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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
index 49397c9b2..06599c1b0 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
@@ -39,7 +39,7 @@ void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
39 // which may be overwritten by the result of the addition 39 // which may be overwritten by the result of the addition
40 if (IR::Inst * overflow{inst.GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) { 40 if (IR::Inst * overflow{inst.GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) {
41 // https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c 41 // https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c
42 constexpr u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())}; 42 constexpr static u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
43 const auto sub_a{fmt::format("{}u-{}", s32_max, a)}; 43 const auto sub_a{fmt::format("{}u-{}", s32_max, a)};
44 const auto positive_result{fmt::format("int({})>int({})", b, sub_a)}; 44 const auto positive_result{fmt::format("int({})>int({})", b, sub_a)};
45 const auto negative_result{fmt::format("int({})<int({})", b, sub_a)}; 45 const auto negative_result{fmt::format("int({})<int({})", b, sub_a)};