diff options
Diffstat (limited to 'src/shader_recompiler/backend/glasm')
6 files changed, 0 insertions, 14 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp index 4cff70fe4..8603c6be2 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 8 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/modifiers.h" | 7 | #include "shader_recompiler/frontend/ir/modifiers.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index 356640471..e4b6b6f31 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 8 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/modifiers.h" | 7 | #include "shader_recompiler/frontend/ir/modifiers.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp index f0fd94a28..44b363b50 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 8 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/program.h" | 7 | #include "shader_recompiler/frontend/ir/program.h" |
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index 86287ee3f..affe35be7 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | |||
| @@ -2,11 +2,8 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | 5 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" |
| 8 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 6 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
| 9 | #include "shader_recompiler/frontend/ir/program.h" | ||
| 10 | #include "shader_recompiler/frontend/ir/value.h" | 7 | #include "shader_recompiler/frontend/ir/value.h" |
| 11 | 8 | ||
| 12 | #ifdef _MSC_VER | 9 | #ifdef _MSC_VER |
diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp index 0401953f7..af88b7dfa 100644 --- a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp +++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp | |||
| @@ -2,8 +2,6 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/bindings.h" | 5 | #include "shader_recompiler/backend/bindings.h" |
| 8 | #include "shader_recompiler/backend/glasm/emit_glasm.h" | 6 | #include "shader_recompiler/backend/glasm/emit_glasm.h" |
| 9 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | 7 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" |
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp index 201e428c1..4e98d3ea0 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp | |||
| @@ -2,11 +2,8 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <string> | ||
| 6 | |||
| 7 | #include <fmt/format.h> | 5 | #include <fmt/format.h> |
| 8 | 6 | ||
| 9 | #include "shader_recompiler/backend/glasm/glasm_emit_context.h" | ||
| 10 | #include "shader_recompiler/backend/glasm/reg_alloc.h" | 7 | #include "shader_recompiler/backend/glasm/reg_alloc.h" |
| 11 | #include "shader_recompiler/exception.h" | 8 | #include "shader_recompiler/exception.h" |
| 12 | #include "shader_recompiler/frontend/ir/value.h" | 9 | #include "shader_recompiler/frontend/ir/value.h" |