diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_special.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_special.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp index 9f7b6bb4b..f60da758e 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp | |||
| @@ -129,7 +129,9 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) { | |||
| 129 | if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) { | 129 | if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) { |
| 130 | ConvertDepthMode(ctx); | 130 | ConvertDepthMode(ctx); |
| 131 | } | 131 | } |
| 132 | if (stream.IsImmediate()) { | 132 | if (!ctx.profile.support_geometry_streams) { |
| 133 | throw NotImplementedException("Geometry streams"); | ||
| 134 | } else if (stream.IsImmediate()) { | ||
| 133 | ctx.OpEmitStreamVertex(ctx.Def(stream)); | 135 | ctx.OpEmitStreamVertex(ctx.Def(stream)); |
| 134 | } else { | 136 | } else { |
| 135 | LOG_WARNING(Shader_SPIRV, "Stream is not immediate"); | 137 | LOG_WARNING(Shader_SPIRV, "Stream is not immediate"); |
| @@ -140,7 +142,9 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) { | |||
| 140 | } | 142 | } |
| 141 | 143 | ||
| 142 | void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) { | 144 | void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) { |
| 143 | if (stream.IsImmediate()) { | 145 | if (!ctx.profile.support_geometry_streams) { |
| 146 | throw NotImplementedException("Geometry streams"); | ||
| 147 | } else if (stream.IsImmediate()) { | ||
| 144 | ctx.OpEndStreamPrimitive(ctx.Def(stream)); | 148 | ctx.OpEndStreamPrimitive(ctx.Def(stream)); |
| 145 | } else { | 149 | } else { |
| 146 | LOG_WARNING(Shader_SPIRV, "Stream is not immediate"); | 150 | LOG_WARNING(Shader_SPIRV, "Stream is not immediate"); |