diff options
Diffstat (limited to 'src/shader_recompiler/backend/glasm')
| -rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp index 22321f386..d829f05b3 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp | |||
| @@ -52,7 +52,7 @@ void CompositeInsert(EmitContext& ctx, IR::Inst& inst, Register composite, Objec | |||
| 52 | // The input composite is not aliased with the return value so we have to copy it before | 52 | // The input composite is not aliased with the return value so we have to copy it before |
| 53 | // hand. But the insert object is not aliased with the return value, so we don't have to | 53 | // hand. But the insert object is not aliased with the return value, so we don't have to |
| 54 | // worry about that | 54 | // worry about that |
| 55 | ctx.Add("MOV.{} {},{};MOV.{},{}.{},{};", type, ret, composite, type, ret, swizzle, object); | 55 | ctx.Add("MOV.{} {},{};MOV.{} {}.{},{};", type, ret, composite, type, ret, swizzle, object); |
| 56 | } else { | 56 | } else { |
| 57 | // The return value is alised so we can just insert the object, it doesn't matter if it's | 57 | // The return value is alised so we can just insert the object, it doesn't matter if it's |
| 58 | // aliased | 58 | // aliased |