diff options
Diffstat (limited to 'src/shader_recompiler/backend')
29 files changed, 0 insertions, 45 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp index 4cff70fe4..8603c6be2 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 8 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/modifiers.h" | 7 | #include "shader_recompiler/frontend/ir/modifiers.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index 356640471..e4b6b6f31 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 8 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/modifiers.h" | 7 | #include "shader_recompiler/frontend/ir/modifiers.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp index f0fd94a28..44b363b50 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 8 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/program.h" | 7 | #include "shader_recompiler/frontend/ir/program.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index 86287ee3f..affe35be7 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | |||
| @@ -2,11 +2,8 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 8 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/program.h" | ||
| 10 | #include "shader_recompiler/frontend/ir/value.h" | 7 | #include "shader_recompiler/frontend/ir/value.h" |
| 11 | 8 | ||
| 12 | #ifdef _MSC_VER | 9 | #ifdef _MSC_VER |
diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp index 0401953f7..af88b7dfa 100644 --- a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp +++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/bindings.h" | 5 | #include "shader_recompiler/backend/bindings.h" |
| 8 | #include "shader_recompiler/backend/glasm/emit_glasm.h" | 6 | #include "shader_recompiler/backend/glasm/emit_glasm.h" |
| 9 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 7 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp index 201e428c1..4e98d3ea0 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp | |||
| @@ -2,11 +2,8 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string> | ||
| 6 | |||
| 7 | #include <fmt/format.h> | 5 | #include <fmt/format.h> |
| 8 | 6 | ||
| 9 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | ||
| 10 | #include "shader_recompiler/backend/glasm/reg_alloc.h" | 7 | #include "shader_recompiler/backend/glasm/reg_alloc.h" |
| 11 | #include "shader_recompiler/exception.h" | 8 | #include "shader_recompiler/exception.h" |
| 12 | #include "shader_recompiler/frontend/ir/value.h" | 9 | #include "shader_recompiler/frontend/ir/value.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp index 8a9faa394..0f204495c 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp | |||
| @@ -4,7 +4,6 @@ | |||
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| 7 | #include "shader_recompiler/frontend/ir/value.h" | ||
| 8 | 7 | ||
| 9 | namespace Shader::Backend::GLSL { | 8 | namespace Shader::Backend::GLSL { |
| 10 | void EmitBarrier(EmitContext& ctx) { | 9 | void EmitBarrier(EmitContext& ctx) { |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp index c86465e8b..6f61560f1 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 8 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| 9 | #include "shader_recompiler/exception.h" | 7 | #include "shader_recompiler/exception.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp index b0d85be99..64322cdbf 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 8 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/value.h" | 7 | #include "shader_recompiler/frontend/ir/value.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp index 742fec9cf..162a8c461 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 8 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/value.h" | 7 | #include "shader_recompiler/frontend/ir/value.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp index 74ae345e5..f8aa4ecd6 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 8 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/value.h" | 7 | #include "shader_recompiler/frontend/ir/value.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp index fcf620b79..8b94ea90a 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 8 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/program.h" | 7 | #include "shader_recompiler/frontend/ir/program.h" |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp index cace1db85..9367524e8 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 5 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 8 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 6 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| 9 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp index 9ce95a41b..6ecaa3937 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp | |||
| @@ -2,10 +2,8 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | #include "shader_recompiler/frontend/ir/modifiers.h" | ||
| 9 | 7 | ||
| 10 | namespace Shader::Backend::SPIRV { | 8 | namespace Shader::Backend::SPIRV { |
| 11 | namespace { | 9 | namespace { |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp index 02d1e63f7..831c6f158 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp index 5c3e1ee2b..812c3668d 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp | |||
| @@ -2,10 +2,8 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | #include "shader_recompiler/frontend/ir/modifiers.h" | ||
| 9 | 7 | ||
| 10 | namespace Shader::Backend::SPIRV { | 8 | namespace Shader::Backend::SPIRV { |
| 11 | 9 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 80b4bbd27..3c2a5e16f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | |||
| @@ -5,7 +5,6 @@ | |||
| 5 | #include <tuple> | 5 | #include <tuple> |
| 6 | #include <utility> | 6 | #include <utility> |
| 7 | 7 | ||
| 8 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 9 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 8 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 10 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 9 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 11 | 10 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp index 1eca3aa85..d1afd47b8 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp index 832de2452..137a0e257 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index 0cdc46495..9f65fa269 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | #include "shader_recompiler/frontend/ir/modifiers.h" | 7 | #include "shader_recompiler/frontend/ir/modifiers.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp index a96190bc6..727ac2027 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | #include "shader_recompiler/frontend/ir/modifiers.h" | 7 | #include "shader_recompiler/frontend/ir/modifiers.h" |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp index 44521f539..45a384e46 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp index 47745f7ee..74b6efe01 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp index 48caf1ffc..ce55cd31c 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp index 330c9052c..b57c66828 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp index b5766fc52..00c6e86e2 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp index 7034228bf..905c735ad 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp | |||
| @@ -2,7 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" | 5 | #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" |
| 7 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" | 6 | #include "shader_recompiler/backend/spirv/spirv_emit_context.h" |
| 8 | 7 | ||
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index aa5b6c9b7..53be98ced 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | |||
| @@ -5,7 +5,6 @@ | |||
| 5 | #include <algorithm> | 5 | #include <algorithm> |
| 6 | #include <array> | 6 | #include <array> |
| 7 | #include <climits> | 7 | #include <climits> |
| 8 | #include <string_view> | ||
| 9 | 8 | ||
| 10 | #include <boost/container/static_vector.hpp> | 9 | #include <boost/container/static_vector.hpp> |
| 11 | 10 | ||
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index 906a1dc2c..b9115a405 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h | |||
| @@ -5,7 +5,6 @@ | |||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <array> | 7 | #include <array> |
| 8 | #include <string_view> | ||
| 9 | 8 | ||
| 10 | #include <sirit/sirit.h> | 9 | #include <sirit/sirit.h> |
| 11 | 10 | ||