diff options
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_image.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_image.cpp | 850 |
1 files changed, 850 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp new file mode 100644 index 000000000..09e3a9b82 --- /dev/null +++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp | |||
| @@ -0,0 +1,850 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <utility> | ||
| 6 | |||
| 7 | #include "shader_recompiler/backend/glasm/emit_context.h" | ||
| 8 | #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" | ||
| 9 | #include "shader_recompiler/frontend/ir/modifiers.h" | ||
| 10 | #include "shader_recompiler/frontend/ir/value.h" | ||
| 11 | |||
| 12 | namespace Shader::Backend::GLASM { | ||
| 13 | namespace { | ||
| 14 | struct ScopedRegister { | ||
| 15 | ScopedRegister() = default; | ||
| 16 | ScopedRegister(RegAlloc& reg_alloc_) : reg_alloc{®_alloc_}, reg{reg_alloc->AllocReg()} {} | ||
| 17 | |||
| 18 | ~ScopedRegister() { | ||
| 19 | if (reg_alloc) { | ||
| 20 | reg_alloc->FreeReg(reg); | ||
| 21 | } | ||
| 22 | } | ||
| 23 | |||
| 24 | ScopedRegister& operator=(ScopedRegister&& rhs) noexcept { | ||
| 25 | if (reg_alloc) { | ||
| 26 | reg_alloc->FreeReg(reg); | ||
| 27 | } | ||
| 28 | reg_alloc = std::exchange(rhs.reg_alloc, nullptr); | ||
| 29 | reg = rhs.reg; | ||
| 30 | return *this; | ||
| 31 | } | ||
| 32 | |||
| 33 | ScopedRegister(ScopedRegister&& rhs) noexcept | ||
| 34 | : reg_alloc{std::exchange(rhs.reg_alloc, nullptr)}, reg{rhs.reg} {} | ||
| 35 | |||
| 36 | ScopedRegister& operator=(const ScopedRegister&) = delete; | ||
| 37 | ScopedRegister(const ScopedRegister&) = delete; | ||
| 38 | |||
| 39 | RegAlloc* reg_alloc{}; | ||
| 40 | Register reg; | ||
| 41 | }; | ||
| 42 | |||
| 43 | std::string Texture(EmitContext& ctx, IR::TextureInstInfo info, | ||
| 44 | [[maybe_unused]] const IR::Value& index) { | ||
| 45 | // FIXME: indexed reads | ||
| 46 | if (info.type == TextureType::Buffer) { | ||
| 47 | return fmt::format("texture[{}]", ctx.texture_buffer_bindings.at(info.descriptor_index)); | ||
| 48 | } else { | ||
| 49 | return fmt::format("texture[{}]", ctx.texture_bindings.at(info.descriptor_index)); | ||
| 50 | } | ||
| 51 | } | ||
| 52 | |||
| 53 | std::string Image(EmitContext& ctx, IR::TextureInstInfo info, | ||
| 54 | [[maybe_unused]] const IR::Value& index) { | ||
| 55 | // FIXME: indexed reads | ||
| 56 | if (info.type == TextureType::Buffer) { | ||
| 57 | return fmt::format("image[{}]", ctx.image_buffer_bindings.at(info.descriptor_index)); | ||
| 58 | } else { | ||
| 59 | return fmt::format("image[{}]", ctx.image_bindings.at(info.descriptor_index)); | ||
| 60 | } | ||
| 61 | } | ||
| 62 | |||
| 63 | std::string_view TextureType(IR::TextureInstInfo info) { | ||
| 64 | if (info.is_depth) { | ||
| 65 | switch (info.type) { | ||
| 66 | case TextureType::Color1D: | ||
| 67 | return "SHADOW1D"; | ||
| 68 | case TextureType::ColorArray1D: | ||
| 69 | return "SHADOWARRAY1D"; | ||
| 70 | case TextureType::Color2D: | ||
| 71 | return "SHADOW2D"; | ||
| 72 | case TextureType::ColorArray2D: | ||
| 73 | return "SHADOWARRAY2D"; | ||
| 74 | case TextureType::Color3D: | ||
| 75 | return "SHADOW3D"; | ||
| 76 | case TextureType::ColorCube: | ||
| 77 | return "SHADOWCUBE"; | ||
| 78 | case TextureType::ColorArrayCube: | ||
| 79 | return "SHADOWARRAYCUBE"; | ||
| 80 | case TextureType::Buffer: | ||
| 81 | return "SHADOWBUFFER"; | ||
| 82 | } | ||
| 83 | } else { | ||
| 84 | switch (info.type) { | ||
| 85 | case TextureType::Color1D: | ||
| 86 | return "1D"; | ||
| 87 | case TextureType::ColorArray1D: | ||
| 88 | return "ARRAY1D"; | ||
| 89 | case TextureType::Color2D: | ||
| 90 | return "2D"; | ||
| 91 | case TextureType::ColorArray2D: | ||
| 92 | return "ARRAY2D"; | ||
| 93 | case TextureType::Color3D: | ||
| 94 | return "3D"; | ||
| 95 | case TextureType::ColorCube: | ||
| 96 | return "CUBE"; | ||
| 97 | case TextureType::ColorArrayCube: | ||
| 98 | return "ARRAYCUBE"; | ||
| 99 | case TextureType::Buffer: | ||
| 100 | return "BUFFER"; | ||
| 101 | } | ||
| 102 | } | ||
| 103 | throw InvalidArgument("Invalid texture type {}", info.type.Value()); | ||
| 104 | } | ||
| 105 | |||
| 106 | std::string Offset(EmitContext& ctx, const IR::Value& offset) { | ||
| 107 | if (offset.IsEmpty()) { | ||
| 108 | return ""; | ||
| 109 | } | ||
| 110 | return fmt::format(",offset({})", Register{ctx.reg_alloc.Consume(offset)}); | ||
| 111 | } | ||
| 112 | |||
| 113 | std::pair<ScopedRegister, ScopedRegister> AllocOffsetsRegs(EmitContext& ctx, | ||
| 114 | const IR::Value& offset2) { | ||
| 115 | if (offset2.IsEmpty()) { | ||
| 116 | return {}; | ||
| 117 | } else { | ||
| 118 | return {ctx.reg_alloc, ctx.reg_alloc}; | ||
| 119 | } | ||
| 120 | } | ||
| 121 | |||
| 122 | void SwizzleOffsets(EmitContext& ctx, Register off_x, Register off_y, const IR::Value& offset1, | ||
| 123 | const IR::Value& offset2) { | ||
| 124 | const Register offsets_a{ctx.reg_alloc.Consume(offset1)}; | ||
| 125 | const Register offsets_b{ctx.reg_alloc.Consume(offset2)}; | ||
| 126 | // Input swizzle: [XYXY] [XYXY] | ||
| 127 | // Output swizzle: [XXXX] [YYYY] | ||
| 128 | ctx.Add("MOV {}.x,{}.x;" | ||
| 129 | "MOV {}.y,{}.z;" | ||
| 130 | "MOV {}.z,{}.x;" | ||
| 131 | "MOV {}.w,{}.z;" | ||
| 132 | "MOV {}.x,{}.y;" | ||
| 133 | "MOV {}.y,{}.w;" | ||
| 134 | "MOV {}.z,{}.y;" | ||
| 135 | "MOV {}.w,{}.w;", | ||
| 136 | off_x, offsets_a, off_x, offsets_a, off_x, offsets_b, off_x, offsets_b, off_y, | ||
| 137 | offsets_a, off_y, offsets_a, off_y, offsets_b, off_y, offsets_b); | ||
| 138 | } | ||
| 139 | |||
| 140 | std::string GradOffset(const IR::Value& offset) { | ||
| 141 | if (offset.IsImmediate()) { | ||
| 142 | LOG_WARNING(Shader_GLASM, "Gradient offset is a scalar immediate"); | ||
| 143 | return ""; | ||
| 144 | } | ||
| 145 | IR::Inst* const vector{offset.InstRecursive()}; | ||
| 146 | if (!vector->AreAllArgsImmediates()) { | ||
| 147 | LOG_WARNING(Shader_GLASM, "Gradient offset vector is not immediate"); | ||
| 148 | return ""; | ||
| 149 | } | ||
| 150 | switch (vector->NumArgs()) { | ||
| 151 | case 1: | ||
| 152 | return fmt::format(",({})", static_cast<s32>(vector->Arg(0).U32())); | ||
| 153 | case 2: | ||
| 154 | return fmt::format(",({},{})", static_cast<s32>(vector->Arg(0).U32()), | ||
| 155 | static_cast<s32>(vector->Arg(1).U32())); | ||
| 156 | default: | ||
| 157 | throw LogicError("Invalid number of gradient offsets {}", vector->NumArgs()); | ||
| 158 | } | ||
| 159 | } | ||
| 160 | |||
| 161 | std::pair<std::string, ScopedRegister> Coord(EmitContext& ctx, const IR::Value& coord) { | ||
| 162 | if (coord.IsImmediate()) { | ||
| 163 | ScopedRegister scoped_reg(ctx.reg_alloc); | ||
| 164 | ctx.Add("MOV.U {}.x,{};", scoped_reg.reg, ScalarU32{ctx.reg_alloc.Consume(coord)}); | ||
| 165 | return {fmt::to_string(scoped_reg.reg), std::move(scoped_reg)}; | ||
| 166 | } | ||
| 167 | std::string coord_vec{fmt::to_string(Register{ctx.reg_alloc.Consume(coord)})}; | ||
| 168 | if (coord.InstRecursive()->HasUses()) { | ||
| 169 | // Move non-dead coords to a separate register, although this should never happen because | ||
| 170 | // vectors are only assembled for immediate texture instructions | ||
| 171 | ctx.Add("MOV.F RC,{};", coord_vec); | ||
| 172 | coord_vec = "RC"; | ||
| 173 | } | ||
| 174 | return {std::move(coord_vec), ScopedRegister{}}; | ||
| 175 | } | ||
| 176 | |||
| 177 | void StoreSparse(EmitContext& ctx, IR::Inst* sparse_inst) { | ||
| 178 | if (!sparse_inst) { | ||
| 179 | return; | ||
| 180 | } | ||
| 181 | const Register sparse_ret{ctx.reg_alloc.Define(*sparse_inst)}; | ||
| 182 | ctx.Add("MOV.S {},-1;" | ||
| 183 | "MOV.S {}(NONRESIDENT),0;", | ||
| 184 | sparse_ret, sparse_ret); | ||
| 185 | } | ||
| 186 | |||
| 187 | std::string_view FormatStorage(ImageFormat format) { | ||
| 188 | switch (format) { | ||
| 189 | case ImageFormat::Typeless: | ||
| 190 | return "U"; | ||
| 191 | case ImageFormat::R8_UINT: | ||
| 192 | return "U8"; | ||
| 193 | case ImageFormat::R8_SINT: | ||
| 194 | return "S8"; | ||
| 195 | case ImageFormat::R16_UINT: | ||
| 196 | return "U16"; | ||
| 197 | case ImageFormat::R16_SINT: | ||
| 198 | return "S16"; | ||
| 199 | case ImageFormat::R32_UINT: | ||
| 200 | return "U32"; | ||
| 201 | case ImageFormat::R32G32_UINT: | ||
| 202 | return "U32X2"; | ||
| 203 | case ImageFormat::R32G32B32A32_UINT: | ||
| 204 | return "U32X4"; | ||
| 205 | } | ||
| 206 | throw InvalidArgument("Invalid image format {}", format); | ||
| 207 | } | ||
| 208 | |||
| 209 | template <typename T> | ||
| 210 | void ImageAtomic(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, T value, | ||
| 211 | std::string_view op) { | ||
| 212 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 213 | const std::string_view type{TextureType(info)}; | ||
| 214 | const std::string image{Image(ctx, info, index)}; | ||
| 215 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 216 | ctx.Add("ATOMIM.{} {},{},{},{},{};", op, ret, value, coord, image, type); | ||
| 217 | } | ||
| 218 | |||
| 219 | IR::Inst* PrepareSparse(IR::Inst& inst) { | ||
| 220 | const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)}; | ||
| 221 | if (sparse_inst) { | ||
| 222 | sparse_inst->Invalidate(); | ||
| 223 | } | ||
| 224 | return sparse_inst; | ||
| 225 | } | ||
| 226 | } // Anonymous namespace | ||
| 227 | |||
| 228 | void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 229 | const IR::Value& coord, Register bias_lc, const IR::Value& offset) { | ||
| 230 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 231 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 232 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 233 | const std::string_view lod_clamp_mod{info.has_lod_clamp ? ".LODCLAMP" : ""}; | ||
| 234 | const std::string_view type{TextureType(info)}; | ||
| 235 | const std::string texture{Texture(ctx, info, index)}; | ||
| 236 | const std::string offset_vec{Offset(ctx, offset)}; | ||
| 237 | const auto [coord_vec, coord_alloc]{Coord(ctx, coord)}; | ||
| 238 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 239 | if (info.has_bias) { | ||
| 240 | if (info.type == TextureType::ColorArrayCube) { | ||
| 241 | ctx.Add("TXB.F{}{} {},{},{},{},ARRAYCUBE{};", lod_clamp_mod, sparse_mod, ret, coord_vec, | ||
| 242 | bias_lc, texture, offset_vec); | ||
| 243 | } else { | ||
| 244 | if (info.has_lod_clamp) { | ||
| 245 | ctx.Add("MOV.F {}.w,{}.x;" | ||
| 246 | "TXB.F.LODCLAMP{} {},{},{}.y,{},{}{};", | ||
| 247 | coord_vec, bias_lc, sparse_mod, ret, coord_vec, bias_lc, texture, type, | ||
| 248 | offset_vec); | ||
| 249 | } else { | ||
| 250 | ctx.Add("MOV.F {}.w,{}.x;" | ||
| 251 | "TXB.F{} {},{},{},{}{};", | ||
| 252 | coord_vec, bias_lc, sparse_mod, ret, coord_vec, texture, type, offset_vec); | ||
| 253 | } | ||
| 254 | } | ||
| 255 | } else { | ||
| 256 | if (info.has_lod_clamp && info.type == TextureType::ColorArrayCube) { | ||
| 257 | ctx.Add("TEX.F.LODCLAMP{} {},{},{},{},ARRAYCUBE{};", sparse_mod, ret, coord_vec, | ||
| 258 | bias_lc, texture, offset_vec); | ||
| 259 | } else { | ||
| 260 | ctx.Add("TEX.F{}{} {},{},{},{}{};", lod_clamp_mod, sparse_mod, ret, coord_vec, texture, | ||
| 261 | type, offset_vec); | ||
| 262 | } | ||
| 263 | } | ||
| 264 | StoreSparse(ctx, sparse_inst); | ||
| 265 | } | ||
| 266 | |||
| 267 | void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 268 | const IR::Value& coord, ScalarF32 lod, const IR::Value& offset) { | ||
| 269 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 270 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 271 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 272 | const std::string_view type{TextureType(info)}; | ||
| 273 | const std::string texture{Texture(ctx, info, index)}; | ||
| 274 | const std::string offset_vec{Offset(ctx, offset)}; | ||
| 275 | const auto [coord_vec, coord_alloc]{Coord(ctx, coord)}; | ||
| 276 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 277 | if (info.type == TextureType::ColorArrayCube) { | ||
| 278 | ctx.Add("TXL.F{} {},{},{},{},ARRAYCUBE{};", sparse_mod, ret, coord_vec, lod, texture, | ||
| 279 | offset_vec); | ||
| 280 | } else { | ||
| 281 | ctx.Add("MOV.F {}.w,{};" | ||
| 282 | "TXL.F{} {},{},{},{}{};", | ||
| 283 | coord_vec, lod, sparse_mod, ret, coord_vec, texture, type, offset_vec); | ||
| 284 | } | ||
| 285 | StoreSparse(ctx, sparse_inst); | ||
| 286 | } | ||
| 287 | |||
| 288 | void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 289 | const IR::Value& coord, const IR::Value& dref, | ||
| 290 | const IR::Value& bias_lc, const IR::Value& offset) { | ||
| 291 | // Allocate early to avoid aliases | ||
| 292 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 293 | ScopedRegister staging; | ||
| 294 | if (info.type == TextureType::ColorArrayCube) { | ||
| 295 | staging = ScopedRegister{ctx.reg_alloc}; | ||
| 296 | } | ||
| 297 | const ScalarF32 dref_val{ctx.reg_alloc.Consume(dref)}; | ||
| 298 | const Register bias_lc_vec{ctx.reg_alloc.Consume(bias_lc)}; | ||
| 299 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 300 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 301 | const std::string_view type{TextureType(info)}; | ||
| 302 | const std::string texture{Texture(ctx, info, index)}; | ||
| 303 | const std::string offset_vec{Offset(ctx, offset)}; | ||
| 304 | const auto [coord_vec, coord_alloc]{Coord(ctx, coord)}; | ||
| 305 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 306 | if (info.has_bias) { | ||
| 307 | if (info.has_lod_clamp) { | ||
| 308 | switch (info.type) { | ||
| 309 | case TextureType::Color1D: | ||
| 310 | case TextureType::ColorArray1D: | ||
| 311 | case TextureType::Color2D: | ||
| 312 | ctx.Add("MOV.F {}.z,{};" | ||
| 313 | "MOV.F {}.w,{}.x;" | ||
| 314 | "TXB.F.LODCLAMP{} {},{},{}.y,{},{}{};", | ||
| 315 | coord_vec, dref_val, coord_vec, bias_lc_vec, sparse_mod, ret, coord_vec, | ||
| 316 | bias_lc_vec, texture, type, offset_vec); | ||
| 317 | break; | ||
| 318 | case TextureType::ColorArray2D: | ||
| 319 | case TextureType::ColorCube: | ||
| 320 | ctx.Add("MOV.F {}.w,{};" | ||
| 321 | "TXB.F.LODCLAMP{} {},{},{},{},{}{};", | ||
| 322 | coord_vec, dref_val, sparse_mod, ret, coord_vec, bias_lc_vec, texture, type, | ||
| 323 | offset_vec); | ||
| 324 | break; | ||
| 325 | default: | ||
| 326 | throw NotImplementedException("Invalid type {} with bias and lod clamp", | ||
| 327 | info.type.Value()); | ||
| 328 | } | ||
| 329 | } else { | ||
| 330 | switch (info.type) { | ||
| 331 | case TextureType::Color1D: | ||
| 332 | case TextureType::ColorArray1D: | ||
| 333 | case TextureType::Color2D: | ||
| 334 | ctx.Add("MOV.F {}.z,{};" | ||
| 335 | "MOV.F {}.w,{}.x;" | ||
| 336 | "TXB.F{} {},{},{},{}{};", | ||
| 337 | coord_vec, dref_val, coord_vec, bias_lc_vec, sparse_mod, ret, coord_vec, | ||
| 338 | texture, type, offset_vec); | ||
| 339 | break; | ||
| 340 | case TextureType::ColorArray2D: | ||
| 341 | case TextureType::ColorCube: | ||
| 342 | ctx.Add("MOV.F {}.w,{};" | ||
| 343 | "TXB.F{} {},{},{},{},{}{};", | ||
| 344 | coord_vec, dref_val, sparse_mod, ret, coord_vec, bias_lc_vec, texture, type, | ||
| 345 | offset_vec); | ||
| 346 | break; | ||
| 347 | case TextureType::ColorArrayCube: | ||
| 348 | ctx.Add("MOV.F {}.x,{};" | ||
| 349 | "MOV.F {}.y,{}.x;" | ||
| 350 | "TXB.F{} {},{},{},{},{}{};", | ||
| 351 | staging.reg, dref_val, staging.reg, bias_lc_vec, sparse_mod, ret, coord_vec, | ||
| 352 | staging.reg, texture, type, offset_vec); | ||
| 353 | break; | ||
| 354 | default: | ||
| 355 | throw NotImplementedException("Invalid type {}", info.type.Value()); | ||
| 356 | } | ||
| 357 | } | ||
| 358 | } else { | ||
| 359 | if (info.has_lod_clamp) { | ||
| 360 | if (info.type != TextureType::ColorArrayCube) { | ||
| 361 | const bool w_swizzle{info.type == TextureType::ColorArray2D || | ||
| 362 | info.type == TextureType::ColorCube}; | ||
| 363 | const char dref_swizzle{w_swizzle ? 'w' : 'z'}; | ||
| 364 | ctx.Add("MOV.F {}.{},{};" | ||
| 365 | "TEX.F.LODCLAMP{} {},{},{},{},{}{};", | ||
| 366 | coord_vec, dref_swizzle, dref_val, sparse_mod, ret, coord_vec, bias_lc_vec, | ||
| 367 | texture, type, offset_vec); | ||
| 368 | } else { | ||
| 369 | ctx.Add("MOV.F {}.x,{};" | ||
| 370 | "MOV.F {}.y,{};" | ||
| 371 | "TEX.F.LODCLAMP{} {},{},{},{},{}{};", | ||
| 372 | staging.reg, dref_val, staging.reg, bias_lc_vec, sparse_mod, ret, coord_vec, | ||
| 373 | staging.reg, texture, type, offset_vec); | ||
| 374 | } | ||
| 375 | } else { | ||
| 376 | if (info.type != TextureType::ColorArrayCube) { | ||
| 377 | const bool w_swizzle{info.type == TextureType::ColorArray2D || | ||
| 378 | info.type == TextureType::ColorCube}; | ||
| 379 | const char dref_swizzle{w_swizzle ? 'w' : 'z'}; | ||
| 380 | ctx.Add("MOV.F {}.{},{};" | ||
| 381 | "TEX.F{} {},{},{},{}{};", | ||
| 382 | coord_vec, dref_swizzle, dref_val, sparse_mod, ret, coord_vec, texture, | ||
| 383 | type, offset_vec); | ||
| 384 | } else { | ||
| 385 | ctx.Add("TEX.F{} {},{},{},{},{}{};", sparse_mod, ret, coord_vec, dref_val, texture, | ||
| 386 | type, offset_vec); | ||
| 387 | } | ||
| 388 | } | ||
| 389 | } | ||
| 390 | StoreSparse(ctx, sparse_inst); | ||
| 391 | } | ||
| 392 | |||
| 393 | void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 394 | const IR::Value& coord, const IR::Value& dref, | ||
| 395 | const IR::Value& lod, const IR::Value& offset) { | ||
| 396 | // Allocate early to avoid aliases | ||
| 397 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 398 | ScopedRegister staging; | ||
| 399 | if (info.type == TextureType::ColorArrayCube) { | ||
| 400 | staging = ScopedRegister{ctx.reg_alloc}; | ||
| 401 | } | ||
| 402 | const ScalarF32 dref_val{ctx.reg_alloc.Consume(dref)}; | ||
| 403 | const ScalarF32 lod_val{ctx.reg_alloc.Consume(lod)}; | ||
| 404 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 405 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 406 | const std::string_view type{TextureType(info)}; | ||
| 407 | const std::string texture{Texture(ctx, info, index)}; | ||
| 408 | const std::string offset_vec{Offset(ctx, offset)}; | ||
| 409 | const auto [coord_vec, coord_alloc]{Coord(ctx, coord)}; | ||
| 410 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 411 | switch (info.type) { | ||
| 412 | case TextureType::Color1D: | ||
| 413 | case TextureType::ColorArray1D: | ||
| 414 | case TextureType::Color2D: | ||
| 415 | ctx.Add("MOV.F {}.z,{};" | ||
| 416 | "MOV.F {}.w,{};" | ||
| 417 | "TXL.F{} {},{},{},{}{};", | ||
| 418 | coord_vec, dref_val, coord_vec, lod_val, sparse_mod, ret, coord_vec, texture, type, | ||
| 419 | offset_vec); | ||
| 420 | break; | ||
| 421 | case TextureType::ColorArray2D: | ||
| 422 | case TextureType::ColorCube: | ||
| 423 | ctx.Add("MOV.F {}.w,{};" | ||
| 424 | "TXL.F{} {},{},{},{},{}{};", | ||
| 425 | coord_vec, dref_val, sparse_mod, ret, coord_vec, lod_val, texture, type, | ||
| 426 | offset_vec); | ||
| 427 | break; | ||
| 428 | case TextureType::ColorArrayCube: | ||
| 429 | ctx.Add("MOV.F {}.x,{};" | ||
| 430 | "MOV.F {}.y,{};" | ||
| 431 | "TXL.F{} {},{},{},{},{}{};", | ||
| 432 | staging.reg, dref_val, staging.reg, lod_val, sparse_mod, ret, coord_vec, | ||
| 433 | staging.reg, texture, type, offset_vec); | ||
| 434 | break; | ||
| 435 | default: | ||
| 436 | throw NotImplementedException("Invalid type {}", info.type.Value()); | ||
| 437 | } | ||
| 438 | StoreSparse(ctx, sparse_inst); | ||
| 439 | } | ||
| 440 | |||
| 441 | void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 442 | const IR::Value& coord, const IR::Value& offset, const IR::Value& offset2) { | ||
| 443 | // Allocate offsets early so they don't overwrite any consumed register | ||
| 444 | const auto [off_x, off_y]{AllocOffsetsRegs(ctx, offset2)}; | ||
| 445 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 446 | const char comp{"xyzw"[info.gather_component]}; | ||
| 447 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 448 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 449 | const std::string_view type{TextureType(info)}; | ||
| 450 | const std::string texture{Texture(ctx, info, index)}; | ||
| 451 | const Register coord_vec{ctx.reg_alloc.Consume(coord)}; | ||
| 452 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 453 | if (offset2.IsEmpty()) { | ||
| 454 | const std::string offset_vec{Offset(ctx, offset)}; | ||
| 455 | ctx.Add("TXG.F{} {},{},{}.{},{}{};", sparse_mod, ret, coord_vec, texture, comp, type, | ||
| 456 | offset_vec); | ||
| 457 | } else { | ||
| 458 | SwizzleOffsets(ctx, off_x.reg, off_y.reg, offset, offset2); | ||
| 459 | ctx.Add("TXGO.F{} {},{},{},{},{}.{},{};", sparse_mod, ret, coord_vec, off_x.reg, off_y.reg, | ||
| 460 | texture, comp, type); | ||
| 461 | } | ||
| 462 | StoreSparse(ctx, sparse_inst); | ||
| 463 | } | ||
| 464 | |||
| 465 | void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 466 | const IR::Value& coord, const IR::Value& offset, const IR::Value& offset2, | ||
| 467 | const IR::Value& dref) { | ||
| 468 | // FIXME: This instruction is not working as expected | ||
| 469 | |||
| 470 | // Allocate offsets early so they don't overwrite any consumed register | ||
| 471 | const auto [off_x, off_y]{AllocOffsetsRegs(ctx, offset2)}; | ||
| 472 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 473 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 474 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 475 | const std::string_view type{TextureType(info)}; | ||
| 476 | const std::string texture{Texture(ctx, info, index)}; | ||
| 477 | const Register coord_vec{ctx.reg_alloc.Consume(coord)}; | ||
| 478 | const ScalarF32 dref_value{ctx.reg_alloc.Consume(dref)}; | ||
| 479 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 480 | std::string args; | ||
| 481 | switch (info.type) { | ||
| 482 | case TextureType::Color2D: | ||
| 483 | ctx.Add("MOV.F {}.z,{};", coord_vec, dref_value); | ||
| 484 | args = fmt::to_string(coord_vec); | ||
| 485 | break; | ||
| 486 | case TextureType::ColorArray2D: | ||
| 487 | case TextureType::ColorCube: | ||
| 488 | ctx.Add("MOV.F {}.w,{};", coord_vec, dref_value); | ||
| 489 | args = fmt::to_string(coord_vec); | ||
| 490 | break; | ||
| 491 | case TextureType::ColorArrayCube: | ||
| 492 | args = fmt::format("{},{}", coord_vec, dref_value); | ||
| 493 | break; | ||
| 494 | default: | ||
| 495 | throw NotImplementedException("Invalid type {}", info.type.Value()); | ||
| 496 | } | ||
| 497 | if (offset2.IsEmpty()) { | ||
| 498 | const std::string offset_vec{Offset(ctx, offset)}; | ||
| 499 | ctx.Add("TXG.F{} {},{},{},{}{};", sparse_mod, ret, args, texture, type, offset_vec); | ||
| 500 | } else { | ||
| 501 | SwizzleOffsets(ctx, off_x.reg, off_y.reg, offset, offset2); | ||
| 502 | ctx.Add("TXGO.F{} {},{},{},{},{},{};", sparse_mod, ret, args, off_x.reg, off_y.reg, texture, | ||
| 503 | type); | ||
| 504 | } | ||
| 505 | StoreSparse(ctx, sparse_inst); | ||
| 506 | } | ||
| 507 | |||
| 508 | void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 509 | const IR::Value& coord, const IR::Value& offset, ScalarS32 lod, ScalarS32 ms) { | ||
| 510 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 511 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 512 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 513 | const std::string_view type{TextureType(info)}; | ||
| 514 | const std::string texture{Texture(ctx, info, index)}; | ||
| 515 | const std::string offset_vec{Offset(ctx, offset)}; | ||
| 516 | const auto [coord_vec, coord_alloc]{Coord(ctx, coord)}; | ||
| 517 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 518 | if (info.type == TextureType::Buffer) { | ||
| 519 | ctx.Add("TXF.F{} {},{},{},{}{};", sparse_mod, ret, coord_vec, texture, type, offset_vec); | ||
| 520 | } else if (ms.type != Type::Void) { | ||
| 521 | ctx.Add("MOV.S {}.w,{};" | ||
| 522 | "TXFMS.F{} {},{},{},{}{};", | ||
| 523 | coord_vec, ms, sparse_mod, ret, coord_vec, texture, type, offset_vec); | ||
| 524 | } else { | ||
| 525 | ctx.Add("MOV.S {}.w,{};" | ||
| 526 | "TXF.F{} {},{},{},{}{};", | ||
| 527 | coord_vec, lod, sparse_mod, ret, coord_vec, texture, type, offset_vec); | ||
| 528 | } | ||
| 529 | StoreSparse(ctx, sparse_inst); | ||
| 530 | } | ||
| 531 | |||
| 532 | void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 533 | ScalarS32 lod) { | ||
| 534 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 535 | const std::string texture{Texture(ctx, info, index)}; | ||
| 536 | const std::string_view type{TextureType(info)}; | ||
| 537 | ctx.Add("TXQ {},{},{},{};", inst, lod, texture, type); | ||
| 538 | } | ||
| 539 | |||
| 540 | void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord) { | ||
| 541 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 542 | const std::string texture{Texture(ctx, info, index)}; | ||
| 543 | const std::string_view type{TextureType(info)}; | ||
| 544 | ctx.Add("LOD.F {},{},{},{};", inst, coord, texture, type); | ||
| 545 | } | ||
| 546 | |||
| 547 | void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 548 | const IR::Value& coord, const IR::Value& derivatives, | ||
| 549 | const IR::Value& offset, const IR::Value& lod_clamp) { | ||
| 550 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 551 | ScopedRegister dpdx, dpdy; | ||
| 552 | const bool multi_component{info.num_derivates > 1 || info.has_lod_clamp}; | ||
| 553 | if (multi_component) { | ||
| 554 | // Allocate this early to avoid aliasing other registers | ||
| 555 | dpdx = ScopedRegister{ctx.reg_alloc}; | ||
| 556 | dpdy = ScopedRegister{ctx.reg_alloc}; | ||
| 557 | } | ||
| 558 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 559 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 560 | const std::string_view type{TextureType(info)}; | ||
| 561 | const std::string texture{Texture(ctx, info, index)}; | ||
| 562 | const std::string offset_vec{GradOffset(offset)}; | ||
| 563 | const Register coord_vec{ctx.reg_alloc.Consume(coord)}; | ||
| 564 | const Register derivatives_vec{ctx.reg_alloc.Consume(derivatives)}; | ||
| 565 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 566 | if (multi_component) { | ||
| 567 | ctx.Add("MOV.F {}.x,{}.x;" | ||
| 568 | "MOV.F {}.y,{}.z;" | ||
| 569 | "MOV.F {}.x,{}.y;" | ||
| 570 | "MOV.F {}.y,{}.w;", | ||
| 571 | dpdx.reg, derivatives_vec, dpdx.reg, derivatives_vec, dpdy.reg, derivatives_vec, | ||
| 572 | dpdy.reg, derivatives_vec); | ||
| 573 | if (info.has_lod_clamp) { | ||
| 574 | const ScalarF32 lod_clamp_value{ctx.reg_alloc.Consume(lod_clamp)}; | ||
| 575 | ctx.Add("MOV.F {}.w,{};" | ||
| 576 | "TXD.F.LODCLAMP{} {},{},{},{},{},{}{};", | ||
| 577 | dpdy.reg, lod_clamp_value, sparse_mod, ret, coord_vec, dpdx.reg, dpdy.reg, | ||
| 578 | texture, type, offset_vec); | ||
| 579 | } else { | ||
| 580 | ctx.Add("TXD.F{} {},{},{},{},{},{}{};", sparse_mod, ret, coord_vec, dpdx.reg, dpdy.reg, | ||
| 581 | texture, type, offset_vec); | ||
| 582 | } | ||
| 583 | } else { | ||
| 584 | ctx.Add("TXD.F{} {},{},{}.x,{}.y,{},{}{};", sparse_mod, ret, coord_vec, derivatives_vec, | ||
| 585 | derivatives_vec, texture, type, offset_vec); | ||
| 586 | } | ||
| 587 | StoreSparse(ctx, sparse_inst); | ||
| 588 | } | ||
| 589 | |||
| 590 | void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord) { | ||
| 591 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 592 | const auto sparse_inst{PrepareSparse(inst)}; | ||
| 593 | const std::string_view format{FormatStorage(info.image_format)}; | ||
| 594 | const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""}; | ||
| 595 | const std::string_view type{TextureType(info)}; | ||
| 596 | const std::string image{Image(ctx, info, index)}; | ||
| 597 | const Register ret{ctx.reg_alloc.Define(inst)}; | ||
| 598 | ctx.Add("LOADIM.{}{} {},{},{},{};", format, sparse_mod, ret, coord, image, type); | ||
| 599 | StoreSparse(ctx, sparse_inst); | ||
| 600 | } | ||
| 601 | |||
| 602 | void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 603 | Register color) { | ||
| 604 | const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||
| 605 | const std::string_view format{FormatStorage(info.image_format)}; | ||
| 606 | const std::string_view type{TextureType(info)}; | ||
| 607 | const std::string image{Image(ctx, info, index)}; | ||
| 608 | ctx.Add("STOREIM.{} {},{},{},{};", format, image, color, coord, type); | ||
| 609 | } | ||
| 610 | |||
| 611 | void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 612 | ScalarU32 value) { | ||
| 613 | ImageAtomic(ctx, inst, index, coord, value, "ADD.U32"); | ||
| 614 | } | ||
| 615 | |||
| 616 | void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 617 | ScalarS32 value) { | ||
| 618 | ImageAtomic(ctx, inst, index, coord, value, "MIN.S32"); | ||
| 619 | } | ||
| 620 | |||
| 621 | void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 622 | ScalarU32 value) { | ||
| 623 | ImageAtomic(ctx, inst, index, coord, value, "MIN.U32"); | ||
| 624 | } | ||
| 625 | |||
| 626 | void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 627 | ScalarS32 value) { | ||
| 628 | ImageAtomic(ctx, inst, index, coord, value, "MAX.S32"); | ||
| 629 | } | ||
| 630 | |||
| 631 | void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 632 | ScalarU32 value) { | ||
| 633 | ImageAtomic(ctx, inst, index, coord, value, "MAX.U32"); | ||
| 634 | } | ||
| 635 | |||
| 636 | void EmitImageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 637 | ScalarU32 value) { | ||
| 638 | ImageAtomic(ctx, inst, index, coord, value, "IWRAP.U32"); | ||
| 639 | } | ||
| 640 | |||
| 641 | void EmitImageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 642 | ScalarU32 value) { | ||
| 643 | ImageAtomic(ctx, inst, index, coord, value, "DWRAP.U32"); | ||
| 644 | } | ||
| 645 | |||
| 646 | void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 647 | ScalarU32 value) { | ||
| 648 | ImageAtomic(ctx, inst, index, coord, value, "AND.U32"); | ||
| 649 | } | ||
| 650 | |||
| 651 | void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 652 | ScalarU32 value) { | ||
| 653 | ImageAtomic(ctx, inst, index, coord, value, "OR.U32"); | ||
| 654 | } | ||
| 655 | |||
| 656 | void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||
| 657 | ScalarU32 value) { | ||
| 658 | ImageAtomic(ctx, inst, index, coord, value, "XOR.U32"); | ||
| 659 | } | ||
| 660 | |||
| 661 | void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, | ||
| 662 | Register coord, ScalarU32 value) { | ||
| 663 | ImageAtomic(ctx, inst, index, coord, value, "EXCH.U32"); | ||
| 664 | } | ||
| 665 | |||
| 666 | void EmitBindlessImageSampleImplicitLod(EmitContext&) { | ||
| 667 | throw LogicError("Unreachable instruction"); | ||
| 668 | } | ||
| 669 | |||
| 670 | void EmitBindlessImageSampleExplicitLod(EmitContext&) { | ||
| 671 | throw LogicError("Unreachable instruction"); | ||
| 672 | } | ||
| 673 | |||
| 674 | void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) { | ||
| 675 | throw LogicError("Unreachable instruction"); | ||
| 676 | } | ||
| 677 | |||
| 678 | void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) { | ||
| 679 | throw LogicError("Unreachable instruction"); | ||
| 680 | } | ||
| 681 | |||
| 682 | void EmitBindlessImageGather(EmitContext&) { | ||
| 683 | throw LogicError("Unreachable instruction"); | ||
| 684 | } | ||
| 685 | |||
| 686 | void EmitBindlessImageGatherDref(EmitContext&) { | ||
| 687 | throw LogicError("Unreachable instruction"); | ||
| 688 | } | ||
| 689 | |||
| 690 | void EmitBindlessImageFetch(EmitContext&) { | ||
| 691 | throw LogicError("Unreachable instruction"); | ||
| 692 | } | ||
| 693 | |||
| 694 | void EmitBindlessImageQueryDimensions(EmitContext&) { | ||
| 695 | throw LogicError("Unreachable instruction"); | ||
| 696 | } | ||
| 697 | |||
| 698 | void EmitBindlessImageQueryLod(EmitContext&) { | ||
| 699 | throw LogicError("Unreachable instruction"); | ||
| 700 | } | ||
| 701 | |||
| 702 | void EmitBindlessImageGradient(EmitContext&) { | ||
| 703 | throw LogicError("Unreachable instruction"); | ||
| 704 | } | ||
| 705 | |||
| 706 | void EmitBindlessImageRead(EmitContext&) { | ||
| 707 | throw LogicError("Unreachable instruction"); | ||
| 708 | } | ||
| 709 | |||
| 710 | void EmitBindlessImageWrite(EmitContext&) { | ||
| 711 | throw LogicError("Unreachable instruction"); | ||
| 712 | } | ||
| 713 | |||
| 714 | void EmitBoundImageSampleImplicitLod(EmitContext&) { | ||
| 715 | throw LogicError("Unreachable instruction"); | ||
| 716 | } | ||
| 717 | |||
| 718 | void EmitBoundImageSampleExplicitLod(EmitContext&) { | ||
| 719 | throw LogicError("Unreachable instruction"); | ||
| 720 | } | ||
| 721 | |||
| 722 | void EmitBoundImageSampleDrefImplicitLod(EmitContext&) { | ||
| 723 | throw LogicError("Unreachable instruction"); | ||
| 724 | } | ||
| 725 | |||
| 726 | void EmitBoundImageSampleDrefExplicitLod(EmitContext&) { | ||
| 727 | throw LogicError("Unreachable instruction"); | ||
| 728 | } | ||
| 729 | |||
| 730 | void EmitBoundImageGather(EmitContext&) { | ||
| 731 | throw LogicError("Unreachable instruction"); | ||
| 732 | } | ||
| 733 | |||
| 734 | void EmitBoundImageGatherDref(EmitContext&) { | ||
| 735 | throw LogicError("Unreachable instruction"); | ||
| 736 | } | ||
| 737 | |||
| 738 | void EmitBoundImageFetch(EmitContext&) { | ||
| 739 | throw LogicError("Unreachable instruction"); | ||
| 740 | } | ||
| 741 | |||
| 742 | void EmitBoundImageQueryDimensions(EmitContext&) { | ||
| 743 | throw LogicError("Unreachable instruction"); | ||
| 744 | } | ||
| 745 | |||
| 746 | void EmitBoundImageQueryLod(EmitContext&) { | ||
| 747 | throw LogicError("Unreachable instruction"); | ||
| 748 | } | ||
| 749 | |||
| 750 | void EmitBoundImageGradient(EmitContext&) { | ||
| 751 | throw LogicError("Unreachable instruction"); | ||
| 752 | } | ||
| 753 | |||
| 754 | void EmitBoundImageRead(EmitContext&) { | ||
| 755 | throw LogicError("Unreachable instruction"); | ||
| 756 | } | ||
| 757 | |||
| 758 | void EmitBoundImageWrite(EmitContext&) { | ||
| 759 | throw LogicError("Unreachable instruction"); | ||
| 760 | } | ||
| 761 | |||
| 762 | void EmitBindlessImageAtomicIAdd32(EmitContext&) { | ||
| 763 | throw LogicError("Unreachable instruction"); | ||
| 764 | } | ||
| 765 | |||
| 766 | void EmitBindlessImageAtomicSMin32(EmitContext&) { | ||
| 767 | throw LogicError("Unreachable instruction"); | ||
| 768 | } | ||
| 769 | |||
| 770 | void EmitBindlessImageAtomicUMin32(EmitContext&) { | ||
| 771 | throw LogicError("Unreachable instruction"); | ||
| 772 | } | ||
| 773 | |||
| 774 | void EmitBindlessImageAtomicSMax32(EmitContext&) { | ||
| 775 | throw LogicError("Unreachable instruction"); | ||
| 776 | } | ||
| 777 | |||
| 778 | void EmitBindlessImageAtomicUMax32(EmitContext&) { | ||
| 779 | throw LogicError("Unreachable instruction"); | ||
| 780 | } | ||
| 781 | |||
| 782 | void EmitBindlessImageAtomicInc32(EmitContext&) { | ||
| 783 | throw LogicError("Unreachable instruction"); | ||
| 784 | } | ||
| 785 | |||
| 786 | void EmitBindlessImageAtomicDec32(EmitContext&) { | ||
| 787 | throw LogicError("Unreachable instruction"); | ||
| 788 | } | ||
| 789 | |||
| 790 | void EmitBindlessImageAtomicAnd32(EmitContext&) { | ||
| 791 | throw LogicError("Unreachable instruction"); | ||
| 792 | } | ||
| 793 | |||
| 794 | void EmitBindlessImageAtomicOr32(EmitContext&) { | ||
| 795 | throw LogicError("Unreachable instruction"); | ||
| 796 | } | ||
| 797 | |||
| 798 | void EmitBindlessImageAtomicXor32(EmitContext&) { | ||
| 799 | throw LogicError("Unreachable instruction"); | ||
| 800 | } | ||
| 801 | |||
| 802 | void EmitBindlessImageAtomicExchange32(EmitContext&) { | ||
| 803 | throw LogicError("Unreachable instruction"); | ||
| 804 | } | ||
| 805 | |||
| 806 | void EmitBoundImageAtomicIAdd32(EmitContext&) { | ||
| 807 | throw LogicError("Unreachable instruction"); | ||
| 808 | } | ||
| 809 | |||
| 810 | void EmitBoundImageAtomicSMin32(EmitContext&) { | ||
| 811 | throw LogicError("Unreachable instruction"); | ||
| 812 | } | ||
| 813 | |||
| 814 | void EmitBoundImageAtomicUMin32(EmitContext&) { | ||
| 815 | throw LogicError("Unreachable instruction"); | ||
| 816 | } | ||
| 817 | |||
| 818 | void EmitBoundImageAtomicSMax32(EmitContext&) { | ||
| 819 | throw LogicError("Unreachable instruction"); | ||
| 820 | } | ||
| 821 | |||
| 822 | void EmitBoundImageAtomicUMax32(EmitContext&) { | ||
| 823 | throw LogicError("Unreachable instruction"); | ||
| 824 | } | ||
| 825 | |||
| 826 | void EmitBoundImageAtomicInc32(EmitContext&) { | ||
| 827 | throw LogicError("Unreachable instruction"); | ||
| 828 | } | ||
| 829 | |||
| 830 | void EmitBoundImageAtomicDec32(EmitContext&) { | ||
| 831 | throw LogicError("Unreachable instruction"); | ||
| 832 | } | ||
| 833 | |||
| 834 | void EmitBoundImageAtomicAnd32(EmitContext&) { | ||
| 835 | throw LogicError("Unreachable instruction"); | ||
| 836 | } | ||
| 837 | |||
| 838 | void EmitBoundImageAtomicOr32(EmitContext&) { | ||
| 839 | throw LogicError("Unreachable instruction"); | ||
| 840 | } | ||
| 841 | |||
| 842 | void EmitBoundImageAtomicXor32(EmitContext&) { | ||
| 843 | throw LogicError("Unreachable instruction"); | ||
| 844 | } | ||
| 845 | |||
| 846 | void EmitBoundImageAtomicExchange32(EmitContext&) { | ||
| 847 | throw LogicError("Unreachable instruction"); | ||
| 848 | } | ||
| 849 | |||
| 850 | } // namespace Shader::Backend::GLASM | ||