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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_image.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp26
1 files changed, 24 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index 71eb3ac2b..4381ed351 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -120,7 +120,17 @@ void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
120 [[maybe_unused]] std::string_view dref, 120 [[maybe_unused]] std::string_view dref,
121 [[maybe_unused]] std::string_view bias_lc, 121 [[maybe_unused]] std::string_view bias_lc,
122 [[maybe_unused]] const IR::Value& offset) { 122 [[maybe_unused]] const IR::Value& offset) {
123 throw NotImplementedException("GLSL Instruction"); 123 const auto info{inst.Flags<IR::TextureInstInfo>()};
124 if (info.has_bias) {
125 throw NotImplementedException("Bias texture samples");
126 }
127 if (info.has_lod_clamp) {
128 throw NotImplementedException("Lod clamp samples");
129 }
130 const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
131 const auto texture{Texture(ctx, info, index)};
132 const auto vec_cast{info.type == TextureType::ColorArrayCube ? "vec4" : "vec3"};
133 ctx.AddF32("{}=texture({},{}({},{}){});", inst, texture, vec_cast, dref, coords, bias);
124} 134}
125 135
126void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx, 136void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
@@ -130,7 +140,19 @@ void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
130 [[maybe_unused]] std::string_view dref, 140 [[maybe_unused]] std::string_view dref,
131 [[maybe_unused]] std::string_view lod_lc, 141 [[maybe_unused]] std::string_view lod_lc,
132 [[maybe_unused]] const IR::Value& offset) { 142 [[maybe_unused]] const IR::Value& offset) {
133 throw NotImplementedException("GLSL Instruction"); 143 const auto info{inst.Flags<IR::TextureInstInfo>()};
144 if (info.has_bias) {
145 throw NotImplementedException("Bias texture samples");
146 }
147 if (info.has_lod_clamp) {
148 throw NotImplementedException("Lod clamp samples");
149 }
150 const auto texture{Texture(ctx, info, index)};
151 if (info.type == TextureType::ColorArrayCube) {
152 ctx.AddF32("{}=textureLod({},{},{},{});", inst, texture, coords, dref, lod_lc);
153 } else {
154 ctx.AddF32("{}=textureLod({},vec3({},{}),{});", inst, texture, coords, dref, lod_lc);
155 }
134} 156}
135 157
136void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, 158void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,