diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_instructions.h')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h index 295b7a8c4..f08ed0ece 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | |||
| @@ -87,7 +87,7 @@ void EmitLocalInvocationId(EmitContext& ctx); | |||
| 87 | void EmitInvocationId(EmitContext& ctx); | 87 | void EmitInvocationId(EmitContext& ctx); |
| 88 | void EmitSampleId(EmitContext& ctx); | 88 | void EmitSampleId(EmitContext& ctx); |
| 89 | void EmitIsHelperInvocation(EmitContext& ctx); | 89 | void EmitIsHelperInvocation(EmitContext& ctx); |
| 90 | void EmitYDirection(EmitContext& ctx); | 90 | void EmitYDirection(EmitContext& ctx, IR::Inst& inst); |
| 91 | void EmitLoadLocal(EmitContext& ctx, std::string_view word_offset); | 91 | void EmitLoadLocal(EmitContext& ctx, std::string_view word_offset); |
| 92 | void EmitWriteLocal(EmitContext& ctx, std::string_view word_offset, std::string_view value); | 92 | void EmitWriteLocal(EmitContext& ctx, std::string_view word_offset, std::string_view value); |
| 93 | void EmitUndefU1(EmitContext& ctx, IR::Inst& inst); | 93 | void EmitUndefU1(EmitContext& ctx, IR::Inst& inst); |
| @@ -692,11 +692,11 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value, | |||
| 692 | void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value, | 692 | void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value, |
| 693 | std::string_view index, std::string_view clamp, | 693 | std::string_view index, std::string_view clamp, |
| 694 | std::string_view segmentation_mask); | 694 | std::string_view segmentation_mask); |
| 695 | void EmitFSwizzleAdd(EmitContext& ctx, std::string_view op_a, std::string_view op_b, | 695 | void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, std::string_view op_a, std::string_view op_b, |
| 696 | std::string_view swizzle); | 696 | std::string_view swizzle); |
| 697 | void EmitDPdxFine(EmitContext& ctx, std::string_view op_a); | 697 | void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a); |
| 698 | void EmitDPdyFine(EmitContext& ctx, std::string_view op_a); | 698 | void EmitDPdyFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a); |
| 699 | void EmitDPdxCoarse(EmitContext& ctx, std::string_view op_a); | 699 | void EmitDPdxCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a); |
| 700 | void EmitDPdyCoarse(EmitContext& ctx, std::string_view op_a); | 700 | void EmitDPdyCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a); |
| 701 | 701 | ||
| 702 | } // namespace Shader::Backend::GLSL | 702 | } // namespace Shader::Backend::GLSL |