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Diffstat (limited to 'src/shader_recompiler/backend/glasm')
-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h
index ef0b6697f..6a238afa9 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.h
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.h
@@ -136,7 +136,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Id> {
136 } 136 }
137 template <typename FormatContext> 137 template <typename FormatContext>
138 auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) { 138 auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) {
139 return FormatTo<true>(ctx, id); 139 return Shader::Backend::GLASM::FormatTo<true>(ctx, id);
140 } 140 }
141}; 141};
142 142
@@ -150,7 +150,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Register> {
150 if (value.type != Shader::Backend::GLASM::Type::Register) { 150 if (value.type != Shader::Backend::GLASM::Type::Register) {
151 throw Shader::InvalidArgument("Register value type is not register"); 151 throw Shader::InvalidArgument("Register value type is not register");
152 } 152 }
153 return FormatTo<false>(ctx, value.id); 153 return Shader::Backend::GLASM::FormatTo<false>(ctx, value.id);
154 } 154 }
155}; 155};
156 156
@@ -164,7 +164,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarRegister> {
164 if (value.type != Shader::Backend::GLASM::Type::Register) { 164 if (value.type != Shader::Backend::GLASM::Type::Register) {
165 throw Shader::InvalidArgument("Register value type is not register"); 165 throw Shader::InvalidArgument("Register value type is not register");
166 } 166 }
167 return FormatTo<true>(ctx, value.id); 167 return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
168 } 168 }
169}; 169};
170 170
@@ -177,7 +177,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
177 auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) { 177 auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) {
178 switch (value.type) { 178 switch (value.type) {
179 case Shader::Backend::GLASM::Type::Register: 179 case Shader::Backend::GLASM::Type::Register:
180 return FormatTo<true>(ctx, value.id); 180 return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
181 case Shader::Backend::GLASM::Type::U32: 181 case Shader::Backend::GLASM::Type::U32:
182 return fmt::format_to(ctx.out(), "{}", value.imm_u32); 182 return fmt::format_to(ctx.out(), "{}", value.imm_u32);
183 case Shader::Backend::GLASM::Type::S32: 183 case Shader::Backend::GLASM::Type::S32:
@@ -198,7 +198,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
198 auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) { 198 auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) {
199 switch (value.type) { 199 switch (value.type) {
200 case Shader::Backend::GLASM::Type::Register: 200 case Shader::Backend::GLASM::Type::Register:
201 return FormatTo<true>(ctx, value.id); 201 return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
202 case Shader::Backend::GLASM::Type::U32: 202 case Shader::Backend::GLASM::Type::U32:
203 return fmt::format_to(ctx.out(), "{}", static_cast<s32>(value.imm_u32)); 203 return fmt::format_to(ctx.out(), "{}", static_cast<s32>(value.imm_u32));
204 case Shader::Backend::GLASM::Type::S32: 204 case Shader::Backend::GLASM::Type::S32:
@@ -219,7 +219,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
219 auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) { 219 auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) {
220 switch (value.type) { 220 switch (value.type) {
221 case Shader::Backend::GLASM::Type::Register: 221 case Shader::Backend::GLASM::Type::Register:
222 return FormatTo<true>(ctx, value.id); 222 return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
223 case Shader::Backend::GLASM::Type::U32: 223 case Shader::Backend::GLASM::Type::U32:
224 return fmt::format_to(ctx.out(), "{}", Common::BitCast<u32>(value.imm_u32)); 224 return fmt::format_to(ctx.out(), "{}", Common::BitCast<u32>(value.imm_u32));
225 case Shader::Backend::GLASM::Type::S32: 225 case Shader::Backend::GLASM::Type::S32: