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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
-rw-r--r--src/shader_recompiler/frontend/ir/modifiers.h13
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc3
4 files changed, 22 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index ddaa873f2..2fd90303f 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -82,6 +82,10 @@ void IREmitter::SelectionMerge(Block* merge_block) {
82 Inst(Opcode::SelectionMerge, merge_block); 82 Inst(Opcode::SelectionMerge, merge_block);
83} 83}
84 84
85void IREmitter::MemoryBarrier(BarrierInstInfo info) {
86 Inst(Opcode::MemoryBarrier, Flags{info});
87}
88
85void IREmitter::Return() { 89void IREmitter::Return() {
86 block->SetReturn(); 90 block->SetReturn();
87 Inst(Opcode::Return); 91 Inst(Opcode::Return);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 6e04eec7f..5bebf66e3 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -136,6 +136,8 @@ public:
136 [[nodiscard]] Value Select(const U1& condition, const Value& true_value, 136 [[nodiscard]] Value Select(const U1& condition, const Value& true_value,
137 const Value& false_value); 137 const Value& false_value);
138 138
139 [[nodiscard]] void MemoryBarrier(BarrierInstInfo info);
140
139 template <typename Dest, typename Source> 141 template <typename Dest, typename Source>
140 [[nodiscard]] Dest BitCast(const Source& value); 142 [[nodiscard]] Dest BitCast(const Source& value);
141 143
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h
index 90078f535..7730c25a9 100644
--- a/src/shader_recompiler/frontend/ir/modifiers.h
+++ b/src/shader_recompiler/frontend/ir/modifiers.h
@@ -25,6 +25,14 @@ enum class FpRounding : u8 {
25 RZ, // Round towards zero 25 RZ, // Round towards zero
26}; 26};
27 27
28enum class MemoryScope : u32 {
29 DontCare,
30 Warp,
31 Workgroup,
32 Device,
33 System
34};
35
28struct FpControl { 36struct FpControl {
29 bool no_contraction{false}; 37 bool no_contraction{false};
30 FpRounding rounding{FpRounding::DontCare}; 38 FpRounding rounding{FpRounding::DontCare};
@@ -32,6 +40,11 @@ struct FpControl {
32}; 40};
33static_assert(sizeof(FpControl) <= sizeof(u32)); 41static_assert(sizeof(FpControl) <= sizeof(u32));
34 42
43union BarrierInstInfo {
44 u32 raw;
45 BitField<0, 3, MemoryScope> scope;
46};
47
35union TextureInstInfo { 48union TextureInstInfo {
36 u32 raw; 49 u32 raw;
37 BitField<0, 8, TextureType> type; 50 BitField<0, 8, TextureType> type;
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 702372775..d9e0d5471 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -16,6 +16,9 @@ OPCODE(Return, Void,
16OPCODE(Unreachable, Void, ) 16OPCODE(Unreachable, Void, )
17OPCODE(DemoteToHelperInvocation, Void, Label, ) 17OPCODE(DemoteToHelperInvocation, Void, Label, )
18 18
19// Barriers
20OPCODE(MemoryBarrier, Void, )
21
19// Special operations 22// Special operations
20OPCODE(Prologue, Void, ) 23OPCODE(Prologue, Void, )
21OPCODE(Epilogue, Void, ) 24OPCODE(Epilogue, Void, )