diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp | 4 | ||||
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | 4 |
2 files changed, 6 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp index 0f2668d9e..e0ead7a53 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp | |||
| @@ -7,6 +7,7 @@ | |||
| 7 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" | 7 | #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" |
| 8 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" | 8 | #include "shader_recompiler/backend/glsl/glsl_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/value.h" | 9 | #include "shader_recompiler/frontend/ir/value.h" |
| 10 | #include "shader_recompiler/profile.h" | ||
| 10 | 11 | ||
| 11 | namespace Shader::Backend::GLSL { | 12 | namespace Shader::Backend::GLSL { |
| 12 | namespace { | 13 | namespace { |
| @@ -30,8 +31,9 @@ void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value) | |||
| 30 | inst.DestructiveAddUsage(1); | 31 | inst.DestructiveAddUsage(1); |
| 31 | const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U1)}; | 32 | const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U1)}; |
| 32 | const auto input{ctx.var_alloc.Consume(value)}; | 33 | const auto input{ctx.var_alloc.Consume(value)}; |
| 34 | const auto suffix{ctx.profile.has_gl_bool_ref_bug ? "?true:false" : ""}; | ||
| 33 | if (ret != input) { | 35 | if (ret != input) { |
| 34 | ctx.Add("{}={};", ret, input); | 36 | ctx.Add("{}={}{};", ret, input, suffix); |
| 35 | } | 37 | } |
| 36 | } | 38 | } |
| 37 | 39 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp index b8ddafe48..fcf620b79 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | |||
| @@ -90,7 +90,9 @@ void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& | |||
| 90 | if (phi_reg == val_reg) { | 90 | if (phi_reg == val_reg) { |
| 91 | return; | 91 | return; |
| 92 | } | 92 | } |
| 93 | ctx.Add("{}={};", phi_reg, val_reg); | 93 | const bool needs_workaround{ctx.profile.has_gl_bool_ref_bug && phi_type == IR::Type::U1}; |
| 94 | const auto suffix{needs_workaround ? "?true:false" : ""}; | ||
| 95 | ctx.Add("{}={}{};", phi_reg, val_reg, suffix); | ||
| 94 | } | 96 | } |
| 95 | 97 | ||
| 96 | void EmitPrologue(EmitContext& ctx) { | 98 | void EmitPrologue(EmitContext& ctx) { |