diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp index 5394f4a8c..f8d2c12db 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp | |||
| @@ -39,7 +39,7 @@ void SsboCasFunctionF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& bindi | |||
| 39 | ctx.var_alloc.Consume(offset))}; | 39 | ctx.var_alloc.Consume(offset))}; |
| 40 | const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | 40 | const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; |
| 41 | ctx.Add(cas_loop.data(), ssbo, ret, ssbo, function, ssbo, value, ret); | 41 | ctx.Add(cas_loop.data(), ssbo, ret, ssbo, function, ssbo, value, ret); |
| 42 | ctx.AddF32("{}=uintBitsToFloat({});", inst, ret); | 42 | ctx.AddF32("{}=utof({});", inst, ret); |
| 43 | } | 43 | } |
| 44 | } // namespace | 44 | } // namespace |
| 45 | 45 | ||