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-rw-r--r--src/shader_recompiler/frontend/ir/attribute.cpp18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp
index 5b3694f65..4d0b8b8e5 100644
--- a/src/shader_recompiler/frontend/ir/attribute.cpp
+++ b/src/shader_recompiler/frontend/ir/attribute.cpp
@@ -9,24 +9,6 @@
9 9
10namespace Shader::IR { 10namespace Shader::IR {
11 11
12bool IsFixedFncTexture(Attribute attribute) {
13 return attribute >= Attribute::FixedFncTexture0S && attribute <= Attribute::FixedFncTexture9Q;
14}
15
16u32 FixedFncTextureAttributeIndex(Attribute attribute) {
17 if (!IsFixedFncTexture(attribute)) {
18 throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute);
19 }
20 return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::FixedFncTexture0S)) / 4u;
21}
22
23u32 FixedFncTextureAttributeElement(Attribute attribute) {
24 if (!IsFixedFncTexture(attribute)) {
25 throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute);
26 }
27 return static_cast<u32>(attribute) % 4;
28}
29
30bool IsGeneric(Attribute attribute) noexcept { 12bool IsGeneric(Attribute attribute) noexcept {
31 return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X; 13 return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X;
32} 14}