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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp28
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
2 files changed, 30 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 5d475207e..556961fa4 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -831,6 +831,34 @@ U1 IREmitter::FPUnordered(const F32& lhs, const F32& rhs) {
831 return LogicalOr(FPIsNan(lhs), FPIsNan(rhs)); 831 return LogicalOr(FPIsNan(lhs), FPIsNan(rhs));
832} 832}
833 833
834F32F64 IREmitter::FPMax(const F32F64& lhs, const F32F64& rhs, FpControl control) {
835 if (lhs.Type() != rhs.Type()) {
836 throw InvalidArgument("Mismatching types {} and {}", lhs.Type(), rhs.Type());
837 }
838 switch (lhs.Type()) {
839 case Type::F32:
840 return Inst<F32>(Opcode::FPMax32, Flags{control}, lhs, rhs);
841 case Type::F64:
842 return Inst<F64>(Opcode::FPMax64, Flags{control}, lhs, rhs);
843 default:
844 ThrowInvalidType(lhs.Type());
845 }
846}
847
848F32F64 IREmitter::FPMin(const F32F64& lhs, const F32F64& rhs, FpControl control) {
849 if (lhs.Type() != rhs.Type()) {
850 throw InvalidArgument("Mismatching types {} and {}", lhs.Type(), rhs.Type());
851 }
852 switch (lhs.Type()) {
853 case Type::F32:
854 return Inst<F32>(Opcode::FPMin32, Flags{control}, lhs, rhs);
855 case Type::F64:
856 return Inst<F64>(Opcode::FPMin64, Flags{control}, lhs, rhs);
857 default:
858 ThrowInvalidType(lhs.Type());
859 }
860}
861
834U32U64 IREmitter::IAdd(const U32U64& a, const U32U64& b) { 862U32U64 IREmitter::IAdd(const U32U64& a, const U32U64& b) {
835 if (a.Type() != b.Type()) { 863 if (a.Type() != b.Type()) {
836 throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type()); 864 throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 5cfe1a54a..74fb3dbcb 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -155,6 +155,8 @@ public:
155 [[nodiscard]] U1 FPIsNan(const F32& value); 155 [[nodiscard]] U1 FPIsNan(const F32& value);
156 [[nodiscard]] U1 FPOrdered(const F32& lhs, const F32& rhs); 156 [[nodiscard]] U1 FPOrdered(const F32& lhs, const F32& rhs);
157 [[nodiscard]] U1 FPUnordered(const F32& lhs, const F32& rhs); 157 [[nodiscard]] U1 FPUnordered(const F32& lhs, const F32& rhs);
158 [[nodiscard]] F32F64 FPMax(const F32F64& lhs, const F32F64& rhs, FpControl control = {});
159 [[nodiscard]] F32F64 FPMin(const F32F64& lhs, const F32F64& rhs, FpControl control = {});
158 160
159 [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b); 161 [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
160 [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b); 162 [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b);