diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_image.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_image.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp index cc5afc048..1a348b117 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp | |||
| @@ -37,6 +37,9 @@ void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse | |||
| 37 | if (!offset.IsEmpty()) { | 37 | if (!offset.IsEmpty()) { |
| 38 | throw NotImplementedException("Offset"); | 38 | throw NotImplementedException("Offset"); |
| 39 | } | 39 | } |
| 40 | if (info.type != TextureType::Color2D) { | ||
| 41 | throw NotImplementedException("Texture type: {}", info.type.Value()); | ||
| 42 | } | ||
| 40 | const auto texture{Texture(ctx, info, index)}; | 43 | const auto texture{Texture(ctx, info, index)}; |
| 41 | ctx.AddF32x4("{}=texture({},{});", inst, texture, coords); | 44 | ctx.AddF32x4("{}=texture({},{});", inst, texture, coords); |
| 42 | } | 45 | } |