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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index e4e9b260c..13eb2de4c 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -307,11 +307,11 @@ void IREmitter::SetAttribute(IR::Attribute attribute, const F32& value) {
307 Inst(Opcode::SetAttribute, attribute, value); 307 Inst(Opcode::SetAttribute, attribute, value);
308} 308}
309 309
310F32 IREmitter::GetAttributeIndexed(IR::U32 phys_address) { 310F32 IREmitter::GetAttributeIndexed(const U32& phys_address) {
311 return Inst<F32>(Opcode::GetAttributeIndexed, phys_address); 311 return Inst<F32>(Opcode::GetAttributeIndexed, phys_address);
312} 312}
313 313
314void IREmitter::SetAttributeIndexed(IR::U32 phys_address, const F32& value) { 314void IREmitter::SetAttributeIndexed(const U32& phys_address, const F32& value) {
315 Inst(Opcode::SetAttributeIndexed, phys_address, value); 315 Inst(Opcode::SetAttributeIndexed, phys_address, value);
316} 316}
317 317
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index afa8bd924..2cab1dc5d 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -76,8 +76,8 @@ public:
76 [[nodiscard]] F32 GetAttribute(IR::Attribute attribute); 76 [[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
77 void SetAttribute(IR::Attribute attribute, const F32& value); 77 void SetAttribute(IR::Attribute attribute, const F32& value);
78 78
79 [[nodiscard]] F32 GetAttributeIndexed(IR::U32 phys_address); 79 [[nodiscard]] F32 GetAttributeIndexed(const U32& phys_address);
80 void SetAttributeIndexed(IR::U32 phys_address, const F32& value); 80 void SetAttributeIndexed(const U32& phys_address, const F32& value);
81 81
82 void SetFragColor(u32 index, u32 component, const F32& value); 82 void SetFragColor(u32 index, u32 component, const F32& value);
83 void SetFragDepth(const F32& value); 83 void SetFragDepth(const F32& value);