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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index 8c5cd286d..7bbb3e1af 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -65,6 +65,10 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
65 case IR::Attribute::PositionW: 65 case IR::Attribute::PositionW:
66 ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.stage_name, swizzle); 66 ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.stage_name, swizzle);
67 break; 67 break;
68 case IR::Attribute::PointSpriteS:
69 case IR::Attribute::PointSpriteT:
70 ctx.Add("MOV.F {}.x,{}.pointcoord.{};", inst, ctx.stage_name, swizzle);
71 break;
68 case IR::Attribute::InstanceId: 72 case IR::Attribute::InstanceId:
69 ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.stage_name); 73 ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.stage_name);
70 break; 74 break;