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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_instructions.h')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 2cc3acedf..e205c3d14 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -51,7 +51,7 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
51void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset); 51void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset);
52void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, ScalarU32 vertex); 52void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, ScalarU32 vertex);
53void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, ScalarU32 vertex); 53void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, ScalarU32 vertex);
54void EmitGetAttributeIndexed(EmitContext& ctx, ScalarU32 offset, ScalarU32 vertex); 54void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, ScalarS32 offset, ScalarU32 vertex);
55void EmitSetAttributeIndexed(EmitContext& ctx, ScalarU32 offset, ScalarF32 value, ScalarU32 vertex); 55void EmitSetAttributeIndexed(EmitContext& ctx, ScalarU32 offset, ScalarF32 value, ScalarU32 vertex);
56void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch); 56void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch);
57void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value); 57void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value);