diff options
Diffstat (limited to 'src/shader_recompiler/backend')
| -rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm.cpp | 3 | ||||
| -rw-r--r-- | src/shader_recompiler/backend/glasm/reg_alloc.h | 4 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index e6e065e7f..8e5d575a9 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp | |||
| @@ -43,7 +43,8 @@ struct RegWrapper { | |||
| 43 | RegWrapper(EmitContext& ctx, Value value) | 43 | RegWrapper(EmitContext& ctx, Value value) |
| 44 | : reg_alloc{ctx.reg_alloc}, allocated{value.type != Type::Register} { | 44 | : reg_alloc{ctx.reg_alloc}, allocated{value.type != Type::Register} { |
| 45 | if (allocated) { | 45 | if (allocated) { |
| 46 | reg = value.type == Type::F64 ? reg_alloc.AllocLongReg() : reg_alloc.AllocReg(); | 46 | const bool is_long{value.type == Type::F64 || value.type == Type::U64}; |
| 47 | reg = is_long ? reg_alloc.AllocLongReg() : reg_alloc.AllocReg(); | ||
| 47 | } else { | 48 | } else { |
| 48 | reg = Register{value}; | 49 | reg = Register{value}; |
| 49 | } | 50 | } |
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h index 200c51610..8df73ca18 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.h +++ b/src/shader_recompiler/backend/glasm/reg_alloc.h | |||
| @@ -289,9 +289,9 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> { | |||
| 289 | case Shader::Backend::GLASM::Type::F32: | 289 | case Shader::Backend::GLASM::Type::F32: |
| 290 | break; | 290 | break; |
| 291 | case Shader::Backend::GLASM::Type::U64: | 291 | case Shader::Backend::GLASM::Type::U64: |
| 292 | return format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64)); | 292 | return fmt::format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64)); |
| 293 | case Shader::Backend::GLASM::Type::F64: | 293 | case Shader::Backend::GLASM::Type::F64: |
| 294 | return format_to(ctx.out(), "{}", value.imm_f64); | 294 | return fmt::format_to(ctx.out(), "{}", value.imm_f64); |
| 295 | } | 295 | } |
| 296 | throw Shader::InvalidArgument("Invalid value type {}", value.type); | 296 | throw Shader::InvalidArgument("Invalid value type {}", value.type); |
| 297 | } | 297 | } |