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-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h
index b97c84146..019e1bc0f 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.h
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.h
@@ -128,6 +128,10 @@ public:
128 return num_used_long_registers; 128 return num_used_long_registers;
129 } 129 }
130 130
131 [[nodiscard]] bool IsEmpty() const noexcept {
132 return register_use.none() && long_register_use.none();
133 }
134
131 /// Returns true if the instruction is expected to be aliased to another 135 /// Returns true if the instruction is expected to be aliased to another
132 static bool IsAliased(const IR::Inst& inst); 136 static bool IsAliased(const IR::Inst& inst);
133 137