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-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index d91098c80..6929919df 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -62,6 +62,7 @@ OPCODE(InvocationId, U32,
62OPCODE(SampleId, U32, ) 62OPCODE(SampleId, U32, )
63OPCODE(IsHelperInvocation, U1, ) 63OPCODE(IsHelperInvocation, U1, )
64OPCODE(YDirection, F32, ) 64OPCODE(YDirection, F32, )
65OPCODE(ResolutionDownFactor, F32, )
65 66
66// Undefined 67// Undefined
67OPCODE(UndefU1, U1, ) 68OPCODE(UndefU1, U1, )
@@ -286,6 +287,8 @@ OPCODE(IAdd64, U64, U64,
286OPCODE(ISub32, U32, U32, U32, ) 287OPCODE(ISub32, U32, U32, U32, )
287OPCODE(ISub64, U64, U64, U64, ) 288OPCODE(ISub64, U64, U64, U64, )
288OPCODE(IMul32, U32, U32, U32, ) 289OPCODE(IMul32, U32, U32, U32, )
290OPCODE(SDiv32, U32, U32, U32, )
291OPCODE(UDiv32, U32, U32, U32, )
289OPCODE(INeg32, U32, U32, ) 292OPCODE(INeg32, U32, U32, )
290OPCODE(INeg64, U64, U64, ) 293OPCODE(INeg64, U64, U64, )
291OPCODE(IAbs32, U32, U32, ) 294OPCODE(IAbs32, U32, U32, )
@@ -490,6 +493,9 @@ OPCODE(ImageGradient, F32x4, Opaq
490OPCODE(ImageRead, U32x4, Opaque, Opaque, ) 493OPCODE(ImageRead, U32x4, Opaque, Opaque, )
491OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, ) 494OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, )
492 495
496OPCODE(IsTextureScaled, U1, U32, )
497OPCODE(IsImageScaled, U1, U32, )
498
493// Atomic Image operations 499// Atomic Image operations
494 500
495OPCODE(BindlessImageAtomicIAdd32, U32, U32, Opaque, U32, ) 501OPCODE(BindlessImageAtomicIAdd32, U32, U32, Opaque, U32, )