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Diffstat (limited to '')
| -rw-r--r-- | src/shader_recompiler/frontend/ir/opcode.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcode.h b/src/shader_recompiler/frontend/ir/opcode.h new file mode 100644 index 000000000..1f4440379 --- /dev/null +++ b/src/shader_recompiler/frontend/ir/opcode.h | |||
| @@ -0,0 +1,44 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <string_view> | ||
| 8 | |||
| 9 | #include <fmt/format.h> | ||
| 10 | |||
| 11 | #include "shader_recompiler/frontend/ir/type.h" | ||
| 12 | |||
| 13 | namespace Shader::IR { | ||
| 14 | |||
| 15 | enum class Opcode { | ||
| 16 | #define OPCODE(name, ...) name, | ||
| 17 | #include "opcode.inc" | ||
| 18 | #undef OPCODE | ||
| 19 | }; | ||
| 20 | |||
| 21 | /// Get return type of an opcode | ||
| 22 | [[nodiscard]] Type TypeOf(Opcode op); | ||
| 23 | |||
| 24 | /// Get the number of arguments an opcode accepts | ||
| 25 | [[nodiscard]] size_t NumArgsOf(Opcode op); | ||
| 26 | |||
| 27 | /// Get the required type of an argument of an opcode | ||
| 28 | [[nodiscard]] Type ArgTypeOf(Opcode op, size_t arg_index); | ||
| 29 | |||
| 30 | /// Get the name of an opcode | ||
| 31 | [[nodiscard]] std::string_view NameOf(Opcode op); | ||
| 32 | |||
| 33 | } // namespace Shader::IR | ||
| 34 | |||
| 35 | template <> | ||
| 36 | struct fmt::formatter<Shader::IR::Opcode> { | ||
| 37 | constexpr auto parse(format_parse_context& ctx) { | ||
| 38 | return ctx.begin(); | ||
| 39 | } | ||
| 40 | template <typename FormatContext> | ||
| 41 | auto format(const Shader::IR::Opcode& op, FormatContext& ctx) { | ||
| 42 | return format_to(ctx.out(), "{}", Shader::IR::NameOf(op)); | ||
| 43 | } | ||
| 44 | }; | ||