summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/spirv
diff options
context:
space:
mode:
Diffstat (limited to 'src/shader_recompiler/backend/spirv')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp63
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h22
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h8
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp56
4 files changed, 124 insertions, 25 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 21900d387..278b26b50 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -104,15 +104,23 @@ void EmitContext::DefineCommonTypes(const Info& info) {
104 104
105 U1 = Name(TypeBool(), "u1"); 105 U1 = Name(TypeBool(), "u1");
106 106
107 // TODO: Conditionally define these
108 AddCapability(spv::Capability::Int16);
109 AddCapability(spv::Capability::Int64);
110 U16 = Name(TypeInt(16, false), "u16");
111 U64 = Name(TypeInt(64, false), "u64");
112
113 F32.Define(*this, TypeFloat(32), "f32"); 107 F32.Define(*this, TypeFloat(32), "f32");
114 U32.Define(*this, TypeInt(32, false), "u32"); 108 U32.Define(*this, TypeInt(32, false), "u32");
115 109
110 if (info.uses_int8) {
111 AddCapability(spv::Capability::Int8);
112 U8 = Name(TypeInt(8, false), "u8");
113 S8 = Name(TypeInt(8, true), "s8");
114 }
115 if (info.uses_int16) {
116 AddCapability(spv::Capability::Int16);
117 U16 = Name(TypeInt(16, false), "u16");
118 S16 = Name(TypeInt(16, true), "s16");
119 }
120 if (info.uses_int64) {
121 AddCapability(spv::Capability::Int64);
122 U64 = Name(TypeInt(64, false), "u64");
123 }
116 if (info.uses_fp16) { 124 if (info.uses_fp16) {
117 AddCapability(spv::Capability::Float16); 125 AddCapability(spv::Capability::Float16);
118 F16.Define(*this, TypeFloat(16), "f16"); 126 F16.Define(*this, TypeFloat(16), "f16");
@@ -151,26 +159,51 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
151 if (info.constant_buffer_descriptors.empty()) { 159 if (info.constant_buffer_descriptors.empty()) {
152 return; 160 return;
153 } 161 }
154 const Id array_type{TypeArray(U32[1], Constant(U32[1], 4096))}; 162 if (True(info.used_constant_buffer_types & IR::Type::U8)) {
155 Decorate(array_type, spv::Decoration::ArrayStride, 4U); 163 DefineConstantBuffers(info, &UniformDefinitions::U8, binding, U8, 'u', sizeof(u8));
164 DefineConstantBuffers(info, &UniformDefinitions::S8, binding, S8, 's', sizeof(s8));
165 }
166 if (True(info.used_constant_buffer_types & IR::Type::U16)) {
167 DefineConstantBuffers(info, &UniformDefinitions::U16, binding, U16, 'u', sizeof(u16));
168 DefineConstantBuffers(info, &UniformDefinitions::S16, binding, S16, 's', sizeof(s16));
169 }
170 if (True(info.used_constant_buffer_types & IR::Type::U32)) {
171 DefineConstantBuffers(info, &UniformDefinitions::U32, binding, U32[1], 'u', sizeof(u32));
172 }
173 if (True(info.used_constant_buffer_types & IR::Type::F32)) {
174 DefineConstantBuffers(info, &UniformDefinitions::F32, binding, F32[1], 'f', sizeof(f32));
175 }
176 if (True(info.used_constant_buffer_types & IR::Type::U64)) {
177 DefineConstantBuffers(info, &UniformDefinitions::U64, binding, U64, 'u', sizeof(u64));
178 }
179 for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
180 binding += desc.count;
181 }
182}
183
184void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type,
185 u32 binding, Id type, char type_char, u32 element_size) {
186 const Id array_type{TypeArray(type, Constant(U32[1], 65536U / element_size))};
187 Decorate(array_type, spv::Decoration::ArrayStride, element_size);
156 188
157 const Id struct_type{TypeStruct(array_type)}; 189 const Id struct_type{TypeStruct(array_type)};
158 Name(struct_type, "cbuf_block"); 190 Name(struct_type, fmt::format("cbuf_block_{}{}", type_char, element_size * CHAR_BIT));
159 Decorate(struct_type, spv::Decoration::Block); 191 Decorate(struct_type, spv::Decoration::Block);
160 MemberName(struct_type, 0, "data"); 192 MemberName(struct_type, 0, "data");
161 MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U); 193 MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
162 194
163 const Id uniform_type{TypePointer(spv::StorageClass::Uniform, struct_type)}; 195 const Id struct_pointer_type{TypePointer(spv::StorageClass::Uniform, struct_type)};
164 uniform_u32 = TypePointer(spv::StorageClass::Uniform, U32[1]); 196 const Id uniform_type{TypePointer(spv::StorageClass::Uniform, type)};
197 uniform_types.*member_type = uniform_type;
165 198
166 u32 index{};
167 for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) { 199 for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
168 const Id id{AddGlobalVariable(uniform_type, spv::StorageClass::Uniform)}; 200 const Id id{AddGlobalVariable(struct_pointer_type, spv::StorageClass::Uniform)};
169 Decorate(id, spv::Decoration::Binding, binding); 201 Decorate(id, spv::Decoration::Binding, binding);
170 Decorate(id, spv::Decoration::DescriptorSet, 0U); 202 Decorate(id, spv::Decoration::DescriptorSet, 0U);
171 Name(id, fmt::format("c{}", desc.index)); 203 Name(id, fmt::format("c{}", desc.index));
172 std::fill_n(cbufs.data() + desc.index, desc.count, id); 204 for (size_t i = 0; i < desc.count; ++i) {
173 index += desc.count; 205 cbufs[desc.index + i].*member_type = id;
206 }
174 binding += desc.count; 207 binding += desc.count;
175 } 208 }
176} 209}
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 8b3109eb8..35eca258a 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -10,8 +10,8 @@
10#include <sirit/sirit.h> 10#include <sirit/sirit.h>
11 11
12#include "shader_recompiler/frontend/ir/program.h" 12#include "shader_recompiler/frontend/ir/program.h"
13#include "shader_recompiler/shader_info.h"
14#include "shader_recompiler/profile.h" 13#include "shader_recompiler/profile.h"
14#include "shader_recompiler/shader_info.h"
15 15
16namespace Shader::Backend::SPIRV { 16namespace Shader::Backend::SPIRV {
17 17
@@ -34,6 +34,16 @@ struct TextureDefinition {
34 Id type; 34 Id type;
35}; 35};
36 36
37struct UniformDefinitions {
38 Id U8{};
39 Id S8{};
40 Id U16{};
41 Id S16{};
42 Id U32{};
43 Id F32{};
44 Id U64{};
45};
46
37class EmitContext final : public Sirit::Module { 47class EmitContext final : public Sirit::Module {
38public: 48public:
39 explicit EmitContext(const Profile& profile, IR::Program& program); 49 explicit EmitContext(const Profile& profile, IR::Program& program);
@@ -45,7 +55,10 @@ public:
45 55
46 Id void_id{}; 56 Id void_id{};
47 Id U1{}; 57 Id U1{};
58 Id U8{};
59 Id S8{};
48 Id U16{}; 60 Id U16{};
61 Id S16{};
49 Id U64{}; 62 Id U64{};
50 VectorTypes F32; 63 VectorTypes F32;
51 VectorTypes U32; 64 VectorTypes U32;
@@ -56,10 +69,11 @@ public:
56 Id false_value{}; 69 Id false_value{};
57 Id u32_zero_value{}; 70 Id u32_zero_value{};
58 71
59 Id uniform_u32{}; 72 UniformDefinitions uniform_types;
73
60 Id storage_u32{}; 74 Id storage_u32{};
61 75
62 std::array<Id, Info::MAX_CBUFS> cbufs{}; 76 std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{};
63 std::array<Id, Info::MAX_SSBOS> ssbos{}; 77 std::array<Id, Info::MAX_SSBOS> ssbos{};
64 std::vector<TextureDefinition> textures; 78 std::vector<TextureDefinition> textures;
65 79
@@ -71,6 +85,8 @@ private:
71 void DefineCommonConstants(); 85 void DefineCommonConstants();
72 void DefineSpecialVariables(const Info& info); 86 void DefineSpecialVariables(const Info& info);
73 void DefineConstantBuffers(const Info& info, u32& binding); 87 void DefineConstantBuffers(const Info& info, u32& binding);
88 void DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type, u32 binding,
89 Id type, char type_char, u32 element_size);
74 void DefineStorageBuffers(const Info& info, u32& binding); 90 void DefineStorageBuffers(const Info& info, u32& binding);
75 void DefineTextures(const Info& info, u32& binding); 91 void DefineTextures(const Info& info, u32& binding);
76 void DefineLabels(IR::Program& program); 92 void DefineLabels(IR::Program& program);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 69698c478..aafc59bbb 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -34,7 +34,13 @@ void EmitGetPred(EmitContext& ctx);
34void EmitSetPred(EmitContext& ctx); 34void EmitSetPred(EmitContext& ctx);
35void EmitSetGotoVariable(EmitContext& ctx); 35void EmitSetGotoVariable(EmitContext& ctx);
36void EmitGetGotoVariable(EmitContext& ctx); 36void EmitGetGotoVariable(EmitContext& ctx);
37Id EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 37Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
38Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
39Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
40Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
41Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
42Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
43Id EmitGetCbufU64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
38void EmitGetAttribute(EmitContext& ctx); 44void EmitGetAttribute(EmitContext& ctx);
39void EmitSetAttribute(EmitContext& ctx); 45void EmitSetAttribute(EmitContext& ctx);
40void EmitGetAttributeIndexed(EmitContext& ctx); 46void EmitGetAttributeIndexed(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index eb9c01c5a..125b58cf7 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -30,17 +30,61 @@ void EmitGetGotoVariable(EmitContext&) {
30 throw NotImplementedException("SPIR-V Instruction"); 30 throw NotImplementedException("SPIR-V Instruction");
31} 31}
32 32
33Id EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { 33static Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr,
34 u32 element_size, const IR::Value& binding, const IR::Value& offset) {
34 if (!binding.IsImmediate()) { 35 if (!binding.IsImmediate()) {
35 throw NotImplementedException("Constant buffer indexing"); 36 throw NotImplementedException("Constant buffer indexing");
36 } 37 }
38 const Id cbuf{ctx.cbufs[binding.U32()].*member_ptr};
39 const Id uniform_type{ctx.uniform_types.*member_ptr};
37 if (!offset.IsImmediate()) { 40 if (!offset.IsImmediate()) {
38 throw NotImplementedException("Variable constant buffer offset"); 41 Id index{ctx.Def(offset)};
42 if (element_size > 1) {
43 const u32 log2_element_size{static_cast<u32>(std::countr_zero(element_size))};
44 const Id shift{ctx.Constant(ctx.U32[1], log2_element_size)};
45 index = ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.Def(offset), shift);
46 }
47 const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, index)};
48 return ctx.OpLoad(result_type, access_chain);
39 } 49 }
40 const Id imm_offset{ctx.Constant(ctx.U32[1], offset.U32() / 4)}; 50 if (offset.U32() % element_size != 0) {
41 const Id cbuf{ctx.cbufs[binding.U32()]}; 51 throw NotImplementedException("Unaligned immediate constant buffer load");
42 const Id access_chain{ctx.OpAccessChain(ctx.uniform_u32, cbuf, ctx.u32_zero_value, imm_offset)}; 52 }
43 return ctx.OpLoad(ctx.U32[1], access_chain); 53 const Id imm_offset{ctx.Constant(ctx.U32[1], offset.U32() / element_size)};
54 const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, imm_offset)};
55 return ctx.OpLoad(result_type, access_chain);
56}
57
58Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
59 const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)};
60 return ctx.OpUConvert(ctx.U32[1], load);
61}
62
63Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
64 const Id load{GetCbuf(ctx, ctx.S8, &UniformDefinitions::S8, sizeof(s8), binding, offset)};
65 return ctx.OpSConvert(ctx.U32[1], load);
66}
67
68Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
69 const Id load{GetCbuf(ctx, ctx.U16, &UniformDefinitions::U16, sizeof(u16), binding, offset)};
70 return ctx.OpUConvert(ctx.U32[1], load);
71}
72
73Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
74 const Id load{GetCbuf(ctx, ctx.S16, &UniformDefinitions::S16, sizeof(s16), binding, offset)};
75 return ctx.OpSConvert(ctx.U32[1], load);
76}
77
78Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
79 return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset);
80}
81
82Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
83 return GetCbuf(ctx, ctx.F32[1], &UniformDefinitions::F32, sizeof(f32), binding, offset);
84}
85
86Id EmitGetCbufU64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
87 return GetCbuf(ctx, ctx.U64, &UniformDefinitions::U64, sizeof(u64), binding, offset);
44} 88}
45 89
46void EmitGetAttribute(EmitContext&) { 90void EmitGetAttribute(EmitContext&) {