summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend/maxwell/termination_code.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/termination_code.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/termination_code.cpp79
1 files changed, 79 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/termination_code.cpp b/src/shader_recompiler/frontend/maxwell/termination_code.cpp
new file mode 100644
index 000000000..a4ea5c5e3
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/termination_code.cpp
@@ -0,0 +1,79 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <span>
6
7#include "shader_recompiler/exception.h"
8#include "shader_recompiler/frontend/ir/basic_block.h"
9#include "shader_recompiler/frontend/ir/ir_emitter.h"
10#include "shader_recompiler/frontend/maxwell/control_flow.h"
11#include "shader_recompiler/frontend/maxwell/termination_code.h"
12
13namespace Shader::Maxwell {
14
15static void EmitExit(IR::IREmitter& ir) {
16 ir.Exit();
17}
18
19static IR::U1 GetFlowTest(IR::FlowTest flow_test, IR::IREmitter& ir) {
20 switch (flow_test) {
21 case IR::FlowTest::T:
22 return ir.Imm1(true);
23 case IR::FlowTest::F:
24 return ir.Imm1(false);
25 case IR::FlowTest::NE:
26 // FIXME: Verify this
27 return ir.LogicalNot(ir.GetZFlag());
28 case IR::FlowTest::NaN:
29 // FIXME: Verify this
30 return ir.LogicalAnd(ir.GetSFlag(), ir.GetZFlag());
31 default:
32 throw NotImplementedException("Flow test {}", flow_test);
33 }
34}
35
36static IR::U1 GetCond(IR::Condition cond, IR::IREmitter& ir) {
37 const IR::FlowTest flow_test{cond.FlowTest()};
38 const auto [pred, pred_negated]{cond.Pred()};
39 if (pred == IR::Pred::PT && !pred_negated) {
40 return GetFlowTest(flow_test, ir);
41 }
42 if (flow_test == IR::FlowTest::T) {
43 return ir.GetPred(pred, pred_negated);
44 }
45 return ir.LogicalAnd(ir.GetPred(pred, pred_negated), GetFlowTest(flow_test, ir));
46}
47
48static void EmitBranch(const Flow::Block& flow_block, std::span<IR::Block* const> block_map,
49 IR::IREmitter& ir) {
50 if (flow_block.cond == true) {
51 return ir.Branch(block_map[flow_block.branch_true]);
52 }
53 if (flow_block.cond == false) {
54 return ir.Branch(block_map[flow_block.branch_false]);
55 }
56 return ir.BranchConditional(GetCond(flow_block.cond, ir), block_map[flow_block.branch_true],
57 block_map[flow_block.branch_false]);
58}
59
60void EmitTerminationCode(const Flow::Block& flow_block, std::span<IR::Block* const> block_map) {
61 IR::Block* const block{block_map[flow_block.id]};
62 IR::IREmitter ir(*block);
63 switch (flow_block.end_class) {
64 case Flow::EndClass::Branch:
65 EmitBranch(flow_block, block_map, ir);
66 break;
67 case Flow::EndClass::Exit:
68 EmitExit(ir);
69 break;
70 case Flow::EndClass::Return:
71 ir.Return();
72 break;
73 case Flow::EndClass::Unreachable:
74 ir.Unreachable();
75 break;
76 }
77}
78
79} // namespace Shader::Maxwell