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-rw-r--r--src/shader_recompiler/frontend/ir/patch.cpp28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/patch.cpp b/src/shader_recompiler/frontend/ir/patch.cpp
new file mode 100644
index 000000000..1f770bc48
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/patch.cpp
@@ -0,0 +1,28 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "shader_recompiler/frontend/ir/patch.h"
6#include "shader_recompiler/exception.h"
7
8namespace Shader::IR {
9
10bool IsGeneric(Patch patch) noexcept {
11 return patch >= Patch::Component0 && patch <= Patch::Component119;
12}
13
14u32 GenericPatchIndex(Patch patch) {
15 if (!IsGeneric(patch)) {
16 throw InvalidArgument("Patch {} is not generic", patch);
17 }
18 return (static_cast<u32>(patch) - static_cast<u32>(Patch::Component0)) / 4;
19}
20
21u32 GenericPatchElement(Patch patch) {
22 if (!IsGeneric(patch)) {
23 throw InvalidArgument("Patch {} is not generic", patch);
24 }
25 return (static_cast<u32>(patch) - static_cast<u32>(Patch::Component0)) % 4;
26}
27
28} // namespace Shader::IR