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-rw-r--r--src/shader_recompiler/file_environment.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/shader_recompiler/file_environment.h b/src/shader_recompiler/file_environment.h
new file mode 100644
index 000000000..c294bc6fa
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+++ b/src/shader_recompiler/file_environment.h
@@ -0,0 +1,21 @@
1#pragma once
2
3#include <vector>
4
5#include "common/common_types.h"
6#include "environment.h"
7
8namespace Shader {
9
10class FileEnvironment final : public Environment {
11public:
12 explicit FileEnvironment(const char* path);
13 ~FileEnvironment() override;
14
15 u64 ReadInstruction(u32 offset) const override;
16
17private:
18 std::vector<u64> data;
19};
20
21} // namespace Shader