diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp new file mode 100644 index 000000000..76ccaffce --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp | |||
| @@ -0,0 +1,89 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | |||
| 7 | namespace Shader::Backend::SPIRV { | ||
| 8 | |||
| 9 | Id EmitConvertS16F16(EmitContext& ctx, Id value) { | ||
| 10 | return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value)); | ||
| 11 | } | ||
| 12 | |||
| 13 | Id EmitConvertS16F32(EmitContext& ctx, Id value) { | ||
| 14 | return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value)); | ||
| 15 | } | ||
| 16 | |||
| 17 | Id EmitConvertS16F64(EmitContext& ctx, Id value) { | ||
| 18 | return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value)); | ||
| 19 | } | ||
| 20 | |||
| 21 | Id EmitConvertS32F16(EmitContext& ctx, Id value) { | ||
| 22 | return ctx.OpConvertFToS(ctx.U32[1], value); | ||
| 23 | } | ||
| 24 | |||
| 25 | Id EmitConvertS32F32(EmitContext& ctx, Id value) { | ||
| 26 | return ctx.OpConvertFToS(ctx.U32[1], value); | ||
| 27 | } | ||
| 28 | |||
| 29 | Id EmitConvertS32F64(EmitContext& ctx, Id value) { | ||
| 30 | return ctx.OpConvertFToS(ctx.U32[1], value); | ||
| 31 | } | ||
| 32 | |||
| 33 | Id EmitConvertS64F16(EmitContext& ctx, Id value) { | ||
| 34 | return ctx.OpConvertFToS(ctx.U64, value); | ||
| 35 | } | ||
| 36 | |||
| 37 | Id EmitConvertS64F32(EmitContext& ctx, Id value) { | ||
| 38 | return ctx.OpConvertFToS(ctx.U64, value); | ||
| 39 | } | ||
| 40 | |||
| 41 | Id EmitConvertS64F64(EmitContext& ctx, Id value) { | ||
| 42 | return ctx.OpConvertFToS(ctx.U64, value); | ||
| 43 | } | ||
| 44 | |||
| 45 | Id EmitConvertU16F16(EmitContext& ctx, Id value) { | ||
| 46 | return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value)); | ||
| 47 | } | ||
| 48 | |||
| 49 | Id EmitConvertU16F32(EmitContext& ctx, Id value) { | ||
| 50 | return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value)); | ||
| 51 | } | ||
| 52 | |||
| 53 | Id EmitConvertU16F64(EmitContext& ctx, Id value) { | ||
| 54 | return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value)); | ||
| 55 | } | ||
| 56 | |||
| 57 | Id EmitConvertU32F16(EmitContext& ctx, Id value) { | ||
| 58 | return ctx.OpConvertFToU(ctx.U32[1], value); | ||
| 59 | } | ||
| 60 | |||
| 61 | Id EmitConvertU32F32(EmitContext& ctx, Id value) { | ||
| 62 | return ctx.OpConvertFToU(ctx.U32[1], value); | ||
| 63 | } | ||
| 64 | |||
| 65 | Id EmitConvertU32F64(EmitContext& ctx, Id value) { | ||
| 66 | return ctx.OpConvertFToU(ctx.U32[1], value); | ||
| 67 | } | ||
| 68 | |||
| 69 | Id EmitConvertU64F16(EmitContext& ctx, Id value) { | ||
| 70 | return ctx.OpConvertFToU(ctx.U64, value); | ||
| 71 | } | ||
| 72 | |||
| 73 | Id EmitConvertU64F32(EmitContext& ctx, Id value) { | ||
| 74 | return ctx.OpConvertFToU(ctx.U64, value); | ||
| 75 | } | ||
| 76 | |||
| 77 | Id EmitConvertU64F64(EmitContext& ctx, Id value) { | ||
| 78 | return ctx.OpConvertFToU(ctx.U64, value); | ||
| 79 | } | ||
| 80 | |||
| 81 | Id EmitConvertU64U32(EmitContext& ctx, Id value) { | ||
| 82 | return ctx.OpUConvert(ctx.U64, value); | ||
| 83 | } | ||
| 84 | |||
| 85 | Id EmitConvertU32U64(EmitContext& ctx, Id value) { | ||
| 86 | return ctx.OpUConvert(ctx.U32[1], value); | ||
| 87 | } | ||
| 88 | |||
| 89 | } // namespace Shader::Backend::SPIRV | ||