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Diffstat (limited to 'src/shader_recompiler/backend/glasm')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index c0f5fc402..7434a1f92 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -86,7 +86,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
86 } 86 }
87 switch (attr) { 87 switch (attr) {
88 case IR::Attribute::PrimitiveId: 88 case IR::Attribute::PrimitiveId:
89 ctx.Add("MOV.S {}.x,primitive.id;", inst); 89 ctx.Add("MOV.F {}.x,primitive.id;", inst);
90 break; 90 break;
91 case IR::Attribute::PositionX: 91 case IR::Attribute::PositionX:
92 case IR::Attribute::PositionY: 92 case IR::Attribute::PositionY:
@@ -113,13 +113,13 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
113 ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle); 113 ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle);
114 break; 114 break;
115 case IR::Attribute::InstanceId: 115 case IR::Attribute::InstanceId:
116 ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.attrib_name); 116 ctx.Add("MOV.F {}.x,{}.instance;", inst, ctx.attrib_name);
117 break; 117 break;
118 case IR::Attribute::VertexId: 118 case IR::Attribute::VertexId:
119 ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.attrib_name); 119 ctx.Add("MOV.F {}.x,{}.id;", inst, ctx.attrib_name);
120 break; 120 break;
121 case IR::Attribute::FrontFace: 121 case IR::Attribute::FrontFace:
122 ctx.Add("CMP.S {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name); 122 ctx.Add("CMP.F {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name);
123 break; 123 break;
124 default: 124 default:
125 throw NotImplementedException("Get attribute {}", attr); 125 throw NotImplementedException("Get attribute {}", attr);