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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_special.cpp8
2 files changed, 9 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 0031fa5fb..3f9698d6b 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -261,7 +261,9 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
261 case Stage::Geometry: 261 case Stage::Geometry:
262 execution_model = spv::ExecutionModel::Geometry; 262 execution_model = spv::ExecutionModel::Geometry;
263 ctx.AddCapability(spv::Capability::Geometry); 263 ctx.AddCapability(spv::Capability::Geometry);
264 ctx.AddCapability(spv::Capability::GeometryStreams); 264 if (ctx.profile.support_geometry_streams) {
265 ctx.AddCapability(spv::Capability::GeometryStreams);
266 }
265 switch (ctx.runtime_info.input_topology) { 267 switch (ctx.runtime_info.input_topology) {
266 case InputTopology::Points: 268 case InputTopology::Points:
267 ctx.AddExecutionMode(main, spv::ExecutionMode::InputPoints); 269 ctx.AddExecutionMode(main, spv::ExecutionMode::InputPoints);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
index 9f7b6bb4b..f60da758e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
@@ -129,7 +129,9 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
129 if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) { 129 if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) {
130 ConvertDepthMode(ctx); 130 ConvertDepthMode(ctx);
131 } 131 }
132 if (stream.IsImmediate()) { 132 if (!ctx.profile.support_geometry_streams) {
133 throw NotImplementedException("Geometry streams");
134 } else if (stream.IsImmediate()) {
133 ctx.OpEmitStreamVertex(ctx.Def(stream)); 135 ctx.OpEmitStreamVertex(ctx.Def(stream));
134 } else { 136 } else {
135 LOG_WARNING(Shader_SPIRV, "Stream is not immediate"); 137 LOG_WARNING(Shader_SPIRV, "Stream is not immediate");
@@ -140,7 +142,9 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
140} 142}
141 143
142void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) { 144void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
143 if (stream.IsImmediate()) { 145 if (!ctx.profile.support_geometry_streams) {
146 throw NotImplementedException("Geometry streams");
147 } else if (stream.IsImmediate()) {
144 ctx.OpEndStreamPrimitive(ctx.Def(stream)); 148 ctx.OpEndStreamPrimitive(ctx.Def(stream));
145 } else { 149 } else {
146 LOG_WARNING(Shader_SPIRV, "Stream is not immediate"); 150 LOG_WARNING(Shader_SPIRV, "Stream is not immediate");