ir.BitwiseNot(b)));
516 case 243:
517 return ir.BitwiseOr(a, ir.BitwiseNot(b));
518 case 244:
519 return ir.BitwiseOr(a, ir.BitwiseAnd(b, ir.BitwiseNot(c)));
520 case 245:
521 return ir.BitwiseOr(a, ir.BitwiseNot(c));
522 case 246:
523 return ir.BitwiseOr(a, ir.BitwiseXor(b, c));
524 case 247:
525 return ir.BitwiseOr(a, ir.BitwiseNot(ir.BitwiseAnd(b, c)));
526 case 248:
527 return ir.BitwiseOr(a, ir.BitwiseAnd(b, c));
528 case 249:
529 return ir.BitwiseOr(a, ir.BitwiseXor(b, ir.BitwiseNot(c)));
530 case 250:
531 return ir.BitwiseOr(a, c);
532 case 251:
533 return ir.BitwiseOr(ir.BitwiseNot(b), ir.BitwiseOr(a, c));
534 case 252:
535 return ir.BitwiseOr(a, b);
536 case 253:
537 return ir.BitwiseOr(ir.BitwiseNot(c), ir.BitwiseOr(a, b));
538 case 254:
539 return ir.BitwiseOr(a, ir.BitwiseOr(b, c));
540 case 255:
541 return ir.Imm32(0xFFFFFFFF);
542 // end of generated code
25 } 543 }
26 if (ttbl & 0x02) { 544 throw NotImplementedException("LOP3 with out of range ttbl");
27 // r |= ~a & ~b & c;
28 const auto lhs{ir.BitwiseAnd(not_a, not_b)};
29 const auto rhs{ir.BitwiseAnd(lhs, c)};
30 r = ir.BitwiseOr(r, rhs);
31 }
32 if (ttbl & 0x04) {
33 // r |= ~a & b & ~c;
34 const auto lhs{ir.BitwiseAnd(not_a, b)};
35 const auto rhs{ir.BitwiseAnd(lhs, not_c)};
36 r = ir.BitwiseOr(r, rhs);
37 }
38 if (ttbl & 0x08) {
39 // r |= ~a & b & c;
40 const auto lhs{ir.BitwiseAnd(not_a, b)};
41 const auto rhs{ir.BitwiseAnd(lhs, c)};
42 r = ir.BitwiseOr(r, rhs);
43 }
44 if (ttbl & 0x10) {
45 // r |= a & ~b & ~c;
46 const auto lhs{ir.BitwiseAnd(a, not_b)};
47 const auto rhs{ir.BitwiseAnd(lhs, not_c)};
48 r = ir.BitwiseOr(r, rhs);
49 }
50 if (ttbl & 0x20) {
51 // r |= a & ~b & c;
52 const auto lhs{ir.BitwiseAnd(a, not_b)};
53 const auto rhs{ir.BitwiseAnd(lhs, c)};
54 r = ir.BitwiseOr(r, rhs);
55 }
56 if (ttbl & 0x40) {
57 // r |= a & b & ~c;
58 const auto lhs{ir.BitwiseAnd(a, b)};
59 const auto rhs{ir.BitwiseAnd(lhs, not_c)};
60 r = ir.BitwiseOr(r, rhs);
61 }
62 if (ttbl & 0x80) {
63 // r |= a & b & c;
64 const auto lhs{ir.BitwiseAnd(a, b)};
65 const auto rhs{ir.BitwiseAnd(lhs, c)};
66 r = ir.BitwiseOr(r, rhs);
67 }
68 return r;
69} 545}
70 546
71IR::U32 LOP3(TranslatorVisitor& v, u64 insn, const IR::U32& op_b, const IR::U32& op_c, u64 lut) { 547IR::U32 LOP3(TranslatorVisitor& v, u64 insn, const IR::U32& op_b, const IR::U32& op_c, u64 lut) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py
new file mode 100644
index 000000000..8f547c266
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py
@@ -0,0 +1,92 @@
1# Copyright © 2022 degasus <markus@selfnet.de>
2# This work is free. You can redistribute it and/or modify it under the
3# terms of the Do What The Fuck You Want To Public License, Version 2,
4# as published by Sam Hocevar. See http://www.wtfpl.net/ for more details.
5
6from itertools import product
7
8# The primitive instructions
9OPS = {
10 'ir.BitwiseAnd({}, {})' : (2, 1, lambda a,b: a&b),
11 'ir.BitwiseOr({}, {})' : (2, 1, lambda a,b: a|b),
12 'ir.BitwiseXor({}, {})' : (2, 1, lambda a,b: a^b),
13 'ir.BitwiseNot({})' : (1, 0.1, lambda a: (~a) & 255), # Only tiny cost, as this can often inlined in other instructions
14}
15
16# Our database of combination of instructions
17optimized_calls = {}
18def cmp(lhs, rhs):
19 if lhs is None: # new entry
20 return True
21 if lhs[3] > rhs[3]: # costs
22 return True
23 if lhs[3] < rhs[3]: # costs
24 return False
25 if len(lhs[0]) > len(rhs[0]): # string len
26 return True
27 if len(lhs[0]) < len(rhs[0]): # string len
28 return False
29 if lhs[0] > rhs[0]: # string sorting
30 return True
31 if lhs[0] < rhs[0]: # string sorting
32 return False
33 assert lhs == rhs, "redundant instruction, bug in brute force"
34 return False
35def register(imm, instruction, count, latency):
36 # Use the sum of instruction count and latency as costs to evaluate which combination is best
37 costs = count + latency
38
39 old = optimized_calls.get(imm, None)
40 new = (instruction, count, latency, costs)
41
42 # Update if new or better
43 if cmp(old, new):
44 optimized_calls[imm] = new
45 return True
46
47 return False
48
49# Constants: 0, 1 (for free)
50register(0, 'ir.Imm32(0)', 0, 0)
51register(255, 'ir.Imm32(0xFFFFFFFF)', 0, 0)
52
53# Inputs: a, b, c (for free)
54ta = 0xF0
55tb = 0xCC
56tc = 0xAA
57inputs = {
58 ta : 'a',
59 tb : 'b',
60 tc : 'c',
61}
62for imm, instruction in inputs.items():
63 register(imm, instruction, 0, 0)
64 register((~imm) & 255, 'ir.BitwiseNot({})'.format(instruction), 0.099, 0.099) # slightly cheaper NEG on inputs
65
66# Try to combine two values from the db with an instruction.
67# If it is better than the old method, update it.
68while True:
69 registered = 0
70 calls_copy = optimized_calls.copy()
71 for OP, (argc, cost, f) in OPS.items():
72 for args in product(calls_copy.items(), repeat=argc):
73 # unpack(transponse) the arrays
74 imm = [arg[0] for arg in args]
75 value = [arg[1][0] for arg in args]
76 count = [arg[1][1] for arg in args]
77 latency = [arg[1][2] for arg in args]
78
79 registered += register(
80 f(*imm),
81 OP.format(*value),
82 sum(count) + cost,
83 max(latency) + cost)
84 if registered == 0:
85 # No update at all? So terminate
86 break
87
88# Hacky output. Please improve me to output valid C++ instead.
89s = """ case {imm}:
90 return {op};"""
91for imm in range(256):
92 print(s.format(imm=imm, op=optimized_calls[imm][0]))
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp
index 6bb08db8a..c317e14c9 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp
@@ -5,7 +5,6 @@
5#include "common/bit_field.h" 5#include "common/bit_field.h"
6#include "common/common_types.h" 6#include "common/common_types.h"
7#include "shader_recompiler/exception.h" 7#include "shader_recompiler/exception.h"
8#include "shader_recompiler/frontend/maxwell/opcodes.h"
9#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 8#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
10 9
11namespace Shader::Maxwell { 10namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp
index 63b588ad4..100c94c19 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp
@@ -2,9 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <array>
6#include <bit>
7
8#include "common/bit_field.h" 5#include "common/bit_field.h"
9#include "common/common_types.h" 6#include "common/common_types.h"
10#include "shader_recompiler/frontend/ir/modifiers.h" 7#include "shader_recompiler/frontend/ir/modifiers.h"
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
index 154e7f1a1..00dbcd86f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
@@ -2,8 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <utility>
6
7#include "common/bit_field.h" 5#include "common/bit_field.h"
8#include "common/common_types.h" 6#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/modifiers.h" 7#include "shader_recompiler/frontend/ir/modifiers.h"
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp
index 218cbc1a8..959c63ba9 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp
@@ -2,8 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <optional>
6
7#include "common/bit_field.h" 5#include "common/bit_field.h"
8#include "common/common_types.h" 6#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/modifiers.h" 7#include "shader_recompiler/frontend/ir/modifiers.h"
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
index 34efa2d50..86e68a830 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
@@ -2,8 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <utility>
6
7#include "common/bit_field.h" 5#include "common/bit_field.h"
8#include "common/common_types.h" 6#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/modifiers.h" 7#include "shader_recompiler/frontend/ir/modifiers.h"
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
index c3fe3ffda..6f4feff11 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
@@ -2,8 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <optional>
6
7#include "common/bit_field.h" 5#include "common/bit_field.h"
8#include "common/common_types.h" 6#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/modifiers.h" 7#include "shader_recompiler/frontend/ir/modifiers.h"
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp
index 983058303..60732215b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp
@@ -2,8 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <optional>
6
7#include "common/bit_field.h" 5#include "common/bit_field.h"
8#include "common/common_types.h" 6#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/modifiers.h" 7#include "shader_recompiler/frontend/ir/modifiers.h"
@@ -134,7 +132,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
134 multisample = v.X(meta_reg++); 132 multisample = v.X(meta_reg++);
135 } 133 }
136 if (tld.clamp != 0) { 134 if (tld.clamp != 0) {
137 throw NotImplementedException("TLD.CL - CLAMP is not implmented"); 135 throw NotImplementedException("TLD.CL - CLAMP is not implemented");
138 } 136 }
139 IR::TextureInstInfo info{}; 137 IR::TextureInstInfo info{};
140 info.type.Assign(GetType(tld.type)); 138 info.type.Assign(GetType(tld.type));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp
index aea3c0e62..f89ce1b68 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp
@@ -2,8 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <optional>
6
7#include "common/bit_field.h" 5#include "common/bit_field.h"
8#include "common/common_types.h" 6#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/modifiers.h" 7#include "shader_recompiler/frontend/ir/modifiers.h"
@@ -83,7 +81,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
83 } const tmml{insn}; 81 } const tmml{insn};
84 82
85 if ((tmml.mask & 0b1100) != 0) { 83 if ((tmml.mask & 0b1100) != 0) {
86 throw NotImplementedException("TMML BA results are not implmented"); 84 throw NotImplementedException("TMML BA results are not implemented");
87 } 85 }
88 const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)}; 86 const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)};
89 87
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
index 0459e5473..72131301c 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
@@ -6,7 +6,6 @@
6 6
7#include "common/bit_field.h" 7#include "common/bit_field.h"
8#include "common/common_types.h" 8#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/modifiers.h"
10#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 9#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
11 10
12namespace Shader::Maxwell { 11namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp
index 550fed55c..f98f66940 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp
@@ -2,8 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <optional>
6
7#include "common/bit_field.h" 5#include "common/bit_field.h"
8#include "common/common_types.h" 6#include "common/common_types.h"
9#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" 7#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 248ad3ced..b22725584 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -212,11 +212,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
212 } 212 }
213 Optimization::SsaRewritePass(program); 213 Optimization::SsaRewritePass(program);
214 214
215 Optimization::ConstantPropagationPass(program);
216
215 Optimization::GlobalMemoryToStorageBufferPass(program); 217 Optimization::GlobalMemoryToStorageBufferPass(program);
216 Optimization::TexturePass(env, program); 218 Optimization::TexturePass(env, program);
217 219
218 Optimization::ConstantPropagationPass(program);
219
220 if (Settings::values.resolution_info.active) { 220 if (Settings::values.resolution_info.active) {
221 Optimization::RescalingPass(program); 221 Optimization::RescalingPass(program);
222 } 222 }
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h
index eac83da9d..7b024c627 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.h
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.h
@@ -8,10 +8,13 @@
8#include "shader_recompiler/frontend/ir/basic_block.h" 8#include "shader_recompiler/frontend/ir/basic_block.h"
9#include "shader_recompiler/frontend/ir/program.h" 9#include "shader_recompiler/frontend/ir/program.h"
10#include "shader_recompiler/frontend/maxwell/control_flow.h" 10#include "shader_recompiler/frontend/maxwell/control_flow.h"
11#include "shader_recompiler/host_translate_info.h"
12#include "shader_recompiler/object_pool.h" 11#include "shader_recompiler/object_pool.h"
13#include "shader_recompiler/runtime_info.h" 12#include "shader_recompiler/runtime_info.h"
14 13
14namespace Shader {
15struct HostTranslateInfo;
16}
17
15namespace Shader::Maxwell { 18namespace Shader::Maxwell {
16 19
17[[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, 20[[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,