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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp40
1 files changed, 0 insertions, 40 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 8981cf300..842ec157d 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -139,18 +139,6 @@ void EmitInst(EmitContext& ctx, IR::Inst* inst) {
139 } 139 }
140 throw LogicError("Invalid opcode {}", inst->GetOpcode()); 140 throw LogicError("Invalid opcode {}", inst->GetOpcode());
141} 141}
142
143void Alias(IR::Inst& inst, const IR::Value& value) {
144 if (value.IsImmediate()) {
145 return;
146 }
147 IR::Inst* const value_inst{value.InstRecursive()};
148 if (inst.GetOpcode() == IR::Opcode::Identity) {
149 value_inst->DestructiveAddUsage(inst.UseCount());
150 value_inst->DestructiveRemoveUsage();
151 }
152 inst.SetDefinition(value_inst->Definition<Id>());
153}
154} // Anonymous namespace 142} // Anonymous namespace
155 143
156std::string EmitGLASM(const Profile&, IR::Program& program, Bindings&) { 144std::string EmitGLASM(const Profile&, IR::Program& program, Bindings&) {
@@ -183,32 +171,4 @@ std::string EmitGLASM(const Profile&, IR::Program& program, Bindings&) {
183 return ctx.code; 171 return ctx.code;
184} 172}
185 173
186void EmitIdentity(EmitContext&, IR::Inst& inst, const IR::Value& value) {
187 Alias(inst, value);
188}
189
190void EmitBitCastU16F16(EmitContext&, IR::Inst& inst, const IR::Value& value) {
191 Alias(inst, value);
192}
193
194void EmitBitCastU32F32(EmitContext&, IR::Inst& inst, const IR::Value& value) {
195 Alias(inst, value);
196}
197
198void EmitBitCastU64F64(EmitContext&, IR::Inst& inst, const IR::Value& value) {
199 Alias(inst, value);
200}
201
202void EmitBitCastF16U16(EmitContext&, IR::Inst& inst, const IR::Value& value) {
203 Alias(inst, value);
204}
205
206void EmitBitCastF32U32(EmitContext&, IR::Inst& inst, const IR::Value& value) {
207 Alias(inst, value);
208}
209
210void EmitBitCastF64U64(EmitContext&, IR::Inst& inst, const IR::Value& value) {
211 Alias(inst, value);
212}
213
214} // namespace Shader::Backend::GLASM 174} // namespace Shader::Backend::GLASM